Showing 2 open source projects for "sdl 3d"

View related business solutions
  • Achieve perfect load balancing with a flexible Open Source Load Balancer Icon
    Achieve perfect load balancing with a flexible Open Source Load Balancer

    Take advantage of Open Source Load Balancer to elevate your business security and IT infrastructure with a custom ADC Solution.

    Boost application security and continuity with SKUDONET ADC, our Open Source Load Balancer, that maximizes IT infrastructure flexibility. Additionally, save up to $470 K per incident with AI and SKUDONET solutions, further enhancing your organization’s risk management and cost-efficiency strategies.
  • The next chapter in business mental wellness Icon
    The next chapter in business mental wellness

    Entrust your employee well-being to Calmerry's nationwide network of licensed mental health professionals.

    Calmerry is beneficial for businesses of all sizes, particularly those in high-stress industries, organizations with remote teams, and HR departments seeking to improve employee well-being and productivity
  • 1
    New Terrain and 3D Map System

    New Terrain and 3D Map System

    a very lightweight advanced terrain-rendering and 3D map rendering sys

    A very lightweight advanced terrain-rendering and 3D map rendering system. Minimal dependencies: OpenGL, SDL. It's distrib in 2-3 separate modules: 1. the C++ implementation of the terrain- and/or surface- rendering Algorithms I have developed: both a multithread and a non-multithread variant is relaeased. 2. Seme as at point 1. , but with a road-network rendering and collision-detection module I wrote before. It also adds some trees at the top of the terrain. (multitread vesion...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 2

    Pocket Starfighter

    Three dimensional first-person space deathmatch!

    Written entirely in C with SDL, Pocket Starfighter aims to be a fast and fun 3D space dog-fighting game for the masses.
    Downloads: 0 This Week
    Last Update:
    See Project
  • Previous
  • You're on page 1
  • Next