Showing 637 open source projects for "source code viewer"

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  • 1
    FNA

    FNA

    Accuracy-focused XNA4 reimplementation for open platforms

    FNA is a reimplementation of the Microsoft XNA Game Studio 4.0 Refresh libraries. FNA is primarily developed by video game porter Ethan Lee, who has shipped more than four dozen ports of XNA games using the exact branch that you see on GitHub today! You can see some examples of Steam games using FNA. A full list of FNA games on Steam can be found at this webpage. Developer documentation can be found on the FNA wiki, and player documentation can be found on the PCGamingWiki. Our goal is to...
    Downloads: 1 This Week
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  • 2
    Oak

    Oak

    A pure Go game engine

    Oak has recently brought in dependencies that include C code, but we still describe the engine as a Pure Go engine, which at face value seems contradictory. Oak's goal is that, by default, a user can pull down the engine and create a fully functional game or GUI application on a machine with no C compiler installed, so when we say Pure Go we mean that, by default, the library is configured so no C compilation is required, and that no major features are locked behind C compilation. We...
    Downloads: 0 This Week
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  • 3
    SwiftGodot

    SwiftGodot

    New Godot bindings for Swift

    SwiftGodot provides Swift language bindings for the Godot 4.2 game engine using the new GDExtension system (for 4.1 compatibility, use the 4.1 branch, preview for upcoming 4.3 release is in the 4.3 branch). SwiftGodot can be used to either build an extension that can be added to an existing Godot project, where your code is providing services to the game engine, or it can be used as an API with SwiftGodotKit which embeds Godot as an application that is driven directly from Swift. SwiftGodot...
    Downloads: 0 This Week
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  • 4
    Gideros

    Gideros

    Gideros Release version

    ...You can easily extend the core with plugins. Import your existing (C, C++, Java or Obj-C) code, bind to Lua, and interpret them directly. Dozens of open-source plugins are already developed and ready to use: ads, in-app purchases, physics for 2d or 3d, Steam integration, and many more.
    Downloads: 0 This Week
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  • 5
    HaxeFlixel

    HaxeFlixel

    Free, cross-platform 2D game engine powered by Haxe and OpenFL

    HaxeFlixel is an open-source 2D game framework built on top of the cross-platform toolkit Haxe + OpenFL, designed to allow developers to build games that can run on web, desktop, and mobile targets from a single codebase. Because it uses Haxe and OpenFL, HaxeFlixel games can compile to many targets: native desktop (Windows, macOS, Linux), mobile (Android, iOS), as well as web (HTML5), and even historically Flash. It is licensed under MIT and completely free for personal or commercial use....
    Downloads: 7 This Week
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  • 6
    Descent 3

    Descent 3

    Descent 3 by Outrage Entertainment

    The Descent3 repository is the open source release of the Descent 3 game engine by Outrage Entertainment, maintained by the community under the GPL-3.0 license. It provides the full C and C++ engine source code, including the historically significant “1.5” patch that was previously created by developers and later stabilized by fans. The codebase covers the game’s rendering, physics, audio, networking, tools, and editor components, allowing enthusiasts to build, run, and modify the classic 6-degrees-of-freedom space shooter on modern systems. ...
    Downloads: 5 This Week
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  • 7
    Overload

    Overload

    3D Game engine with editor

    A game engine made for Windows, without flourishes. Online documentation and commented sources. Develop complete games with our lua scripting system! Customize Overload editor as you like. Increase your productivity by changing the editor layout. Never feel lost by reading Overload wiki, full of tutorials and a highly documented scripting API! You don't need to watch hours of tutorials on YouTube, Overload is intuitive. Drag & dropping has never been so easy! We made our best to focus on...
    Downloads: 3 This Week
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  • 8
    OpenTK

    OpenTK

    The Open Toolkit library is a fast, low-level C# wrapper for OpenGL

    The Open Toolkit is set of fast, portable, low-level C# bindings for OpenGL, OpenGL ES, OpenAL, and OpenCL. It runs on all major platforms and powers hundreds of apps, games, and scientific research programs. OpenTK provides several utility libraries, including a math/linear algebra package, a windowing system, and input handling. OpenTK is not a game engine, nor does it try to be one: It offers a useful set of tools and lets you decide how to use them. It is the ideal starting point if you...
    Downloads: 5 This Week
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  • 9
    Defold

