Showing 34 open source projects for "a-frame"

View related business solutions
  • Build Agents and Models on One Platform Icon
    Build Agents and Models on One Platform

    Everything you need to build production-ready agents and models. Access 200+ Google and third-party AI models and tools.

    Gemini Enterprise Agent Platform is Google Cloud's comprehensive platform for developers to build, scale, govern, and optimize agents and models. Choose from Google's most advanced models and third-party models like Anthropic's Claude Model Family.
    Try It Free
  • Build Data Resilience - Take the Assessment Today Icon
    Build Data Resilience - Take the Assessment Today

    Can you recover when it matters most? Take this quick assessment to identify gaps and build greater recovery confidence.

    Is your recovery strategy as strong as you think? Take this quick self-assessment to check your recovery readiness and gain tailored insights. In only 2 minutes, you'll learn where you fall on the recovery readiness scale.
    Take the Assessment
  • 1
    Sodium

    Sodium

    A Minecraft mod designed to improve frame rates

    Sodium is a powerful rendering engine and optimization mod for the Minecraft client which improves frame rates and reduces micro-stutter while fixing many graphical issues in Minecraft. A Minecraft mod designed to improve frame rates and reduce micro-stutter.
    Downloads: 485 This Week
    Last Update:
    See Project
  • 2
    OptiScaler

    OptiScaler

    OptiScaler bridges upscaling/frame gen across GPUs

    ...The tool effectively acts as a compatibility layer between the game engine and multiple upscaling frameworks, enabling cross-GPU access to features that might otherwise be restricted to specific hardware ecosystems. In addition to replacing upscalers, OptiScaler can enable frame generation features in titles that do not officially support them, improving frame rates and perceived smoothness during gameplay.
    Downloads: 327 This Week
    Last Update:
    See Project
  • 3
    RetroArch

    RetroArch

    RetroArch is a frontend for emulators, game engines and media players.

    RetroArch is a way to run classic games on a wide assortment of Operating Systems and Consoles. Support the Developers on their Patron! https://www.patreon.com/libretro
    Downloads: 45 This Week
    Last Update:
    See Project
  • 4
    DeSmuME

    DeSmuME

    DeSmuME is a Nintendo DS emulator

    In this version we have added support for high-resolution 3D rendering. Try the new “GPU Scaling Factor” feature to increase the 3D resolution beyond the native resolution of 256×192 pixels. Also, the Cocoa frontend sees continued radical enhancements and while the Windows frontend sees some new incremental enhancements. DeSmuME is a very CPU demanding app. While many users will see DeSmuME as a toy (and use it as such), it is actually a very sophisticated piece of software with lots of...
    Downloads: 19 This Week
    Last Update:
    See Project
  • Save Up to 91% on Cloud Compute With Spot VMs Icon
    Save Up to 91% on Cloud Compute With Spot VMs

    Automatic sustained-use discounts. One free VM per month. No negotiation needed.

    Run batch jobs at 60-91% off with Spot VMs. Long-running workloads get automatic discounts with sustained use.
    Try Free
  • 5
    ViZDoom

    ViZDoom

    Doom-based AI research platform for reinforcement learning

    ...Fast (up to 7000 fps in sync mode, single-threaded). Lightweight (few MBs). Customizable resolution and rendering parameters. Access to the depth buffer (3D vision). Automatic labeling of game objects visible in the frame. Access to the list of actors/objects and map geometry.ViZDoom API is reinforcement learning friendly (suitable also for learning from demonstration, apprenticeship learning or apprenticeship via inverse reinforcement learning.
    Downloads: 11 This Week
    Last Update:
    See Project
  • 6
    This is one of the most popular Doom source ports. It is available for DOS, Windows, Linux and Mac OS X, and should build on any POSIX platform which supports SDL. It enhances Doom with things like TCP/IP networking, OpenGL renderer, Heretic support and much more.
    Leader badge
    Downloads: 149 This Week
    Last Update:
    See Project
  • 7

    JASI - Java Event-Based Simulation Frame

    JASI - Java Event-Based Simulation Framework

    The JASI library provides an architecture based on a simulation kernel and elementary classes for simulation elements and event to build event-based simulation systems in Java.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 8
    AI for Games

    AI for Games

    Game framework with AI

    Provides a framework / game engine for building 2D games and includes sophisticated AI routines to manage state-driven entities and autonomous agents. Although this library makes several very powerful AI techniques available and take care of all the calculations needed to update and render the game entities.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 9
    Vivid 3D

    Vivid 3D

    Vivid is a modern C++ 3D engine using OpenGL4+

    Vivid is a modern C++ 3D engine using OpenGL4+. It is written using Visual C++ 2022, and relies on several open source projects to achieve it's goal of making it easy and run to make modern games with it.
    Downloads: 0 This Week
    Last Update:
    See Project
  • Cut Data Warehouse Costs by 54% Icon
    Cut Data Warehouse Costs by 54%

    Easily migrate from Snowflake, Redshift, or Databricks with free tools.

