Showing 148 open source projects for "model-builder"

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  • 1
    Barcode PC Generator generates background information for players in role playing games such as D&D and similar games.
    Downloads: 0 This Week
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  • 2

    ictk - Internet Chess ToolKit

    chess library in java, PGN, FEN, ICS

    ictk - Internet Chess ToolKit is a java based set of libraries and widgets useful for performing common tasks such as reading PGN, FEN, and generating legal moves. The net libraries convert ICS (Internet Chess Server) output into java objects.
    Downloads: 0 This Week
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  • 3
    LPCBuilder - A code generator for the LP breed of muds. One of the prime objects of the project is to streamline the process of writing LPC code, enabling the builder to spend his/hers time on creating interesting objects instead of typing code.
    Downloads: 0 This Week
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  • 4
    Pangaea will be a robust and feature filled game engine built using Allegro (http://alleg.sourceforge.net) It will be similar to Final Fantasy 1-3, etc., complete with map editor/world builder.
    Downloads: 0 This Week
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  • 5
    Java 3D Game SDK based on J2SE 1.4 and Java 3D 1.3. No native code is used, so this SDK should be portable to all operating systems, which provide the above SDKs. The SDK provides functions from initializing the window till model animating and renderin
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  • 6
    Establishing a model of the concept of game, in order to offer a framework that might be used to simulate any kind of game. Ultimate goal : awakening AI thanks to games.
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  • 7
    Xi3D is an X3D renderer and browser for 3D Web content. It contains compliant parsers for VRML'97 types, a java scenegraph, XML bindings using SAX2, a content converter, full runtime and event model, DOM Level 2, vecmath
    Downloads: 0 This Week
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  • 8
    JAIS is a completely object oriented designed, Java implemented RoboCup Agent including visualisation of the world model.
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  • 9
    FMC will provide a Model-View-Controller architecture for developers to make Freality: an extensible metaverse, for gaming, socializing, exploration and pretty much everything under the virtual sun.
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  • 10
    Fungus is a framework for distributed simulation by multi-agents. It uses a very modular architecture. A GUI is provided. In our model, everything is Agent. Even the environnement. You have an access to the communication's 'canals'.
    Downloads: 0 This Week
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  • 11
    This Java application is a Warhammer 40,000 Collectible Card Game inventory manager and deck builder.
    Downloads: 0 This Week
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  • 12
    Metagame-Sector is a Python framework for quickly and easily making Sector-based games (ie, Chess, Risk, Bard's Tale, Zelda, WarCraft, Civ). Features include Client-Server model, View separation (ie, you can have a GNOME and a Win32 frontend), and more.
    Downloads: 0 This Week
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  • 13
    Lists, sorts, searches, displays stats, etc., for Mage Knight figures using your browser.
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  • 14
    Razors Edge is a MUD based on the CircleMUD 2.0 code, with many enhancements. SourceForge is used to track bugs within the server code, and also a distribution/development mechanism for the Razors Client (Curses) and the EdgeWorld Builder (Perl/Tk)
    Downloads: 0 This Week
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  • 15
    Flame Deluge is a hex based 4X game based vaguely on SSI's flop Star General. It features a strong ground combat model and interesting space-planet interface issues. The game uses a number of paradigms and interfaces to streamline operations and reduce
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  • 16
    This project involves implementation of a model of Mars as a persistent online shared virtual environment. Its purpose is to provide an arena where Mars enthusiasts can role-play being on Mars and participate in base design and colonization strategies.
    Downloads: 0 This Week
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  • 17
    DUMB, the Diabolically Uncrashable Mud Builder, implements a lisp-like language interpreter in Java. This language is specialized to allow the most flexible MUD creation to date, and to allow 100% uptime, even during MUD development. NEW: SWING GUI
    Downloads: 0 This Week
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  • 18
    jArmyTool is a free army builder tool for table top wargaming. It is designed to aid user to create armies for games fast and easy.
    Downloads: 0 This Week
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  • 19
    An engine and meta-model for building role-playing games. Allows the developer to focus strictly on the model (or "world" of the game) and the interactive experience for the end-user.
    Downloads: 0 This Week
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  • 20
    A model specification, scenegraph and importers for jWMdl, a hybrid model format with many useful features, such as Forward Kinematic animations, animation targeting, animation, texture, and mesh instancing, and a volatile data hierarchy.
    Downloads: 0 This Week
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  • 21
    The Panavia Tornado model for FlightGear.
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  • 22

    Lfant

    A small Game Engine project.

    Lfant is a small (so far) 3D game engine, rendered using OpenGL. It will be primarily aimed toward action games, but able to conform to other genres. The code uses an Entity-Component model, a bit like Unity3D, where Entities have a list of Components that they can access at any given time. These components "add" functionality to the owner Entity (albeit not directly). Examples of Components are Rigidbody, HeatTransfer, Inventory, MeshRenderer, ParticleSystem. The intent of use for this system...
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  • 23
    Running Reality

    Running Reality

    World history plays out down to street level on a detailed map.

    We at Running Reality believe that we can use the power of today's computers and mobile devices to bring history to life in an accessible, immersive, and engaging way for K-12 students, history enthusiasts, and visitors to historical sites. Running Reality gives you a map that lets you go any place on any date from 3000BC to today and explore down to the street-level of history. This model has nations and cities but also ships, armies, buildings, and people. Towns grow, buildings...
    Downloads: 0 This Week
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