Showing 20 open source projects for "easy video cut"

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  • 1
    Pygame

    Pygame

    Set of Python modules designed for writing video games

    Pygame is a Free and Open Source python programming language library for making multimedia applications like games built on top of the excellent SDL library. Like SDL, pygame is highly portable and runs on nearly every platform and operating system.
    Downloads: 114 This Week
    Last Update:
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  • 2
    OpenEmu

    OpenEmu

    Retro video game emulation for macOS

    OpenEmu is about to change the world of video game emulation. One console at a time. For the first time, the 'It just works' philosophy now extends to open source video game emulation on the Mac. With OpenEmu, it is extremely easy to add, browse, organize and with a compatible gamepad, play those favorite games (ROMs) you already own. Why restrict yourself to just the keyboard? Although it is not a requirement, OpenEmu is best used with a peripheral gamepad or controller to interact with your...
    Downloads: 12 This Week
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  • 3
    Lutris

    Lutris

    Lutris desktop client in Python

    Lutris is a video game preservation platform aiming to keep your video game collection up and running for the years to come. Over the years, video games have gone through many different hardware and software platforms. By offering the best software available to run your games, Lutris makes it easy to run all your games, old and new. We provide emulators, compatibility layers and game engine re-implementations needed to run games in the most optimal way, often offering an enhanced experience...
    Downloads: 10 This Week
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  • 4
    Animation Compression Library

    Animation Compression Library

    Animation Compression Library

    Animation compression is a fundamental aspect of modern video game engines. Not only is it important to keep the memory footprint down but it is also critical to keep the animation clip sampling performance fast. The more memory an animation clip consumes, the slower it will be to sample it and extract a character pose at runtime. For these reasons, any game that attempts to push the boundaries of what the hardware can achieve will at some point need to implement some form of animation...
    Downloads: 0 This Week
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  • 5
    Open Source Cartridge Reader

    Open Source Cartridge Reader

    A shield for the Arduino Mega that can back up video game cartridges

    This project represents a community-driven effort to provide an easy-to-build and easy-to-modify cartridge dumper. Completely stand-alone, does not need a PC to operate (unless for updating firmware). Easy to modify open-source code, write your own extensions and share them with others. Portable thanks to a battery. Modular design using mostly off-the-shelf components. Reads NES, Famicom and Family Basic cartridges including save. Supports Mapper 30/NESmaker and flashes INL NM30 boards. Reads...
    Downloads: 0 This Week
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  • 6
    Entitas Game Engine

    Entitas Game Engine

    Entitas is a super fast Entity Component System (ECS) Framework

    Entitas is a super fast Entity Component System Framework (ECS) specifically made for C# and Unity. Internal caching and blazing-fast component access make it second to none. Several design decisions have been made to work optimally in a garbage-collected environment and to go easy on the garbage collector. Entitas comes with an optional code generator which radically reduces the amount of code you have to write and makes your code read like well-written prose. Entitas is fast, and light...
    Downloads: 1 This Week
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  • 7
    Video-Poker-Vice-JS

    Video-Poker-Vice-JS

    A bare-bones Video Poker Game written in JavaScript

    A fun easy to play video poker game written in JavaScript/CSS/HTML You can play this game live @: https://video-poker-vice-js.sourceforge.io/index.html Features: Card Decks: 1 (Standard 52) Tokens per Play: 5 Auto-Deal: Enabled Auto-Hint: Enabled Statistics: Basic Feel free to distribute/modify! Thank you!
    Downloads: 0 This Week
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  • 8
    Accessible-Coconut

    Accessible-Coconut

    A GNU/Linux operating system accessible for visually impaired.

    Accessible-Coconut(AC) is a community driven GNU/Linux operating system which is completely accessible for persons with visual impairment. AC is derived from Ubuntu-MATE. Yes the goal is to make a free and open-source eyes free desktop environment. Forum : https://groups.google.com/forum/#!forum/accessible-coconut Telegram forum : https://telegram.me/accessible_coconut Project home : https://zendalona.com/
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    Downloads: 66 This Week
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  • 9
    AdaGate

    AdaGate

    3D OpenGL dungeon game using Ada: a tribute to Narbacular Drop

    ... at the dungeon walls to configure 2 escape portals, but in order to activate them, all of the ZPMs must be bumped onto their sockets. But beware: you can only PUSH the ZPMs, so you will fail if you roll one into a corner or against a wall. But don't worry, cheating is pretty easy ; ) The proper command to extract the archive and maintain the directory structure is "7z x filename".
    Downloads: 0 This Week
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  • 10
    Vivid 3D

    Vivid 3D

    Vivid is a modern C++ 3D engine using OpenGL4+

    Vivid is a modern C++ 3D engine using OpenGL4+. It is written using Visual C++ 2022, and relies on several open source projects to achieve it's goal of making it easy and run to make modern games with it.
    Downloads: 0 This Week
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  • 11
    Vivid3D-Sharp

    Vivid3D-Sharp

    Modern 3D engine and IDE written using C# and C++.

