Showing 2 open source projects for "ballistics"

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  • 1
    Claude of Duty

    Claude of Duty

    A Call of Duty-quality FPS in Three.js, built from a single prompt

    ...It uses no conventional art or audio assets because textures, meshes, animations, weapons, effects, environments, and sounds are generated procedurally from code at runtime. Its systems cover advanced rendering, custom physics, movement, ballistics, enemy AI, spatial audio, and a full combat HUD. The playable market environment includes enterable interiors, instanced props, atmospheric effects, intense combat feedback, and modern shooter controls. The repository also includes deterministic screenshot testing, image-difference checks, profiling, scripted playtests, and an architecture contract used to coordinate the agents.
    Downloads: 5 This Week
    Last Update:
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  • 2
    Space Ballistics is arcade game like Amiga's Gravity Wars. You need set angle and torpedo power to hit enemy, but gravitation from some planet make trajectory not easy.
    Downloads: 0 This Week
    Last Update:
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