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A free rendered GUI library providing windowing and widgets for the easy creation of HUDs for games. It supports themes/skinning, XML-based configuration, and works with any graphics API or rendering engine including Axiom, Irrlicht, and SDL.NET.
Libsmog is a flexible 3D game engine written in C++. It has been designed from the ground up to provide a dynamic, performance oriented, flexible, multi-player, easy to implement audio and visual experience.
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A project created from scratch to gain experience with game design and graphics engines. Currently it contains a solid GUI framework, terrain/world editor, sprite system, sky box system and entity manager.
A single-player 3D FPS game with a sci-fi setting and (since v0.1.0) its own, reusable game engine (Neutron). It will feature multiple-platform support, simulated physics and AI, a scripted storyline and more.
An open source 3D graphics engine which is in development, and yet not complete. This program uses SDL and OpenGL together to create a source that can be used on both UNIX/Linux and Windows platforms.
Lilith3D is a simple 3D engine for outdoor games. It features dynamic terrain, weather effects, A* pathing, and day/night cycles. Lilith3D is written in C++ and built on OpenGL and SDL for cross-platform use.
Steveos (pronounced Steve-ee-os) is a 3D Meteos-like game written in C++ with SDL. The name comes from the fact it's written by a Stephen and a Steven.
Brutal Chess features full 3D graphics, an advanced particle engine, and several different levels of intelligent AI, inspired by the once popular "Battle Chess" released by Interplay circa 1988.
GamePower 3D (GP3D) and GamePower 2D (GP2D) are a portable OpenGL/SDL wrapper using C/C++ designed specifically for professional game making in various platforms such as Windows, Linux and Macintosh by exploiting the portable capabilities of OpenGL and S
Orxonox is a mix between a first-person 3D shooter and spacecraft shooter. It plays in a post apocalyptic world, where humanity struggles to survive under the constant threat of extermination by the Noxons.
Space simulation written in Python. The project aims to someday be like Elite with aspects of Trade Wars. Currently it is an interesting experiment in vector mathematics which demonstrates a minimalistic rendering engine for 3D space graphics.
Crown and Cutlass is a 3d pirate action/adventure game in the spirit of the old Pirates! game. It is written in C++, using OpenGL and SDL with an emphasis on cross-platform compatibility.
snake3d is a variant of the snake game. You are a snake in a 3d world trying to eat as many icosahedrons as possible, which makes your tail longer. There are other snakes (network players) in the world which will try to fail you.
Spineless is a generic cross-platform 3D game engine implemented in Python. Focus is on flexibility, clean design and ease of use, not pure speed or bleeding edge graphics.
GLSnake3D is a portable 1st/3rd person shooter-like Snake clone with nice OpenGL 3d gfx. A nice multiplayer engine allows online matches. Currently only singleplayer - but makes a load of phun too!