MechFight is a new implementation of the Amigagame Mechforce. In this tactical game groups of warriors fight with heavy machines (up to 100 tons), until defeat or even death in a thermonuclear explosion of their engines.
Java-API for developing different card games to play over the net.
Java-API for different card games to play over the net, intended to teach OO-modelling. By now there is only Mau Mau (MauMau) functional. The project relies on RMI-substitute SIMON.
A cross compiler for writing lua code in Java. Useful for writing Addon's that use the popular scripting language Lua. Avoid the hassle of writing unorganized code in a language with very little IDE support. Use eclipse and many other java tools.
Plague is a text base zombie apocalypse RPG game. It is made using Java with the compiler BlueJ and it is DOS driven. its started by typing "java Base.class" or running the batch files that are included
Gruppenarbeit für Unterrichtsfach VSYS (ADV-Böblingen) Ziel dieses Projekts war ein JavaRMI-Programm, welches es einem Client ermöglicht Methoden auf einem "entfernten" Server aufzurufen (Projekt allerdings nur local getestet und nicht vollständig
ZPlet is an interpreter for programs using the Z-Machine virtual machine invented by Infocom for their interactive fiction. This fork of ZPlet implements basic support for files in Z-Machine Blorb format (.zblorb) generated by the Inform 7 compiler.
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DUNO is the multiplayer implementation of the popular card game UNO. DUNO is written in Java, communications are based on JavaRMI. It's fully decentralized (no server needed to coordinate the game). It aims at being fault tolerant against peers' crash
Open source Interactive Graphical Multiuser System for developing from online RPG/Adventure Games to strategy games like Starcraft. It includes a complete IDE (code editor, sprite and animation editor, scenario editor, debugger), a compiler and a server.