    Defold

    Free game engine for development of desktop, mobile, and web games

    Defold is an open-source, cross-platform game engine originally developed for 2D games but also capable of 3D — intended to give developers a turnkey solution for building games for desktop, mobile, web, and even consoles. It ships as a full editor/IDE, combining scene editing, asset management, scripting, and build/export pipelines, so developers don’t need to assemble disparate tools themselves.
    Downloads: 6 This Week
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  • 10
    XCharts

    XCharts

    A charting and data visualization library for Unity

    A charting and data visualization library for Unity. Unity data visualization chart plugin. A UGUIpowerful, easy-to-use, parameter-configurable data visualization chart plug-in. It supports ten built-in charts. A powerful, easy-to-use, configurable charting and data visualization library for Unity. Visual configuration of parameters, real-time preview of effects, and pure code drawing without additional resources. Support ten built-in charts such as line chart, column chart, pie chart, radar...
    Downloads: 6 This Week
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  • 11
    Fusion library

    Fusion library

    Futuristic Luau for every universe

    Fusion is a lightweight companion library for the Luau programming language designed to simplify application development, particularly for projects built on the Roblox platform. The framework provides tools for organizing program logic into reactive chains of data and state changes, allowing developers to build complex systems using clear and predictable code patterns. Fusion emphasizes a reactive programming style where user interface elements and other components automatically update when...
    Downloads: 0 This Week
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  • 12
    KorGE

    KorGE

    KorGE Game Engine. Multiplatform Kotlin Game Engine & Korlibs

    KorGE is fully written in Kotlin and designed from the ground up to embrace modern and easy coding styles. KorGE gradle plugin allows to target each platform natively: JVM for Android, JS for the Web and native code for iOS and Desktop. Install the KorGE IntelliJ Plugin or clone the “Hello World!” project and start making your own game in less than a minute. Since KorGE targets the JVM, you can develop your game, try it, debug it and test it using IntelliJ IDEA. KorGE is just the last layer...
    Downloads: 0 This Week
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  • 13
    October

    October

    Self-hosted CMS platform based on the Laravel PHP Framework

    October is a Content Management System (CMS) and web platform whose sole purpose is to make your development workflow simple again. It was born out of frustration with existing systems. We feel building websites has become a convoluted and confusing process that leaves developers unsatisfied. We want to turn you around to the simpler side and get back to basics. October's mission is to show the world that web development is not rocket science. October is open source but it is not free...
    Downloads: 2 This Week
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  • 14
    FreeOrion

    FreeOrion

    Source code repository of the FreeOrion project

    FreeOrion is a turn-based space empire-building game inspired by the classic Master of Orion series, with an emphasis on modularity, modding, and strategic depth. Built using C++ and Python, it features a flexible game engine and a custom UI tailored to 4X (eXplore, eXpand, eXploit, eXterminate) gameplay. Players manage planets, design ships, conduct research, engage in diplomacy, and wage war across a procedurally generated galaxy. FreeOrion offers a unique tech tree, customizable empires,...
    Downloads: 2 This Week
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  • 15
    Nakama

    Nakama

    Distributed server for social and realtime games and apps

    Distributed server for social and real-time games and apps. Users can connect with friends, and join groups. A built-in social graph to see how users can be connected. Extend the server with custom logic written in Lua, TypeScript/JavaScript, or native Go code. Build scalable games and apps with a production-ready server used by ambitious game studios and app developers all around the world.
    Downloads: 1 This Week
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  • 16
    UniTask

    UniTask

    Provides efficient allocation free async/await integration for Unity

    Provides an efficient allocation free async/await integration for Unity. Struct-based UniTask<T> and custom AsyncMethodBuilder to achieve zero allocation. Makes all Unity AsyncOperations and Coroutines awaitable. PlayerLoop-based task(UniTask.Yield, UniTask.Delay, UniTask.DelayFrame, etc..) that enables replacing all coroutine operations. MonoBehaviour Message Events and uGUI Events as awaitable/async-enumerable. Runs completely on Unity's PlayerLoop so doesn't use threads and runs on WebGL,...
    Downloads: 1 This Week
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  • 17
    osu!framework

    osu!framework

    A game framework written with osu! in mind.

