Search Results for "linux space invaders" - Page 4

Showing 332 open source projects for "linux space invaders"

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  • 1
    Clownsec Clown Car Racer

    Clownsec Clown Car Racer

    Wanna drive like a clown maniac in the circus?

    An all out, thrills and chills, smash it in to that, there, everywhere and drive like a maniac all under the big top! Still in its beta test phase/demo phase, but still perfectly playable! Controls: Up Arrow - Gas Down Arrow - Brake Left and Right Arrows steer Space Bar - Handbrake Currently Available for: Windows XP - 7 (8 Possibly) x32-x64 Mac OSX Linux .x86 IOS Android OS - 3.0 or higher To see the other copies or obtain the downloads for these platforms, click View All...
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  • 2
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  • 3

    Pocket Starfighter

    Three dimensional first-person space deathmatch!

    Written entirely in C with SDL, Pocket Starfighter aims to be a fast and fun 3D space dog-fighting game for the masses.
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  • 4
    ode-viz
    This toolbox generates automatically a vtk-visualization for an ode (Open Dynamics Engine) simulation under Python. You only have to define the simulation space and world and forward these entities to the visualization. That's all... Install also via pip possible: pip install odeViz
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  • 5
    DSI

    DSI

    Invading aliens type game using SDL

    Simple invading aliens game in C started in 2001, SDL requiring mixer and image libs. You must stop those aliens from landing on you! Bunkers added 2014, <space> Fire <right arrow> Move right <left arrow> Move left <escape> Quit. Joystick support is standard. Left, right and the fire button.
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  • 6

    DIRandomFailures

    A random failures mod for Kerbal Space Program

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  • 7
    Space Opera is a space colonization game similar to 'Master of Orion' or 'Galactic Civilizations'. You can explore the universe, colonize planets, fight aliens and research technologies. Images were created with Povray and Terragen. - No changes in the last two years - probably abandoned
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  • 8

    fleet0ps

    An experimental 4X space strategy game design

    An experimental 4X space strategy game design inspired by the C.H. Cherryh "Company Wars" series of books.
    Downloads: 0 This Week
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  • 9
    An object-oriented Game Engine. It abstracts the differences between platforms and allows level/scene coding through script/XML files. Subsystems based on open source libraries. Adaptable to multiple game genres (fps, space shooter, indoor, outdoor, ...)
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  • 10
    Flying Saucier

    Flying Saucier

    Navigate your way through the cosmos as a Meatian in Flying Saucier!

    Navigate your way through the cosmos as a Meatian in Flying Saucier! You play as a meatball on his saucer space ship who is trying fly through the galaxy to collect none other than... SAUCE! Its simple to learn, hard to master design allows continuous gameplay!
    Downloads: 1 This Week
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  • 11
    Melon

    Melon

    Kinect based controller.

    Melon's purpose is to simplify as much as possible the setup of interactive installation (art, cultural, commercial, etc) as much as possible. It broadcast in OSC 3D pointers. Each pointer can be attached to any of the bone of the skeleton. The interaction area defined for this pointer is attached to another bone of the skeleton, therefore the visitor is free to move in the space defined. Video tutorial: https://vimeo.com/73297050 Developped by http://www.numediart.org [!] > requires...
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  • 12

    Gynoid World Interactive Constructor

    3D Interactive sandbox environment

    GWIC (Gynoid World Interactive Constructor) is a sandbox environment where you can freely create, edit and play with complex worlds contains almost unlimited terrain space, static, dynamic and physics objects, and unlimited count of actors, like a script-driven physical gynoid models. Or anything you can imagine!
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  • 13

    GeoInvader

    Python Space Invader Clone

    Starting out as an attempt to clone space invader, but I would eventually like to turn it into an adventure.
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  • 14
    Spaceship Generator || PartArt: Space
    PartArt: Space is all about making higher quality spaceships quickly and easily. Simply select the parts you want, move them around using the buttons or asdwqe keys, and finally save your creation to your computer with a transparent background. Ships are compatible with commercial projects - just mention Skorpio. To make the saved images more useful, open them in GIMP, autocrop them, adjust hue/saturation to get the desired colors, and scale them down to the point that the seams are less...
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  • 15
    Lo unico que debes hacer en este juego es intentar destruir los aliens rojos, destruir los blancos no te dará puntuación, entre más aliens rojos destruyas por ronda, más puntos tendras!!!...si solo quedas con un alien rojo, ese no te dará puntos. All you have to do in this game is to try to destroy the aliens reds, whites destroy not give you score, the more red aliens destroy per round, more points you score! ... If only left with a red alien, that no will give you points.
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  • 16
    SAMOSS

