Showing 24 open source projects for "android multiple ping"

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  • 1
    Xash3D FWGS Engine

    Xash3D FWGS Engine

    Xash3D FWGS engine

    Xash3D FWGS is an open-source fork and extension of the original GoldSrc-based engine (from the classic era of first-person shooters), aimed at providing compatibility with the original engine (e.g. games built on it) while extending and modernizing its capabilities. The engine supports multiple rendering backends (OpenGL, GLES, software fallback), modern platforms (desktop OSes, mobile, etc.), and updated features such as better multiplayer, voice chat, IPv6 support, improved virtual...
    Downloads: 167 This Week
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  • 2
    raylib

    raylib

    A simple and easy-to-use library to enjoy videogames programming

    raylib is highly inspired by Borland BGI graphics lib and by XNA framework. Do you want to see all functions available in raylib? Check raylib cheatsheet. raylib is a programming library to enjoy videogames programming; no fancy interface, no visual helpers, no auto-debugging, just coding in the most pure spartan-programmers way. raylib has received several recognitions in the last years and many people have written about the library. Here there are the main awards received from Google and...
    Downloads: 183 This Week
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  • 3
    Netcode for GameObjects

    Netcode for GameObjects

    Netcode that provides networking capabilities to GameObject workflows

    Netcode for GameObjects is a Unity package that provides networking capabilities to GameObject & MonoBehaviour workflows. The framework is interoperable with many low-level transports, including the official Unity Transport Package. Visit the Multiplayer Docs Site for package & API documentation, as well as information about several samples which leverage the Netcode for GameObjects package. You can also jump right into our Hello World guide for a taste of how to use the framework for basic...
    Downloads: 6 This Week
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  • 4
    Luanti

    Luanti

    Voxel game-creation platform with easy modding and game creation

    Luanti, originally known as Minetest, is a free, open-source voxel game engine and platform designed to let players, modders, and developers build and play diverse sandbox-style 3D worlds. Written in C++ for core performance and Lua for scripting, Luanti runs on multiple operating systems (Windows, macOS, Linux, BSD variants and even Android), making it highly accessible and cross-platform. Rather than being a single game, Luanti is meant as an engine and toolkit: individual “games” are actually collections of mods — written in Lua — that define terrain, items, NPCs, mechanics, and rules. This modular design enables rich customization and community-driven content: users can install new games, mods, and texture packs via a built-in content browser that draws from a central repository (ContentDB). ...
    Downloads: 19 This Week
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  • 5
    Uptime Kuma

    Uptime Kuma

    A fancy self-hosted monitoring tool

    Uptime Kuma is an easy-to-use self-hosted monitoring tool. It is a temporary live demo, all data will be deleted after 10 minutes. Use the one that is closer to you, but I suggest that you should install and try it out for the best demo experience. Monitoring uptime for HTTP(s) / TCP / HTTP(s) Keyword / Ping / DNS Record / Push / Steam Game Server / Docker Containers. Notifications via Telegram, Discord, Gotify, Slack, Pushover, Email (SMTP), and 90+ notification services, click here for the...
    Downloads: 0 This Week
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  • 6
    Ricochlime

    Ricochlime

    Satisfying monster shooter

    Ricochlime is a satisfying monster shooter game where players eliminate advancing monsters using ricocheting projectiles. Developed with the Flame game engine and Flutter, it offers smooth gameplay across multiple platforms, including Android, iOS, Windows, and web browsers.
    Downloads: 0 This Week
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  • 7
    Axmol Engine