    A game framework written with osu! in mind. If you are interested in creating a project using the framework, please start from the getting started wiki resources (or jump straight over to the project templates). You can either start off from an empty project, or take a peek at a working sample game. Either way, full project structure, cross-platform support, and a testing setup are included! This framework is intended to take steps beyond what you would normally expect from a game framework....
    Downloads: 3 This Week
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  • 18
    Moon

    Moon

    A lightweight game server framework implemented with Actor Model

    Moon is a lightweight game server framework based on the actor model. One worker thread can have one or more actors (services), which communicate with each other through message queues. There are many features for game server development.
    Downloads: 0 This Week
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  • 19
    OpenJK

    OpenJK

    Community effort to maintain and improve Jedi Academy (SP & MP)

    OpenJK is a community effort to maintain and improve the game and engine powering Jedi Academy and Jedi Outcast while maintaining full backward compatibility with the existing games and mods. This project does not intend to add major features, rebalance, or otherwise modify core gameplay.
    Downloads: 0 This Week
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  • 20
    Flame

    Flame

    A Flutter based game engine

    Flame is a modular Flutter game engine that provides a complete set of out-of-the-way solutions for games. It takes advantage of the powerful infrastructure provided by Flutter but simplifies the code you need to build your projects. It provides you with a simple yet effective game loop implementation, and the necessary functionalities that you might need in a game. For instance; input, images, sprites, sprite sheets, animations, collision detection, and a component system that we call Flame...
    Downloads: 1 This Week
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  • 21
    Minestom

    Minestom

    1.21.11 Lightweight Minecraft server

    Minestom is an open-source Minecraft server development framework that allows developers to build custom Minecraft server software from scratch without relying on Mojang’s original server code. Instead of functioning as a traditional server implementation, Minestom acts as a lightweight library that provides the core networking and gameplay infrastructure needed to create Minecraft server applications.
    Downloads: 1 This Week
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  • 22
    Redot Engine

    Redot Engine

    Multi-platform 2D and 3D game engine

    Redot Engine is an open-source game engine that aims to provide a flexible foundation for building games — likely offering a modern, modular structure so developers can compose only the systems they need (rendering, physics, input, scripting, etc.). It is built to give a base framework rather than a full “batteries-included” engine, which makes it suitable for developers who prefer minimalism, want complete control over architecture, or desire to build custom workflows. Because it’s...
    Downloads: 2 This Week
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  • 23
    OGRE

    OGRE

    scene-oriented, flexible 3D engine (C++, Python, C#, Java)

    OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce games and demos utilizing 3D hardware. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. We consider the results of our GL3Plus RenderSystem as the gold standard. The respective...
    Downloads: 2 This Week
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  • 24
    LittleJS

    LittleJS

    The Tiny JavaScript Game Engine That Can!

    LittleJS is a super lightweight 2D JavaScript game engine with fast WebGL rendering. It is designed to be small, simple, and easy to use for various applications, from game jams to commercial releases. This engine has everything necessary to make high-quality games, including fast rendering, physics, particles, sound effects, music, keyboard/mouse/gamepad input handling, update/render loop, and debug tools. It is recommended that you start by copying the LittleJS Starter Project This file is...
    Downloads: 1 This Week
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  • 25
    Purpur

    Purpur

    Purpur is a drop-in replacement for Paper servers

    Purpur is an open-source Minecraft server software built as a fork of the Paper server platform, designed to provide extensive configurability and gameplay customization for server administrators. It functions as a drop-in replacement for Paper, meaning existing servers can switch to Purpur without major changes while gaining access to additional features and configuration options. The project focuses on allowing administrators to modify gameplay mechanics, behaviors, and rules that are...
    Downloads: 2 This Week
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