Search Results for "source code formatter" - Page 3

Showing 590 open source projects for "source code formatter"

View related business solutions
  • MongoDB Atlas runs apps anywhere Icon
    MongoDB Atlas runs apps anywhere

    Deploy in 115+ regions with the modern database for every enterprise.

    MongoDB Atlas gives you the freedom to build and run modern applications anywhere—across AWS, Azure, and Google Cloud. With global availability in over 115 regions, Atlas lets you deploy close to your users, meet compliance needs, and scale with confidence across any geography.
    Start Free
  • Go From AI Idea to AI App Fast Icon
    Go From AI Idea to AI App Fast

    One platform to build, fine-tune, and deploy ML models. No MLOps team required.

    Access Gemini 3 and 200+ models. Build chatbots, agents, or custom models with built-in monitoring and scaling.
    Try Free
  • 1
    Anodyne 1 Repo

    Anodyne 1 Repo

    Action-adventure game originally released in 2013

    Anodyne is a surreal action-adventure game originally released in 2013 by Analgesic Productions. The 1-Repo is the open source release of the game’s source code, assets, level editor etc, so users can build, modify, or examine the game. The game features exploration, puzzles, a broom as a tool/weapon, top-down rooms, dreamlike narrative and atmosphere, and pixel-art graphics. This is all of the original music source files which you can open in REAPER and play back using the free sfz plugin with some freely available soundfont files. ...
    Downloads: 1 This Week
    Last Update:
    See Project
  • 2
    XCharts

    XCharts

    A charting and data visualization library for Unity

    A charting and data visualization library for Unity. Unity data visualization chart plugin. A UGUIpowerful, easy-to-use, parameter-configurable data visualization chart plug-in. It supports ten built-in charts. A powerful, easy-to-use, configurable charting and data visualization library for Unity. Visual configuration of parameters, real-time preview of effects, and pure code drawing without additional resources. Support ten built-in charts such as line chart, column chart, pie chart, radar...
    Downloads: 12 This Week
    Last Update:
    See Project
  • 3
    Nakama

    Nakama

    Distributed server for social and realtime games and apps

    Distributed server for social and real-time games and apps. Users can connect with friends, and join groups. A built-in social graph to see how users can be connected. Extend the server with custom logic written in Lua, TypeScript/JavaScript, or native Go code. Build scalable games and apps with a production-ready server used by ambitious game studios and app developers all around the world.
    Downloads: 5 This Week
    Last Update:
    See Project
  • 4
    KorGE

    KorGE

    KorGE Game Engine. Multiplatform Kotlin Game Engine & Korlibs

    KorGE is fully written in Kotlin and designed from the ground up to embrace modern and easy coding styles. KorGE gradle plugin allows to target each platform natively: JVM for Android, JS for the Web and native code for iOS and Desktop. Install the KorGE IntelliJ Plugin or clone the “Hello World!” project and start making your own game in less than a minute. Since KorGE targets the JVM, you can develop your game, try it, debug it and test it using IntelliJ IDEA. KorGE is just the last layer...
    Downloads: 1 This Week
    Last Update:
    See Project
  • Forever Free Full-Stack Observability | Grafana Cloud Icon
    Forever Free Full-Stack Observability | Grafana Cloud

    Our generous forever free tier includes the full platform, including the AI Assistant, for 3 users with 10k metrics, 50GB logs, and 50GB traces.

    Built on open standards like Prometheus and OpenTelemetry, Grafana Cloud includes Kubernetes Monitoring, Application Observability, Incident Response, plus the AI-powered Grafana Assistant. Get started with our generous free tier today.
    Create free account
  • 5
    Defold

    Defold

    Free game engine for development of desktop, mobile, and web games

    Defold is an open-source, cross-platform game engine originally developed for 2D games but also capable of 3D — intended to give developers a turnkey solution for building games for desktop, mobile, web, and even consoles. It ships as a full editor/IDE, combining scene editing, asset management, scripting, and build/export pipelines, so developers don’t need to assemble disparate tools themselves.
    Downloads: 9 This Week
    Last Update:
    See Project
  • 6
    FreeOrion

    FreeOrion

    Source code repository of the FreeOrion project

    FreeOrion is a turn-based space empire-building game inspired by the classic Master of Orion series, with an emphasis on modularity, modding, and strategic depth. Built using C++ and Python, it features a flexible game engine and a custom UI tailored to 4X (eXplore, eXpand, eXploit, eXterminate) gameplay. Players manage planets, design ships, conduct research, engage in diplomacy, and wage war across a procedurally generated galaxy. FreeOrion offers a unique tech tree, customizable empires,...
    Downloads: 5 This Week
    Last Update:
    See Project
  • 7
    SwiftGodot

