Showing 73 open source projects for "ce console library"

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  • 1
    MonoGame

    MonoGame

    One framework for creating powerful cross-platform games

    One framework for creating powerful cross-platform games. The spiritual successor to XNA with thousands of titles shipped across desktop, mobile, and console platforms. MonoGame is a fully managed .NET open source game framework without any black boxes. Create, develop and distribute your games your way. By leveraging C# and other .NET languages on Microsoft and Mono platforms you can write modern, fast, and reliable game code. We currently support iOS, Android, MacOS, Linux, all Windows...
    Downloads: 19 This Week
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  • 2
    OpenEmu

    OpenEmu

    Retro video game emulation for macOS

    OpenEmu is about to change the world of video game emulation. One console at a time. For the first time, the 'It just works' philosophy now extends to open source video game emulation on the Mac. With OpenEmu, it is extremely easy to add, browse, organize and with a compatible gamepad, play those favorite games (ROMs) you already own. Why restrict yourself to just the keyboard? Although it is not a requirement, OpenEmu is best used with a peripheral gamepad or controller to interact with your...
    Downloads: 16 This Week
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  • 3
    Provenance

    Provenance

    An iOS & tvOS Frontend for Multiple Emulators

    Provenance is an iOS & tvOS frontend for various emulators, supporting multiple Atari, Bandai, NEC, Nintendo, Sega, SNK and Sony console systems. It offers smooth and accurate, full-speed emulation to give you an awesome and genuine playing experience. Provenance is built with a host of awesome features, such as save anywhere and battery saves, controller support, automatic ROM matching and ROM customizations, and many more. Provenance supports a great number of console systems, with more...
    Downloads: 11 This Week
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  • 4
    JSBSim

    JSBSim

    An open source flight dynamics & control software library

    JSBSim is a multi-platform, general purpose object-oriented Flight Dynamics Model (FDM) written in C++. The FDM is essentially the physics & math model that defines the movement of an aircraft, rocket, etc., under the forces and moments applied to it using the various control mechanisms and from the forces of nature. JSBSim can be run in a standalone batch mode flight simulator (no graphical displays a.k.a. console mode) for testing and study, or integrated with the Unreal engine, FlightGear...
    Downloads: 1 This Week
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  • 5
    SadConsole

    SadConsole

    A .NET ascii/ansi console engine written in C# for MonoGame and XNA

    SadConsole is a generic library that emulates old-school console game systems. It provides command prompt-style graphics where one or more tile textures are used to represent an ASCII character set. Console's are made up of a grid of cells, each of which can have its own foreground, background, glyph, and special effect applied to it. While SadConsole is a generic library that doesn't provide any rendering capabilities, "host" libraries are provided that add renderers to SadConsole. The two...
    Downloads: 0 This Week
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  • 6
    LPub3D

    LPub3D

    LDraw™ editor for LEGO® style digital building instructions.

    LPub3D is an Open Source WYSIWYG editing application for creating LEGO® style digital building instructions. LPub3D is developed and maintained by Trevor SANDY. It uses the LDraw™ parts library, the most comprehensive library of digital Open Source LEGO® bricks available (www.ldraw.org/ ) and reads the LDraw LDR and MPD model file formats. LPub3D is available for free under the GNU Public License v3 and runs on Windows, Linux and macOS Operating Systems. LPub3D is also available...
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    Downloads: 28 This Week
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  • 7
    ASCII DASH

    ASCII DASH

    Remake of BOULDER DASH with NCurses

    This software is a remake of the famous BOULDER DASH game for the Atari 800 from 1984. It utilizes the NCurses library to play the game on a text terminal, hence the name ASCII DASH.
    Downloads: 1 This Week
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  • 8

    JASI - Java Event-Based Simulation Frame

    JASI - Java Event-Based Simulation Framework

    The JASI library provides an architecture based on a simulation kernel and elementary classes for simulation elements and event to build event-based simulation systems in Java.
    Downloads: 0 This Week
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  • 9
    This is a console based 3D 4-in-a-line game made with ascii graphics. It aims to be portable to all kind of unix systems and to microsoft windows. Its writen in C and uses standard library rutines mostly. Its for local playing now, but networking will be
    Downloads: 0 This Week
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  • 10
    Delphi : VRCalc++ and more Binary Exec

    Delphi : VRCalc++ and more Binary Exec

    Delphi Java - VRCalc++ OOSL (Script) and + (Binary Exec Distro)

