Showing 8149 open source projects for "open ssh windows"

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  • 1
    slua-unreal

    slua-unreal

    lua dev plugin for unreal engine 4 or 5

    Slua-unreal is an unreal4 plugin, which allows you to use Lua language to develop game logic and hot fix your code. It gives you 3 ways to wrap your C++ interface to Lua, including reflection by blueprint, C++ template, and static code generation. It also enables two-way communication between Blueprint and Lua. The advantage of Lua over C++ is that it requires no compilation for logic change, which significantly speeds up the game development process.
    Downloads: 1 This Week
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  • 2
    Jolt Physics

    Jolt Physics

    A multi core friendly rigid body physics and collision detection lib

    A multi core friendly rigid body physics and collision detection library suitable for games and VR applications, used by Horizon Forbidden West. So why create yet another physics engine? First of all, this has been a personal learning project and secondly I wanted to address some issues that I had with existing physics engines. In games we usually need to do many more things than to simulate the physics world and we need to do this across multiple threads. We therefore place a lot of...
    Downloads: 1 This Week
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  • 3
    Cinemagoer

    Cinemagoer

    Python package useful to retrieve and manage the data of IMDb

    Cinemagoer (previously known as IMDbPY) is a Python package for retrieving and managing the data of the IMDb movie database about movies and people. You can use the search_movie method of the access object to search for movies with a given (or similar) title. Similarly, you can search for people and companies using the search_person and the search_company methods. Movie, person, and company objects have id attributes which -when fetched through the IMDb web server- store the IMDb id of the...
    Downloads: 1 This Week
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  • 4
    EnTT

    EnTT

    A fast and reliable entity component system (ECS) and much more

    EnTT is a header-only, tiny and easy to use library for game programming and much more written in modern C++. Among others, it's used in Minecraft by Mojang, the ArcGIS Runtime SDKs by Esri and the amazing Ragdoll. The entity-component-system (also known as ECS) is an architectural pattern used mostly in game development. This project started off as a pure entity-component system. Over time the codebase has grown as more and more classes and functionalities were added. Statically generated...
    Downloads: 1 This Week
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  • 5
    3ds-examples

    3ds-examples

    Examples for 3DS using devkitARM, libctru, citro3d and citro2d

    Examples for 3DS using devkitARM, libctru, citro3d and citro2d.
    Downloads: 0 This Week
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  • 6
    Panda3D

    Panda3D

    Powerful, mature open-source cross-platform game engine for Python

    Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU. Panda3D is a game engine, a framework for 3D rendering and game development for Python and C++ programs. Panda3D is open-source and free for any purpose, including commercial ventures, thanks to its liberal license. To learn more about Panda3D's capabilities, visit the gallery and the feature list. To learn how to use Panda3D, check the documentation resources. If you get stuck, ask for help...
    Downloads: 0 This Week
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  • 7
    VCMI Project

    VCMI Project

    Open-source engine for Heroes of Might and Magic III

    VCMI is work-in-progress attempt to recreate engine for Heroes III, giving it new and extended possibilities. To use VCMI you need to own original data files.
    Downloads: 0 This Week
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  • 8
    Questie

    Questie

    Questie: The WoW Classic quest helper

    Questie: The WoW Classic quest helper.
    Downloads: 0 This Week
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  • 9
    Oak

    Oak

    A pure Go game engine

    Oak has recently brought in dependencies that include C code, but we still describe the engine as a Pure Go engine, which at face value seems contradictory. Oak's goal is that, by default, a user can pull down the engine and create a fully functional game or GUI application on a machine with no C compiler installed, so when we say Pure Go we mean that, by default, the library is configured so no C compilation is required, and that no major features are locked behind C compilation. We...
    Downloads: 0 This Week
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  • 10
    Netcode for GameObjects

    Netcode for GameObjects

    Netcode that provides networking capabilities to GameObject workflows

    ... networked tasks. We’re evolving our solution, built on Netcode for GameObjects, in the open to become a netcode foundation that you can depend on – customizable and extensible to meet the needs of many multiplayer games types.
    Downloads: 0 This Week
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  • 11
    Impostor

    Impostor

    An open source reimplementation of the Among Us Server

    Impostor is an open source reimplementation of the Among Us Server, written in C#. It is among the first Among Us private servers with support for Steam, Itch, Android and iOS. It is a full replacement of the game's official server, so you can expect all of the game's features to be included, and the same fun playing experience. The difference of course is that you get to play on a private and secure server. Impostor has plugin support as well as a server-sided anticheat feature. You also...
    Downloads: 0 This Week
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  • 12
    Rojo

    Rojo

    Enables Roblox developers to use professional software tools

    Text Editing Rojo opens the door to use the absolute best text editors in the world and their rich plugin ecosystems.. Version Control By building your game (or just the scripts) as individual files on the filesystem, it becomes easy to start using professional-grade version control tools like Git or Mercurial Other Tools Take advantage of of tools built by engineers around the world.
    Downloads: 0 This Week
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  • 13
    Whisky

    Whisky

    A modern Wine wrapper for macOS built with SwiftUI

    Experience the latest titles effortlessly with Whisky. Whisky provides a clean and easy to use graphical wrapper for Wine built in native SwiftUI. You can make and manage bottles, install and run Windows apps and games, and unlock the full potential of your Mac with no technical knowledge required. Whisky is built on top of CrossOver 22.1.1, and Apple's own Game Porting Toolkit.
    Downloads: 0 This Week
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  • 14
    Moon