    Modern 3D engine and IDE written using C# and C++. Vivid features all the required functionality to write modern apps ang games. Including a fully working custom GL UI called "ResonanceUI". It features lighting and shadows(Unified) and can even embed and playback videos via FFMPEG, in the UI or full screen, with fully synced audio+picture. It offers two scripting solutions: C# and a custom language called VividScript, which is an OOP style language. The Editor is based on other...
    Downloads: 1 This Week
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  • 12
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a weekly...
    Downloads: 0 This Week
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  • 13
    jnostromo

    jnostromo

    E-Sport Drivers for the Razer Nostromo

    Deprecated - please use Keyboarding Master: https://sites.google.com/site/keyboardingmaster/ jnostromo provides drivers for the Razer Nostromo & Belkin N52/N52te designed to be E-Sport legal. Profiles are unique user defined keymappings and can be created for each game. Each profile can have up to 8 unique keymaps with mappings to switch between keymaps. jnostromo includes an easy to use configuration gui to map keys from the nostromo to the keyboard and/or mouse. The configuration...
    Downloads: 2 This Week
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  • 14
    Toonmania for Chrome

    Toonmania for Chrome

    A conversion of the android app by Droidbender

    Toonmania for Chrome is a fully functional conversion of the android app by droid bender. Please be aware, I did not make the android app, but I converted it for use in chrome. For the longest time, I wanted an easy, free way to watch anime and cartoons. So, finally I found Toonmania. All you could ever want for Dubbed Anime, Cartoons, and Anime/Cartoon Movies. Literally, well over 1000+ hours of content. Thousands of shows Old and New. Hundreds of movies. ARCon Runtime chrome extension...
    Downloads: 1 This Week
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  • 15
    AnsiGL

    AnsiGL

    A modern "graphics" API for text-based applications

    ... tend to either use video hardware, or are simply not as fully-featured as one might hope or expect, at least in the area of visual elements. AnsiGL can serve to bridge that gap easier, and since it "renders" to a std::string (or optionally, an ncurses WINDOW *), integration should be relatively easy with just about any project. Bindings to ncurses are provided to allow for rapid, fully-featured application development with old and familiar friends, along with AnsiGL.
    Downloads: 0 This Week
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  • 16
    Melon

    Melon

    Kinect based controller.

    Melon's purpose is to simplify as much as possible the setup of interactive installation (art, cultural, commercial, etc) as much as possible. It broadcast in OSC 3D pointers. Each pointer can be attached to any of the bone of the skeleton. The interaction area defined for this pointer is attached to another bone of the skeleton, therefore the visitor is free to move in the space defined. Video tutorial: https://vimeo.com/73297050 Developped by http://www.numediart.org [!] > requires...
    Downloads: 0 This Week
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  • 17

    ML2VR

    Providing MATLAB Users an Easy Transition to Virtual Reality and Immer

    Lets you do MATLAB simulations in Virtual Reality (HMD's, CAVE's). Cross Platform (linux/win32). Video Demo: https://www.youtube.com/watch?v=K3GqNlR8jUA Talk: http://compsci.capture.duke.edu/Panopto/Pages/Viewer/Default.aspx?id=2a105e10-dacb-4f4c-97a8-83af78757105 Note: this project requires matlab to be installed along with the instrument control toolbox. The robot demo requires the statistics toolbox.
    Downloads: 0 This Week
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  • 18

    GMTool

    A tool for roleplaying gamemasters

    A Java tool that allows a gamemaster to manage notes, characters, combat, images, sounds, etc. on his computer during gaming sessions. Plugin-based to allow using it with various rpg system, such as Shadowrun, GURPS, TDE, D&D, etc.
    Downloads: 4 This Week
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  • 19

    Blackspirit Graphics

    A cross-platform Java 2D graphics library using OpenGL.

    A hardware accelerated Java 2D graphics library designed for cross-platform games, providing a powerful but simple interface. It focuses on real-time applications but can also be integrated into graphical user interfaces. The implementation uses JOGL (OpenGL).
    Downloads: 0 This Week
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  • 20
    Pixel Toaster is a portable open source framebuffer library for C++. It provides a fast and easy way to get your pixels on the screen. Floating point and truecolor pixel formats are supported on Windows, Mac and Unix.
    Downloads: 1 This Week
    Last Update:
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