    BigQuery delivers 54% lower TCO with exabyte scale and flexible pricing. Free migration tools handle the SQL translation automatically.
    Try Free
  • 10
    kiero

    kiero

    Graphical hook for a D3D9-D3D12, OpenGL and Vulkan based games

    ...It’s often used for overlay rendering, game modifications, debugging, or reverse engineering purposes. By providing an easy-to-use interface for binding and overriding rendering calls, Kiero enables developers to create tools like custom HUDs, frame analyzers, or graphical overlays across a wide variety of games and applications.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 11
    Sketchbook

    Sketchbook

    3D playground built on three.js and cannon.js

    3D playground built on three.js and cannon.js. Simple web-based game engine built on three.js and cannon.js focused on third-person character controls and related gameplay mechanics. Mostly a playground for exploring how conventional third-person gameplay mechanics found in modern games work and recreating them in a general way. Raycast character controller with capsule collisions. General state system. You can define your own scenes in Blender, and then read them with Sketchbook. Sketchbook...
    Downloads: 3 This Week
    Last Update:
    See Project
  • 12
    Longford

    Longford

    A cross platform Lua based game engine

    Longford is a 2D, Lua-based game engine for Windows. It has the following features: + Sprite hierarchy. Sprites drawn in order according to a display "tree" allowing grouping of complex drawings. + Frame update, keypress and (multi)touch events which propagate through the display tree. + Creation of Sprites including polygon Shapes and rectangular Bitmaps with transparency (import as PNG, JPG, GIF, BMP, TGA) + Creation of Textfields based on bitmap fonts. + Translation, rotation and scaling of sprites. + Box2D physics engine....
    Downloads: 0 This Week
    Last Update:
    See Project
  • 13
    nCine

    nCine

    A cross-platform 2D game engine

    nCine is a cross-platform 2D game engine that runs on PC (Linux, Windows, macOS), Android, Raspberry Pi, and the web (Emscripten). The project has been in active development since June 2011. Source code is released under the MIT license and is available on GitHub. Visit the donate page to discover different ways to support and sponsor the project. Join the Discord server and meet the community of developers, users and players. Indent with tabs (4 spaces) but use spaces for continuation line...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 14
    BWAPI

    BWAPI

    An API for interacting with Starcraft: Brood War (1.16.1)

    Brood War Application Programming Interface or BWAPI is a free and open source C++ framework that is used to create Artificial Intelligence (AI) agents that play the popular Real Time Strategy (RTS) game Starcraft: Brood War. With BWAPI, players of varying levels can create AI agents to play Brood War, but with certain limits. BWAPI will only reveal visible parts of the game state to AI modules to enable programmers to write competitive non-cheating AIs. BWAPI also denies user input so...
    Downloads: 9 This Week
    Last Update:
    See Project
  • 15

    Karl's Wow UI

    This is the UI I use to play World of Warcraft

    This is my World of Warcraft UI. I use it with all my characters. This is mainly to help my guild members get addons installed without a lot of hassle. None of this is my work. All credit goes to the authors.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 16
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a...
    Downloads: 5 This Week
    Last Update:
    See Project
  • 17

    tourman-mainframe

    Mainframe is Tournament Amateur Nonprofit Tool Manager

    Used to management Tournament Amateur Shared your opinion Developer: Rogério Lecarião Leite Main Frame was create with Netbeans and Java. It was created in order to help organize amateur tournaments nonprofit. rogerio_lecariao_leite@hotmail.com Is PROHIBITED to use this software to COMMERCIAL tournaments or with PRIZEs. Contact me to reserve license. This software this subject to under "Creative Commons Attribution Non-Commercial License V2.0"
    Downloads: 0 This Week
    Last Update:
    See Project
  • 18
    PixelRunner

    PixelRunner

    Avoid black Pixel-Blocks

    ...With the arrow-keys UP and DOWN you can move the green Pixel-Block. Every fifty scorepoints the refresh speed gets faster. Update 3.4 : +Bugfix on Game-over-Frame Update 3.3 : +Game-over-Frame with restart Button and close Button closes whole program
    Downloads: 0 This Week
    Last Update:
    See Project
  • 19
    InterFace

    InterFace

    Chat Messenger - Open Source Social Network - Online Chess Game

    ...InterFace is the communication suite as well including a Forum Function like a Bulletin Board. InterFace is based on Qt and c++ and can easily be used as a Plugin-Tab in any Qt Frame Host or other Qt App. It is based and a clone of Lib RetroShare Messenger. Currently this Friendslist is used in the Qt Browser Dooble as a Tab. See http://dooble.sf.net for more.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 20
    libmylcd is a frame & font rendering library and toolkit designed to provide low level access to 2D hardware via a video framebuffer. Supported devices include SED133x, T6963C, PCD8544, S1D15G10, USBD480, PCF8833, PCF8814, USB13700, S1D15G14.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 21
    Fifteen puzzle is a sliding puzzle that consists of a frame of numbered square tiles in random order with one tile missing. "15 puzzle" (Wikiversity) — script in JavaScript, developed under Web laboratory as an educational project.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 22
    ...This project strives for platform independance, code readability and speed. The main target is to provide a convincing driving and physical simulation through the use of ODE at a reasonable frame rate.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 23
    A Windows tool for converting any TrueType font into a format suitable for use on 3D hardware. Template output system. Merging of visually identical characters. Aggressive atlasing. Anisotropic scale to support frame buffers with non-square pixels.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 24
    The library currently consists of an implementation of collision detection of static/moving ellipsoids that exploits frame-coherence using separating planes. Please visit http://www.cs.hku.hk/GraphicsGroup/cd.html for paper references.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 25
    CastParty is a compact player framework for displaying player & other unit frames within the World of Warcraft. Additional functionality is provided for assigning mouse+metakey definitions to any frame.
    Downloads: 0 This Week
    Last Update:
    See Project
  • Previous
  • You're on page 1
  • 2
  • Next