    Vincent Radio {Adrix.NT} Embarcadero : Delphi : Executable Binaries Delphi : VRCalc++ Object Oriented Scripting Language : Engine + Ext Libraries VRCalc++ OOSL Visual Stage Project : VCL & FMX (FireMonkey) VRCalc++ Script Executor: - VCL Console - Terminal Console - FMX Console + VRCalc++ OOSL : VR System Scripted Standard Runtime Library Delphi Applics - VR Multi Editor : Smart Text Editor - VR Lazy Code Editor : Smart RTF Multi Lang Code Text Editor - VR Astro Vision...
    Downloads: 0 This Week
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  • 11
    A library and attached graphical and console based application to solve and design interlocking burr-type puzzles based on cubes, spheres, triangles and other units.
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    Downloads: 69 This Week
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  • 12
    Develop an experimental framework for simulated multiplayer (model) railroads. It could be based on the VRML/X3D standard and it could use internal scripting with ECMAScript and MU systems that provide network sensor interfaces. Project Homepage: http://simulrr.sourceforge.net Demo 2012: https://www.youtube.com/watch?v=bHBwXmMfF1c
    Downloads: 0 This Week
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  • 13

    2048-1

    Sdk library for creating 2048 game in c#.

    My take mini sdk libs for creating the 2048 game in C#. Suitable for any engine from console app to Unity game. Only 2048 game logic. A very simple customizable core for initialization game with params.
    Downloads: 0 This Week
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  • 14
    First goal of the project is to create a C Library to easily use the GPIO of a raspberry PI 3 Under linux (currently raspbian jessie). Second goal is to create a program in order to dump cartridges of a 1970's videopac game console. Such a program run under raspberry PI 3 with the use of a dedicated hardware board.
    Downloads: 0 This Week
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  • 15
    GoBoy

    GoBoy

    Multi-platform Nintendo Game Boy Color emulator written in Go

    .... These functions include printing of opcodes and register values to the console at each step (although will greatly slow down the emulation) and toggling of individual sound channels. GoBoy is compatible with MacOS, Windows and Linux. Building on Windows 10 requires MinGW and on Linux, you’ll need to install gtk.
    Downloads: 3 This Week
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  • 16
    dm2conv

    dm2conv

    DM2CONV/GFXMAKER v3.2 utilities Windows/Linux/macOS x86/x64 port

    DM2CONV/GFXMAKER (https://doomwiki.org/wiki/DM2Conv) v3.2 utilities Windows/Linux/macOS x86/x64 port.
    Downloads: 0 This Week
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  • 17
    gditools

    gditools

    A Python program/library aimed at GD-ROM image files.

    This Python program/library is designed to handle GD-ROM image (GDI) files. It can be used to list files, extract data, generate sorttxt file, extract bootstrap (IP.BIN) file and more. This project can be used in standalone mode, in interactive mode or as a library in another Python program (check the 'addons' folder to learn how). For your convenience, you can use the gditools.py GUI program supplied in the Files section (optional). To use this project you must install the Python 2.7...
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    Downloads: 13 This Week
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  • 18
    OS-Portable FreePascal roguelike development library. Designed to speed-up roguelike development in FP. Originally created for the DoomRL project.
    Downloads: 0 This Week
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  • 19
    Steam MegaDrive Alternate Launcher
    This is a Steam "SEGA Mega Drive & Genesis Classics" Simple Launcher replacement using Kega Fusion for emulation. Tutorial http://steamcommunity.com/sharedfiles/filedetails/?id=728843409
    Downloads: 0 This Week
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  • 20
    libopenmetaverse
    LibOpenMetaverse is a .NET based Client/Server library used for accessing and creating 3d virtual worlds.
    Downloads: 0 This Week
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  • 21
    HLDJ
    Half-Life DJ lets you play audio files over the voice communication system in any Half-Life or Source-based game. Play your favorite audio clips and keep your audience entertained!
    Downloads: 0 This Week
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  • 22
    nMars - Corewars MARS for .NET
    Downloads: 1 This Week
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  • 23

    ZILF

    This repository is deprecated. Use Heptapod instead.

    THIS REPOSITORY IS DEPRECATED. Please use the Heptapod repository instead: https://foss.heptapod.net/zilf/zilf ZILF is a set of tools for working with the ZIL interactive fiction language, including a compiler, assembler, disassembler, and game library.
    Downloads: 0 This Week
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  • 24
    PocketMine-MP

    PocketMine-MP

    MOVED OUT OF SOURCEFORGE - Server software for Minecraft PE

    WE HAVE MOVED OUT OF SOURCEFORGE --------- https://www.pocketmine.net/
    Downloads: 7 This Week
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  • 25

    Sharpulator

    A multithreaded, test-driven electronics emulator for .net 4.0.

    Sharpulator is a multithreaded, test-driven electronics emulator written in C# 4.0. It's initial focus will be on emulating gaming consoles, with the GameBoy as a starting point. It will be written using modern software development methodologies, with the TPL Dataflow library as a backbone. It will simulate hardware functionality at a low level without sacrificing performance. The end goal for this project is to allow the ability to simulate hardware by simply dropping common components...
    Downloads: 0 This Week
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