    SwiftGodot

    New Godot bindings for Swift

    SwiftGodot provides Swift language bindings for the Godot 4.2 game engine using the new GDExtension system (for 4.1 compatibility, use the 4.1 branch, preview for upcoming 4.3 release is in the 4.3 branch). SwiftGodot can be used to either build an extension that can be added to an existing Godot project, where your code is providing services to the game engine, or it can be used as an API with SwiftGodotKit which embeds Godot as an application that is driven directly from Swift. SwiftGodot...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 8
    Gideros

    Gideros

    Gideros Release version

    ...You can easily extend the core with plugins. Import your existing (C, C++, Java or Obj-C) code, bind to Lua, and interpret them directly. Dozens of open-source plugins are already developed and ready to use: ads, in-app purchases, physics for 2d or 3d, Steam integration, and many more.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 9
    dhewm 3

    dhewm 3

    dhewm 3 main repository

    ...It only supports old Mods if they either don’t require their own game DLL or have been ported to dhewm3. Note that while the Doom3 source code has been released under GPL, you still need to legally own the game and provide dhewm3 the game data to play. See the How to Install section for more information.
    Downloads: 6 This Week
    Last Update:
    See Project
  • Earn up to 16% annual interest with Nexo. Icon
    Earn up to 16% annual interest with Nexo.

    More flexibility. More control.

    Generate interest, access liquidity without selling, and execute trades seamlessly. All in one platform. Geographic restrictions, eligibility, and terms apply.
    Get started with Nexo.
  • 10
    PixiJS

    PixiJS

    The HTML5 Creation Engine

    PixiJS is a fast and lightweight 2D rendering library that lets you create rich, interactive graphics, cross platform applications, and HTML5 games even without prior knowledge of WebGL. It’s a fantastic tool for creating rich, interactive content and with built-in cross platform compatibility and graceful degradation, there’s less work for you and more space for fun and creativity! PixiJS works across all devices and is incredibly fast. If you want to create exceptional experiences without...
    Downloads: 4 This Week
    Last Update:
    See Project
  • 11
    Descent 3

    Descent 3

    Descent 3 by Outrage Entertainment

    The Descent3 repository is the open source release of the Descent 3 game engine by Outrage Entertainment, maintained by the community under the GPL-3.0 license. It provides the full C and C++ engine source code, including the historically significant “1.5” patch that was previously created by developers and later stabilized by fans. The codebase covers the game’s rendering, physics, audio, networking, tools, and editor components, allowing enthusiasts to build, run, and modify the classic 6-degrees-of-freedom space shooter on modern systems. ...
    Downloads: 4 This Week
    Last Update:
    See Project
  • 12
    UniTask

    UniTask

    Provides efficient allocation free async/await integration for Unity

    Provides an efficient allocation free async/await integration for Unity. Struct-based UniTask<T> and custom AsyncMethodBuilder to achieve zero allocation. Makes all Unity AsyncOperations and Coroutines awaitable. PlayerLoop-based task(UniTask.Yield, UniTask.Delay, UniTask.DelayFrame, etc..) that enables replacing all coroutine operations. MonoBehaviour Message Events and uGUI Events as awaitable/async-enumerable. Runs completely on Unity's PlayerLoop so doesn't use threads and runs on WebGL,...
    Downloads: 2 This Week
    Last Update:
    See Project
  • 13
    OGRE

    OGRE

    scene-oriented, flexible 3D engine (C++, Python, C#, Java)

    OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce games and demos utilizing 3D hardware. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. We consider the results of our GL3Plus RenderSystem as the gold standard. The respective...
    Downloads: 6 This Week
    Last Update:
    See Project
  • 14
    Overload

    Overload

    3D Game engine with editor

    A game engine made for Windows, without flourishes. Online documentation and commented sources. Develop complete games with our lua scripting system! Customize Overload editor as you like. Increase your productivity by changing the editor layout. Never feel lost by reading Overload wiki, full of tutorials and a highly documented scripting API! You don't need to watch hours of tutorials on YouTube, Overload is intuitive. Drag & dropping has never been so easy! We made our best to focus on...
    Downloads: 2 This Week
    Last Update:
    See Project
  • 15
    Fusion library

    Fusion library

    Futuristic Luau for every universe

    Fusion is a lightweight companion library for the Luau programming language designed to simplify application development, particularly for projects built on the Roblox platform. The framework provides tools for organizing program logic into reactive chains of data and state changes, allowing developers to build complex systems using clear and predictable code patterns. Fusion emphasizes a reactive programming style where user interface elements and other components automatically update when...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 16
    ioquake3

    ioquake3

    The ioquake3 community effort to continue supporting/developing id's

    ioquake3 is a free and open source first-person shooter engine derived from the Quake 3: Arena and Quake 3: Team Arena source code, maintained as a modern baseline engine for new games and classic mods. It is designed to let players run Quake 3, its expansion Team Arena, and community mods on contemporary systems while also serving as a solid base for new projects.
    Downloads: 3 This Week
    Last Update:
    See Project
  • 17
    HaxeFlixel

