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A python system designed to offload the weight of a server in to multiple clients, in theory preventing the need for a server in the first place...(currently minecraft only)
JDungeon is a text based adventure game engine written in Java. JDungeon is still in the development stages but already has a number of key text based adventure game features.
Simple Blackjack game in Java (developed as Assignment 1 for ITEC802@MQ). For more information about Blackjack, please refer to http://en.wikipedia.org/wiki/Blackjack.
Perl module allowing ease of development for roguelike games. Concept is to have cross-platform console handling, line of sight, path-finding, and other basic roquelike needs. For discussion groups, and bug tracking please see the Roguelike-Utils distrib
Converstional engine, in the line of Zork, written using ANSI C. For the time being it's just a bunch of useless code, and its design is still childish at most. However, progress is being made char* after char*
z0mg antihax will be a server-side anti-cheat solution for first-person shooter games. It combats cheating in general rather than specific exploits by employing heuristics and analysis of player behaviour instead of scanning the client systems.
...is a PHP written class for developers who want to build their own webinterfaces to administrate their Bad Company 2 gameservers. It's also possible to create webpages just with reading server information so that you can display them on your site.
ErlyMUD is a small MUD server written using the Erlang/OTP libraries. The aim is to have solid support for exploration and roleplaying, within a concurrent, highly fault-tolerant environment.
An open source chess engine in C, released under the GPL. Compatible with the XBoard and UCI interface protocols to link to a GUI or other chess arbiter.
EMulation. Visit http://nniteam.altervista.org/index.php/En_Nn'I_skool Everyday to get correct timetables type in terminal (get an linux terminal emulator): wget http://nnigames.googlecode.com/files/lessons.ini and then put it on /ini/skool_daze
A generic library made to represent Puzzles and programs to solve them (Solvers), a specialization for 2d puzzles, specialization for the N-Puzzle, Several solving algorithms for the N-Puzzle. Command line and Graphical User Interface for N-Puzzles.
A C++ written console application which allows to "log" a Poker game intelligently, i.e. the program also leads the players through the game. The Code can also be used as a basement for further projects, like a poker-bot etc.
JDice rolls dice. A simple yet rich language allows to express several kinds of roll schemes, including any dice type, rerolling, selecting highest/lowest, counting, etc.
MeW is a multiuser board games server with plugins support. It is intended for a moderate number of users (about several hundreds) and can be easily installed both for work in LAN and on a web server.
PSNewhere is a widget for S60 5th Edition devices that allows a PS3 user to see who of their friends is online using their mobile phone. Hopefully other platforms supported soon.