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SBREAKOUT is a simple arkanoid clone with analytical-geometry-based physics written in pure C, that knows where the ball hits before it does. :-)
The SDL library is used for graphical output and mouse input handling. The game is released under the MIT license.
breakout/arkanoid clone multiplayers network game at 360°!
...play alone or connect up to 4 players via TCP network.
select server using menu/F1, connect/disconnect using menu/F10.
A good gameplay experience, 12 bricks bonus, more then 90 levels, ...
tested on linux, XP, Seven
GLoid = openGL arkanoid. The purpose of this project is to migrate the gameplay and feeling of the classic arcade game "arkanoid" into 3d, using openGL. It is done in C++ for windows & linux.
Pykanoid is an Arkanoid clone game developed in Python/PyGame. It consist on a bouncing ball that player must control with a bat and try to destroy all blocks in the screen. It has powerups to enhance ball and bat
AppSignal's MCP server hands Claude, Cursor, or Zed your real errors, traces, and the deploy that shipped them. AI writes the fix; you review the diff.
Stone's Throw is a 2D accurate physics clone of the arcade classic Arkanoid written in pure Java. It has support for a global high score list and a central store of level data.
Yanoid is "Yet Another arkaNOID". It is currently quite playable and enjoyable. Yanoid has been designed to be quite flexible and extensible, and while the main engine is written in C++, Yanoid uses python scripts to create maps, objects, etc.