Showing 89 open source projects for "modules"

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  • 1
    Wolfpack is a modular Tcl script system for Eggdrop. It supports dynamic loading, unloading, and configuration of script "modules" via Eggdrop's partyline.
    Downloads: 0 This Week
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  • 2
    Questnuke is a collection of e-xoops modules for the purpose of keeping track of adventure/rpg game creation. Utilizing existing mods where possible, writing them when they are not yet created.
    Downloads: 0 This Week
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  • 3
    JobyX is an ICS (Internet Chess Server) robot framework that provides basic robot functionality, including commands, lists, variables, avariables, and (in the new JobyX 2) full-blown Java-like exception handling. Commands, etc, are provided by modules.
    Downloads: 0 This Week
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  • 4
    UASite is a complete system of PHP scripts that drive the http://www.unitedadmins.com website. It includes an admin interface used to maintain the site. This system is developed by the UA Web Development Team and includes many modules used by the v
    Downloads: 0 This Week
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  • 5
    A NWScript add-on that provides users with the ability to dynamically link libraries for smaller modules, faster build times, and easier management of modifications of NWN scripts.
    Downloads: 0 This Week
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  • 6
    This is an attempt to make a complete, and playable atari emulator entirely in python and some common modules. Currently, it only requires PyGame 1.5.0 and Numeric.
    Downloads: 1 This Week
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  • 7
    ymusk is a perl/tk mush client. Written in Perl, its core engine is built on top and around the Tk and Net::Telnet Perl modules.
    Downloads: 0 This Week
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  • 8
    Delta is a cross-platform game development kit, extended using plug-in modules. It primarily provides 3d rendering, but also provides classes for sound, input, etc. Currently only X-Windows/OpenGL support is available, the project being at pre-alpha stage
    Downloads: 7 This Week
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  • 9
    Project Steam Weasel is the "code name" for a MacOSX only turn based strategy game in development. The game is intended to be multiplayer by email. By design it is modular, most of the games features are provided by modules. One default module is an Open
    Downloads: 0 This Week
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  • 10
    A client/server cardgame system. The server is cross platform, and clients will be written for different platforms. Games are developed as 'plugin' modules, and can be added without recompiling the server.
    Downloads: 0 This Week
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  • 11
    The chaosengine is a generic game library, with a heavy emphasis on modularity, flexibility, OS independence, and OO design.The final product should include an extensive selection of modules not limited to, but including a strong graphics and audio engine
    Downloads: 0 This Week
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  • 12
    The educational game framework aims to make it possible for anyone to make a educational game. The project will consist of many premade modules which the user can customize and configure to make a educational game.
    Downloads: 0 This Week
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  • 13
    Legatus (development code-name) is a futuristic Role-Playing Game. Taking aspects from Fallout, Arcanum, Baldur's Gate and such, the game focuses on a realistic system, and includes an editor for creating new modules, scripts and quests.
    Downloads: 0 This Week
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  • 14
    MurlynLAN's Advanced Craft and Skills System for NWN1. Add a wide range of skills and abilities to your NeverWinter Nights 1 modules (both single and multi-player). You are also welcome to use the work done here to develop for other game engines!
    Downloads: 0 This Week
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