    SAMOSS

    Simple Addon Maker for Orbiter Space Simulator

    Orbiter is a realistic space flight simulator created by Doctor Martin Schweiger, last release in 2010. The final goal of the project is to create an handy addon maker for Orbiter that can be used by everyone. There already existes small creation tools, but nothing in order to make full addons Orbiter space simulator : http://orbit.medphys.ucl.ac.uk/
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  • 17

    Absolute Java Space Battle

    Asteroid-destruction space game Java applet

    A simple 2D game where asteroids fall at a spaceship and must be destroyed or dodged. Use the keyboard controls to maneuver the ship, avoiding the asteroids and guard towers as long as possible. To do so, dodge the asteroids and guard towers or destroy them with your laser cannon. Colliding with an asteroid or flying by a guard tower causes your shield to go down. Both the shield and laser cannon recharge over time.
    Downloads: 1 This Week
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  • 18

    EnergyBolt

    java 2d two player action game

    EnergyBolt, 2D space battle game written in Java. Is for two players and have lot of extras. Try it if you want, if not: try another.
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  • 19
    PixelRunner

    PixelRunner

    Avoid black Pixel-Blocks

    You navigate a green Pixel-Block through a field of random generated colored Pixel-Blocks. Some Pixel-Blocks help you to reach a high score and some don't. If there's no way out, you should fire your laser with SPACE. There's also a possibility to pause the game with 'P'. With the arrow-keys UP and DOWN you can move the green Pixel-Block. Every fifty scorepoints the refresh speed gets faster. Update 3.4 : +Bugfix on Game-over-Frame Update 3.3 : +Game-over-Frame with restart...
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  • 20

    SM Character Generator

    A Space Master 2nd Edition Character Generator

    SMCG is a character generator for the second editon of the role-playing game Spacemaster. Only the program code is placed under this license. All Spacemaster material has been copyrighted by Iron Crown Enterprises. While I do have permission to publish this program, I am not affiliated with Iron Crown.
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  • 21
    A cross-platform, user-modifiable three-dimensional space trading and combat game.
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  • 22
    GalGen Trader

    GalGen Trader

    A 2D Elite-style game written in Python 3.2.

    GalGen Trader is (or at least will be) a 2D space trading and exploration game set in a complex and persistent procedurally-generated universe. Dwarf Fortress in space, if you will. One of its most important features is the ability for extension modules to be added that can change just about any feature of the program; from new weapons and devices, to adventure modules that add new 'mini-plots' (similar to the Galactic Adventures DLC for Spore), to modules that replace parts of the core game...
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  • 23
    Deep Space Pirates
    A space combat simulator game/learning project. All the info in our wiki: https://sourceforge.net/apps/mediawiki/dspirates/index.php?title=Main_Page Our code at: https://deepspacepirates.codeplex.com/SourceControl/latest
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  • 24
    DEEP Space

    DEEP Space

    6DOF zero-g claustrophobic space shooter

    Driving a car is 2D Flying a plane is 2.5D Playing DEEP Space is true 3D Ever flown in no gravity, where up is relative? How about all that inside a cavern or large building? Now's your chance to experience combat in full 6DOF in a style similar to the Descent series.
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  • 25

    Reactor Breeder

    A Genetic Algorithm for Reactors in StarMade

    This software uses a genetic algorithm to "evolve" reactor designs for Schema's space-simulation game, Star-Made (http://star-made.org/). One of the more unique aspects of the game is that ship power management is not as simple as filling a cube with power generation blocks. This mechanism leads to difficulties in getting maximal power generation out of such reactors. This program rectifies this issue by using a self-organizing variant of brute force search. Much of the search space...
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