    Axmol Engine

    Multi-platform Engine for Desktop, XBOX (UWP) and Mobile games

    Axmol is a modern C++ game engine forked from Cocos2d-x, designed to support high-performance 2D and lightweight 3D game development across multiple platforms. It improves upon the original Cocos2d-x with a cleaner architecture, better tooling, and support for modern C++ standards. Axmol supports scripting with Lua and JavaScript, and is suitable for both indie developers and studios targeting mobile, desktop, and web platforms. With an active community and frequent updates, Axmol is a solid...
    Downloads: 2 This Week
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  • 8
    macroquad

    macroquad

    Cross-platform game engine in Rust

    macroquad is a lightweight, easy-to-use game library for the Rust programming language, offering developers a relatively simple and streamlined path to build games across platforms. The library is heavily inspired by simpler game frameworks (like raylib), but brings the ergonomic and safety features of Rust to 2D — and some minimal 3D — development. With Macroquad, you don’t need to worry about low-level graphics plumbing: it handles window and input management, rendering, UI, and more,...
    Downloads: 0 This Week
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  • 9
    Cocos Engine

    Cocos Engine

    Cocos simplifies game creation and distribution with Cocos Creator

    The Cocos Engine repository powers the open-source core of Cocos Creator, a cross-platform game engine and editor designed for building 2D and 3D games for web and native targets. It aims to simplify game creation and distribution, with support for high-performance rendering, physics, scene management, asset pipelines, and more. The engine is built using a mix of C++ (for performance-critical systems) and TypeScript/JavaScript (for scripting), enabling developers to script game logic while...
    Downloads: 2 This Week
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  • 10
    Gideros

    Gideros

    Gideros Release version

    Gideros is a cross-platform development environment for creating amazing games and interactive applications in 2D or 3D. It is easy to pick up, quick to develop, and robust to deploy. Code your game once and deploy it to Android, iOS, MacOS, tvOS, Windows, HTML 5, and more. Apart from supporting multiple platforms, Gideros also provides automatic screen scaling and automatic selection of proper image resolution, which makes supporting different screen resolutions, aspect ratios, and universal projects an easy task. You can easily extend the core with plugins. ...
    Downloads: 5 This Week
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  • 11
    Pyrates (game)

    Pyrates (game)

    TUI games designed as a classroom aid for teaching localization.

    "Pyrates" is a suite of pirate-themed TUI computer games designed as a classroom aid for teaching software localization with gettext. "Pyrates" showcases a number of common translation problems encountered during software localization. The game requires Python 3 IDE (at least version 3.8) on your device. See the "Wiki" section above for more information about the games. New locales can be added on Weblate.org (see the link above). Recommended soundtrack: "Assassin's Creed IV: Black Flag."
    Downloads: 5 This Week
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  • 12
    CloudRetro

    CloudRetro

    Web-based Cloud Gaming service for Retro Game

    CloudRetro provides an open-source cloud gaming platform for retro games. It started as an experiment for testing cloud gaming performance with WebRTC and Libretro, and now it aims to deliver the most modern and convenient gaming experience through technology. Theoretically, in cloud gaming, games are run on remote servers and media are streamed to the player optimally to ensure the most comfortable user interaction. It opens the ability to play any retro games on a web-browser directly,...
    Downloads: 0 This Week
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  • 13
    Remixed Dungeon

    Remixed Dungeon

    Traditional roguelike game with pixel-art graphics

    Remixed Dungeon is an open-source roguelike dungeon crawler for Android, derived from the classic Pixel Dungeon. It expands upon the original with new classes, items, levels, and mechanics, while remaining faithful to the permadeath and procedural generation hallmarks of the genre.
    Downloads: 3 This Week
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  • 14
    Magic Lantern

    Magic Lantern

    Build Cross-platform Applications

    Magic Lantern is a framework for developing multimedia applications. It is designed to be a cross-platform solution for multiple targets such as desktops, game consoles, mobile devices and set-top boxes.
    Downloads: 13 This Week
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  • 15
    Building a mobile app capable of running on multiple platforms can be a daunting task. Different operating systems, screen sizes, offline capabilities and more can be a challenge. A growing number of developers are opting to build their apps in cross-platform HTML5 code that can be compiled into native apps that can be sold in app stores and markets.
    Downloads: 0 This Week
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  • 16
    Anywhere Board Games
    Anywhere Board Games (ABG) allows users to play board and card games on the web in real time on multiple machines (PC, Linux, iPhone, iPad, and Android). ABG runs as a stand-alone PHP app. Unlike other gaming environments, we had a peculiar vision: projecting the main board on our table and using laptops or tablets to control our hands (with other friends joining in remotely). ABG runs on PHP 5 and Apache (which is provided with the Windows installer).
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    Downloads: 3 This Week
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  • 17
    SrcDS Control

