Showing 142 open source projects for "java rad framework"

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  • 1
    SimpleGameNet is a framework for an arbitrary amount of diverse multiplayer game modules. It provides distributed game and player state management, chatting, etc. Several games are included, such as Chess, Dice and ConnectALine.
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  • 2
    J2MEStrategicGameLib is a Java based library providing a lightweight algorithmic framework for developing intelligent zero-sum strategy games using the J2ME platform.
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  • 3
    A Java game engine for 3D multiplayer games. Includes graphics engine, map/world framework, networking, persistence, GUI, AI etc.
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  • 4
    BBalc is an open framework for the BloodBowl game. This library provides chess-computer like functions such as analysing the game and generating/proposing actions. The modular design allows users to extend existing analyse modules to fit their needs.
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  • 5
    Basic framework for creating networkable games.
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  • 6
    JMOG (Java Multiplayer Online Gaming) is a free, open-source, Java-based server for MMORPGs (Massively-Multiplayer Online Role-Playing Games). The goal of JMOG is not to create a game itself, but a framework upon which anyone can develop a MMORPG.
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  • 7
    FreeSimRC is a framework to provide radar clients for virtual air traffic control networks (e.g. VATSIM, IVAO). It handles the data provided by these networks, so it can be used by different radar client frontends.
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  • 8
    This project will provide the basic framework for a 2d overhead perspective driving game. It will be customizable with different maps and cars. Language: Java
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  • 9
    The aim of this project is to develop a framework to be used in the study of certain aspects of game theory (in particular how accurately game theory can be used to predict coalition formation.)
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  • 10
    A darts game tracker. DarTra is a comprehensive framework to implement, play and track darts games. This allows statistical analysis of your progress as a darts player.
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  • 11
    Marauroa is a multiplayer role playing game and a framework for further development completly based on Java. It is an Arianne compatible client and server. Playable now as a TicTacToe game and as a Gladiators combat game
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  • 12
    A Framework for Small Java Games.
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  • 13
    OAS is an application server for building online, cross-platform, multiplayer/user game applications and provides developers with a framework for handling client/server communication, handling and executing application logic, and multiple client types.
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  • 14
    java checkers framework for developing ai checkers players
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  • 15
    Soft-wars' framework provides a set of components and APIs to easily develop corewars. Technologies: client/server, Java, Applet, RMI, PHP/mySQL.
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  • 16
    The objective of the P2People is to develop a P2P collaborative framework and an application to allow people to form "common interest" groups and provide those groups members with new ways to communicate, collaborate and make business together.
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  • 17
    leJOSUnit is a port of the Java based JUnit framework for testing robotic programs with a very small footprint. leJOS is a Java based replacement firmware (OS) for the LEGO Mindstorms RCX brick that comes with Lego\'s Robotics Invention System.
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  • 18
    The Behavioral Layers Library is a framework for creating AI agents. It is based on the idea of behavior decomposition. Simple behaviors are composed together to create more complex solutions. Layers can be hierarchical & used as actions in other layers
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  • 19
    This is a collection of game plugins for Eclipse using the Graphical Editing Framework (GEF). All code is written in Java. These plugins are currently being tested on Windows but should work on any platform supported by Eclipse.
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  • 20
    A java based neural network framework. The Auratus network is built around an XML messaging system, allowing for a complete MVC design. Additionally, Auratus networks are constructed and at the node/edge level, allowing for advanced topologies.
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  • 21
    Expresso Game Template is expected to be a general-purpose game template, written in Java, that may be reused for developping games. It provides a framework for developping such kinds of games as RPG or ACT.
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  • 22
    JobyX is an ICS (Internet Chess Server) robot framework that provides basic robot functionality, including commands, lists, variables, avariables, and (in the new JobyX 2) full-blown Java-like exception handling. Commands, etc, are provided by modules.
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  • 23
    Java Emulation Framework (or JEF, for short) is a collection of java classes that provide a framework for creating emulators. Many common emulator related problems are solved in JEF such as CPU emulation, graphics decoding and rendering etc.
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  • 24
    The Spieleck Game Framework (gameframe) is a Java-based framework for multiplayer online games.
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  • 25
    Establishing a model of the concept of game, in order to offer a framework that might be used to simulate any kind of game. Ultimate goal : awakening AI thanks to games.
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