Search Results for "java implementation of perceptron" - Page 3

Showing 155 open source projects for "java implementation of perceptron"

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  • 1
    Implementation of the well-known game samegame in Java.
    Downloads: 0 This Week
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  • 2
    A GNU implementation of a Pharo In / Pharo Out shuffle simulation software developed using Java 6 and Apache Ant.
    Downloads: 0 This Week
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  • 3
    This is Java based game framework plus an implementation for a Texas Holdem poker game. The framework allows for the creation and distribtution of games in a manner similar to big poker houses, like PokerStars and FullTillt. site at www.trapoula.net
    Downloads: 1 This Week
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  • 4
    jg3d
    Pure Java implementation of an interactive 3d graph rendering engine and editor using a spring embedder algorithm. Nice looking sterile real time 3d environment. Feel free to extend our project and build something awesome, just let us know please :D
    Downloads: 0 This Week
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  • 5
    connect440
    A simple Java implementation of the classic Connect Four game that was written for an Object Oriented Design class.
    Downloads: 0 This Week
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  • 6
    SimpleShogi
    SimpleShogi is a Java implementation of the game Shogi (japanese chess) it supports hot seat and multiplayer via network (UDP). SimpleShogi offers intuitive symbols for beginners but does not implement an AI-player.
    Downloads: 0 This Week
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  • 7
    A Checkers game implementation in Java that is optimized for AI's. It includes a basic GUI and a trainer for learning AI's. This started as a Checkers program for a Checkers AI contest in the Stanford EPGY 2008 summer AI course.
    Downloads: 1 This Week
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  • 8
    bMARS is a java implementation of Redcode virtual machine MARS - "Memory Array Redcode Simulator"
    Downloads: 0 This Week
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  • 9
    An implementation of John Conways game of life for experimental purposes in optimising Java
    Downloads: 0 This Week
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  • 10
    A Java implementation of the Dijkstra bestpath algorithm.
    Downloads: 0 This Week
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  • 11
    PPlanes is a implementation of the arcarde game BiPlanes. Two players - each controlling one plane - are fighting each other in a 2D-world. NO LONGER ACTIVE
    Downloads: 0 This Week
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  • 12
    This is an implementation of Donald Knuth's Algorithm X ("dancing links"). This is primarily a sudoku generator and solver, though it can be used to solve other exact cover problems.
    Downloads: 0 This Week
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  • 13
    Aibalone is a free implementation of an Artificial Intelligence for the game Abalone. The project is written in java.
    Downloads: 0 This Week
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  • 14
    jSchnellen is a implementation of a popular card game in a part of the german language area. See http://de.wikipedia.org/wiki/Schnellen_(Kartenspiel) for details.
    Downloads: 1 This Week
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  • 15
    A client/server implementation of the game Blood Bowl, primarily for use in conjunction with the site fumbbl.com which hosts Internet Blood Bowl leagues.
    Downloads: 0 This Week
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  • 16
    This is yet another cross platform(written in java) implementation of the classic tetris game. It focuses on funny multiplayer features as well as 2d, 3d and maybe even 4d gameplay modes. Basic 2d single and multiplayer game is already implemented.
    Downloads: 0 This Week
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  • 17
    This is an implementation of the Drop Dead loot management system used by the Elders kinship in the Lord of the Rings online. The algorithm is based on the Suicide Kings system.
    Downloads: 0 This Week
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  • 18
    Muehle2D is a java implementation of famous game Nine Men's Morris.
    Downloads: 0 This Week
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  • 19
    A java implementation of the Sudoku puzzle. Unique features include different sizes of puzzle (from 4x4 to 16x16) and a genuine user interface based on visual helps (highlighing a selected number, a mouse cursor representing the selected number, etc.)
    Downloads: 0 This Week
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  • 20
    a diplomacy game implementation over java You can download our plug-in from: http://www.tau.ac.il/~andkuha
    Downloads: 0 This Week
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  • 21
    Java implementation of AI Source code in the book "Programming Game AI by Example" by Matt Buckland.
    Downloads: 0 This Week
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  • 22
    This project is a pure Java implementation of an MMORPG / mud, server and client. It is a fully persistent world, backed by a MySQL datastore. Features NPC AI, shard-level scalability, and persistent items, and a particle attack system.
    Downloads: 0 This Week
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  • 23
    A Java / J2ME implementation of the popular Freecell card game and the popular Sudoku game. We support MIDP enabled mobile phones, and plan to expand and implement other games for mobile phones in the future.
    Downloads: 0 This Week
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  • 24
    JMhing is a java implementation of the card game "Mhing". It use a client server architecture to provide the ability to play multiplayer games.
    Downloads: 2 This Week
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  • 25
    An implementation of the famous mine sweeper with game timer and the ability to cheat.
    Downloads: 0 This Week
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