    SrcDS Control

    Cross platform administration tool for Source Engine dedicated servers

    Cross platform (Windows, Mac, Linux) GUI/command line based administration tool for Valve Source Engine dedicated game servers (srcds). Target audiences: - Individuals who want to set up a dedicated server without having to work with command line tools and config files - Experienced groups managing multiple servers/hosts
    Downloads: 0 This Week
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  • 18

    javastim

    An e-stim signal generator in java

    A signal generator generating signals for e-stim purposes. Planned to support windows, linux, and popular cell phone/tablet systems. Will create pulse trains that are mostly zero-averaged to avoid cell damage, allow certain manipulation options (frequency and amplitude modulation in certain ways). Control will be possible via a Java Swing GUI, and/or a terminal like interface on network or serial lines. Will allow 1-4 channels (2-8 electrodes). Output the signal via a soundcard to an...
    Downloads: 1 This Week
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  • 19
    Hungry Hero

    Hungry Hero

    Hungry Hero is an open source Flash game built on Starling Framework.

    Hungry Hero is an open source Flash game developed with the Starling Framework, designed as an educational example for developers interested in Stage3D and GPU-accelerated game development. The game demonstrates how to leverage Starling’s features to create smooth, hardware-accelerated 2D experiences while maintaining cross-device compatibility through Adobe AIR and Flash. It showcases core concepts such as handling textures, sprite sheets, parallax backgrounds, and collision detection,...
    Downloads: 1 This Week
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  • 20

    GameBrowser

    Simple server list with direct connect via scripts.

    This tool has been created to easily start and connect to game Servers. It is possible to connect to EVERY game that uses the installed protocols. There are games that don't support direct connect (connecting with start parameters). In this case you can only view the servers status and start it without connecting. You can use the scriptarea to manage you game configurations, start with certain parameters or just start your musicplayer. This works by using the script defined for...
    Downloads: 0 This Week
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  • 21

    ping pong mobile

    ping pong game for mobile (Adobe AIR)

    ping pong game written in ActionScript and runs in Adobe AIR environment (iPhone and Android devices, PC emulator, etc.).
    Downloads: 0 This Week
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  • 22

    oge2d

    Cross-platform 2D game engine

    Open Game Engine 2D is a full features and cross-platform 2D game engine. It aims to help developers to create 2D games with only flat files (such as ini and script files), so that games could be written once and played under any platform supported. This engine is a pure 2D game engine written in C/C++. It is base on SDL and AngelScript. So, it also aims to run in any platform supported by SDL and AngelScript, such as Windows, Linux, MacOS, iPhone, Android, Windows Phone, Symbian,...
    Downloads: 0 This Week
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  • 23

    Open Source Mobile Game Engine Template

    OSGET is the first open source mobile game engine template.

    OSGET is the first open source mobile game engine template. The cross platform template is based on the open source mobile gaming framework EMO which uses scripting language Squirrel to support Android and iOS. The template includes common gaming features such as introductory splash page, changing between level scenes, integrated player control, physical behaviours such as velocity against gravitational force, object collision detection and handling, carrying over the current state of the game including the score over to the level scene, background scrolling, playing different audio channels, event triggering at timeout intervals, level one mission to gain points by dealing with multiple objects, final level mission to deal with the enemy boss, score submission through HTTP. ...
    Downloads: 0 This Week
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  • 24
    UTSQ is a Java command line tool for logging UT player's online performance over time. It queries an UT server for player's current frags, kills, deaths, ping, team and calculates FPH, efficiency and Rank and illustrates the first 3 as bars in a .html
    Downloads: 0 This Week
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