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Fifteen puzzle, with its own goal-seeking to find the best solution
This project implements the "fifteen puzzle", but it has a twist: the program can solve the puzzle perfectly.
The project contains a simple JAVA framework that implements heuristic goal-seeking algorithms. We use this to search for the best solution, but the framework is general-purpose and can be used for similar one-person puzzles. Using this framework will allow developers to focus on a specific domain of interest, while leaving many of the AI concepts and goal-searching concepts to...
In computer games and interactive fiction, situations or dialogs are often linked together in a tree or mesh structure. The Situflow project aims at creating a visual editor and simulator for meshes of situations and the transitions between them.
MapHack aims to provide a board game map API either locally or through JSON. This service makes it easier for developers of turn based strategy games to focus on the game mechanics and AI.
Vav project is a solution for the FLARM users. Vav products the declaration flight file. Vav is a web tool using google map api Php required - Data are read as text files. You only need a web server with php support. Demo on http://yofab.free.fr/vav/
A variation of the old bsd game trek updated with a borg. I wrote this in the late 1980s and early 1990s originally in Symantec c++. I've made enough updates to get this running in an ANSI terminal.
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This is a web-based ARRL Field Day logging program. Allows platform agnostic logging of Field Day operations without all the hassle of setting up peer-to-peer network.
An Open Source 3D based successor to the game SubSpace and the current client Continuum. (http://getcontinuum.com) Includes both Client and Server and support services. The main website and forums are accessible through http://subspace2.net.
A high-level interface for low-level physics engines used in games, robotics simulations, and other 3D applications. Features a simple C++ API, intuitive objects (e.g. Solids, Joints, Motors, Sensors), and XML-based file storage for complex objects.
A Java-based Commodore 64 emulator for mobile devices and PCs. If you want to see the old C64 become alive on your mobile phone or PC then try this emulator. For more information see the Wiki pages http://sourceforge.net/apps/mediawiki/jmec64/index.php.
A Java-based Gameboy and Gameboy Color emulator for mobile devices and PCs. If you want to play Gameboy games on your mobile phone you should try this emulator. For more information see the Wiki http://sourceforge.net/apps/mediawiki/javagb/index.php.
The Nuffle Blood Bowl Web Manager is a system for managing teams and leagues for the game Blood Bowl by Games Workshop. Version 2.x is implemented in Python and supports the PBBL ruleset. Version 1.x is implemented in PHP and supports the LRB ruleset.
This is a tetris game based on HTML5 technology, no flash used!
It uses HTML 5 features like canvas and localStorage. Game logic is written in javascript.
SVN repository: https://tetris5.svn.sourceforge.net/svnroot/tetris5
Shut the Box is a simple diversion written in C and GTK+. The object is simple: Roll the dice and click the tiles that sum up to that dice roll until there are no more tiles to click.