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A virtual environment with experimental interface and interaction models. Merging multiuser environments with story-telling engines, wireless clients, and emotible user representations.
MYGAMEBOX is a project building a virtual console in the style of 1980-1990 computer game consoles.
The project is built around Pygame which is proving itself as the most robust and enthusiastically supported platform for python games development.
The aim of this project is to develop an extensible framework for building "virtual worlds", and allowing large numbers of people to explore them. Examples would be a MUD, or even a virtualization of your own home.
Internet C++/Internet Virtual Machine is a high-speed, open-source alternative to Java and .NET. Applications written in standard languages, such as C and C++. OpenGL 1.2 support brings portable high-speed 3D graphics and games.
This project involves implementation of a model of Mars as a persistent online shared virtual environment. Its purpose is to provide an arena where Mars enthusiasts can role-play being on Mars and participate in base design and colonization strategies.
This is a 3D networked tank simulation in development. Java3D API (v 1.2) is being
utilized. Using one server to several clients, users will be able to do battle real-time in the
same virtual universe.
pRobot is something like Pokémon for computer scientists. Each player creates a computer program, a so-called pRobot. Then all the pRobots are thrown into a virtual arena, the war-ground. Within that arena they can walk, reproduce, and fight.
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A virtual reality (VR) system for the Internet based on a secure distributed object system. ADR has been renamed and moved: please see new site interreality.org
PyPet is a virtual pet simulation class written in Python, allowing for an open source framework for virtual pets. Includes numerous interfaces including a SuperKaramba theme, as well as supporting remote interaction over the internet or other networks.
FSRC is a branch of the FreeSimRC code started by Stefan Bissell. FSRC is a java based virtual air traffic control client for use on virtual fight simulation networks.
one type of dynamic language whos backgrouand virtual machine is base on S-expression, just as lisp a looks like. and the idea of the forgrand of snail comes from python mainly, and some from java.
Irin is an online role-playing game set in a mediaeval land. Features simulated organic creatures with evolved motions. Provides a reusable framework for distributed virtual reality simulations.
eeePoker is a graphic application which aims to calculate poker scores during a real games (with virtual money). That program should be runnable under Windows, Unix or MacOSx system but it is mainly designed for very light notebooks like the eee-PC.
PLEASE NOTE: The project moved to https://github.com/Knitter/sandscape
Sandscape is a virtual, browser based, table allowing people to play a customizable card games (CCG) online. Although it is a vital part of WTactics.org the projects goal is to support almost any card game, enabling you to bring your favorite game online.
A conversion of the Quake 3 Arena source code from the C programming language to the C++ language.
Secondary goal is to rewrite the Quake Virtual Machine to be compatible with the new code.