    Moon

    A lightweight game server framework implemented with Actor Model

    Moon is a lightweight game server framework based on the actor model. One worker thread can have one or more actors (services), which communicate with each other through message queues. There are many features for game server development.
    Downloads: 0 This Week
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  • 15
    MangosZero

    MangosZero

    Mangos ZERO is a server for World of Warcraft

    Mangos is an open source project written in C++. It's fast, runs on multiple platforms and stores game data in MySQL or MariaDB. It also has optional support for SOAP. The server supports a wide range of operating systems and various compiler platforms. In order to do that, we use various free cross-platform libraries and use CMake (v3.12+) to provide a cross-platform build system that adapts to your chosen operating system and compiler.
    Downloads: 0 This Week
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  • 16
    Ebiten

    Ebiten

    A dead simple 2D game library for Go

    Ebiten is an open source game library for the Go programming language. Ebiten's simple API allows you to quickly and easily develop 2D games that can be deployed across multiple platforms. In Ebiten, everything is an image: the screen, data from an image file, and even offscreen items are all represented as image objects. Most rendering operations consist of drawing one image on top of another. Ebiten games work on desktop (Windows, macOS, Linux, and FreeBSD), web browsers (through WebAssembly...
    Downloads: 0 This Week
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  • 17
    SwiftGodot

    SwiftGodot

    New Godot bindings for Swift

    SwiftGodot provides Swift language bindings for the Godot 4.2 game engine using the new GDExtension system (for 4.1 compatibility, use the 4.1 branch, preview for upcoming 4.3 release is in the 4.3 branch). SwiftGodot can be used to either build an extension that can be added to an existing Godot project, where your code is providing services to the game engine, or it can be used as an API with SwiftGodotKit which embeds Godot as an application that is driven directly from Swift. SwiftGodot...
    Downloads: 0 This Week
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  • 18
    Tweaked

    Tweaked

    Just another ComputerCraft fork

    Tweaked is a mod for Minecraft that adds programmable computers, turtles and more to the game. A fork of the much-beloved ComputerCraft, it continues its legacy with improved performance and stability, along with a wealth of new features. Tweaked can be installed from CurseForge or Modrinth. It runs on both Minecraft Forge and Fabric.
    Downloads: 0 This Week
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  • 19
    Fish Folk: Jumpy

    Fish Folk: Jumpy

    Tactical 2D shooter in fishy pixels style. Made with Rust-lang

    Fish Folk: Jumpy is a tactical 2D shooter, played by up to 4 players online or on a shared screen. Aim either left or right; the rest is up to clever movement and positioning in this fish-on-fish brawler. Jumpy runs in the browser. You can play a web demo to try out the game, without needing to install anything on your computer. We recommend using the Chrome browser or other derivatives for best performance, or if you have issues with other browsers.
    Downloads: 0 This Week
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  • 20
    OpenJK

    OpenJK

    Community effort to maintain and improve Jedi Academy (SP & MP)

    OpenJK is a community effort to maintain and improve the game and engine powering Jedi Academy and Jedi Outcast while maintaining full backward compatibility with the existing games and mods. This project does not intend to add major features, rebalance, or otherwise modify core gameplay.
    Downloads: 0 This Week
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  • 21
    Nakama

    Nakama

    Distributed server for social and realtime games and apps

    Distributed server for social and real-time games and apps. Users can connect with friends, and join groups. A built-in social graph to see how users can be connected. Extend the server with custom logic written in Lua, TypeScript/JavaScript, or native Go code. Build scalable games and apps with a production-ready server used by ambitious game studios and app developers all around the world.
    Downloads: 0 This Week
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  • 22
    PuerTS

    PuerTS

    Write your game with TypeScript in UE or Unity

    Write your game with TypeScript in UE or Unity. PuerTS can be pronounced as pu-erh TS. PuerTS is a TypeScript programming solution within game engines. Facilitates game-building processes by combining JavaScript ecosystem with the rendering power of professional game engines. In contrast to lua script, TypeScript supports static type checking, which significantly improves code robustness and maintainability. High efficiency: supports reflection binding throughout the platform (engine), no...
    Downloads: 0 This Week
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  • 23
    microStudio

    microStudio

    Free, open source game engine online

    microStudio is a free, open source game engine online. It is also a platform to learn and practice programming. microStudio can be used for free. You can also install your own copy, to work locally or on your own server for your team or classroom. microStudio is available online, this is the simpler and the preferred way, you will have access to all the online collaboration features, online publishing, and more export features. You don't even need to create an account, you can start working...
    Downloads: 0 This Week
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  • 24
    Mojoc

    Mojoc

    A cross-platform, open-source, pure C game engine for mobile game

    Mojoc is an open-source, cross-platform, pure C game engine. It is based on OpenGLES3 and written in C99. It currently works on IOS and Android, but can easily be extended to other platforms, and will support more platforms in the future. In platform-independent code, Mojoc uses only the standard C library, no dependence on third-party libraries. Mojoc uses an extremely lightweight OOC (Object Oriented C) programming model. Mojoc application architecture is based on components, state-machines...
    Downloads: 0 This Week
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  • 25
    The flexible game engine

    The flexible game engine

    The flexible game engine

    ... on-the-fly without having to reboot the game every time. Runs and looks equally well both on Linux and on Windows. Designed to be as fail-safe as possible to never lose your work if crashes should occur. Engine plus tools amounts to less than 50K LOC. Written in simple 'C-style' C++. It is easy for anyone to understand and make modifications. All the code is released under the very permissive MIT license and can be downloaded via GitHub by anyone.
    Downloads: 0 This Week
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