    HaxeFlixel

    Free, cross-platform 2D game engine powered by Haxe and OpenFL

    HaxeFlixel is an open-source 2D game framework built on top of the cross-platform toolkit Haxe + OpenFL, designed to allow developers to build games that can run on web, desktop, and mobile targets from a single codebase. Because it uses Haxe and OpenFL, HaxeFlixel games can compile to many targets: native desktop (Windows, macOS, Linux), mobile (Android, iOS), as well as web (HTML5), and even historically Flash. It is licensed under MIT and completely free for personal or commercial use....
    Downloads: 4 This Week
    Last Update:
    See Project
  • 18
    OpenRW

    OpenRW

    Recreation of the classic Grand Theft Auto III game executable

    OpenRW is a cross-platform, open-source re-implementation of the game engine behind Grand Theft Auto III (GTA III). Its goal is to recreate the original gameplay engine in a modern, maintainable codebase so that GTA III can run natively on modern Windows, Linux, macOS, and BSD systems — long after the original executable becomes unworkable. The project does not ship with game content: users still need a legitimate copy of GTA III (with its original assets) to play, making OpenRW strictly an...
    Downloads: 4 This Week
    Last Update:
    See Project
  • 19
    OpenTK

    OpenTK

    The Open Toolkit library is a fast, low-level C# wrapper for OpenGL

    The Open Toolkit is set of fast, portable, low-level C# bindings for OpenGL, OpenGL ES, OpenAL, and OpenCL. It runs on all major platforms and powers hundreds of apps, games, and scientific research programs. OpenTK provides several utility libraries, including a math/linear algebra package, a windowing system, and input handling. OpenTK is not a game engine, nor does it try to be one: It offers a useful set of tools and lets you decide how to use them. It is the ideal starting point if you...
    Downloads: 3 This Week
    Last Update:
    See Project
  • 20
    3DWorld

    3DWorld

    3D Procedural Game Engine Using OpenGL

    3DWorld is a cross-platform OpenGL-based 3D Game Engine that I've been working on since I took the CS184 computer graphics course at UC Berkeley in 2001. I converted the project from svn to git at commit 6607. Most of the code is written in C++, with GLSL for shaders. This is intended to be a cross-platform project. Microsoft Visual Studio 2019 and 2022 project files are included. A linux/gcc makefile is also included, but is more experimental. See README.linux for more details. The project...
    Downloads: 4 This Week
    Last Update:
    See Project
  • 21
    R3nzSkin

    R3nzSkin

    Skin changer for League of Legends (LOL)

    R3nzSkin is an internal skin changer for League of Legends. Change the skin of your champion, your ward, other champions, towers, minions, and jungle monsters in the game. If your CPU supports the AVX / AVX2 / AVX-512 instruction set, you can enable it in project settings. This should result in more performant code, optimized for your CPU. Currently, SSE2 instructions are selected in project settings. Change skins anytime and unlimited times in a single game. Supports all popular languages...
    Downloads: 41 This Week
    Last Update:
    See Project
  • 22
    Moon

    Moon

    A lightweight game server framework implemented with Actor Model

    Moon is a lightweight game server framework based on the actor model. One worker thread can have one or more actors (services), which communicate with each other through message queues. There are many features for game server development.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 23
    OpenJK

    OpenJK

    Community effort to maintain and improve Jedi Academy (SP & MP)

    OpenJK is a community effort to maintain and improve the game and engine powering Jedi Academy and Jedi Outcast while maintaining full backward compatibility with the existing games and mods. This project does not intend to add major features, rebalance, or otherwise modify core gameplay.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 24
    Flame

    Flame

    A Flutter based game engine

    Flame is a modular Flutter game engine that provides a complete set of out-of-the-way solutions for games. It takes advantage of the powerful infrastructure provided by Flutter but simplifies the code you need to build your projects. It provides you with a simple yet effective game loop implementation, and the necessary functionalities that you might need in a game. For instance; input, images, sprites, sprite sheets, animations, collision detection, and a component system that we call Flame...
    Downloads: 1 This Week
    Last Update:
    See Project
  • 25
    LittleJS

    LittleJS

    The Tiny JavaScript Game Engine That Can!

    LittleJS is a super lightweight 2D JavaScript game engine with fast WebGL rendering. It is designed to be small, simple, and easy to use for various applications, from game jams to commercial releases. This engine has everything necessary to make high-quality games, including fast rendering, physics, particles, sound effects, music, keyboard/mouse/gamepad input handling, update/render loop, and debug tools. It is recommended that you start by copying the LittleJS Starter Project This file is...
    Downloads: 2 This Week
    Last Update:
    See Project
MongoDB Logo MongoDB