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Community based rhythm game editor and player made with Unity
...Desktop and mobile devices can communicate over local networks to support testing workflows. The editor runs on Windows, macOS, and Linux, while the player is also available for Android and iOS.
Scan, identify and collect your Pokémon TCG cards.
Point your camera and CardLens recognizes the card instantly. Recognition runs 100% on your device: no cloud, no accounts, and your photos never leave your phone.
100% on your device
Recognition runs with pretrained models bundled in the app: it detects and crops the card, computes a visual embedding (MobileCLIP), reads the name with OCR and searches by similarity over a catalog of ~36,000 cards. No servers, and your photos never leave the device.
Why this way
We wanted something...
Citrus Engine is a 2D game framework for ActionScript 3 that simplifies the development of physics-based games, especially platformers. Built on top of Starling and Box2D, it provides a component-based architecture and high-level abstractions for objects, input, levels, and camera control. It’s well-suited for educational games, side-scrollers, and mobile game development using Adobe AIR.