Showing 111 open source projects for "code e-library"

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  • 1
    Yapeal

    Yapeal

    Yet Another PHP EVE API Library.

    *** Project Moved *** This is not the code you are looking for!!! Current development on this project has moved to GitHub. Look for the project at : http://github.com/Dragonrun1/yapeal Yapeal not only grabs the data from the API for you but also saves the data into a MySQL database as well. It was made to be ran from a crontab job or a scheduled task and works in the background to 'Auto-magically' as I call it, keep the database updated so all you have to do is work with the database...
    Downloads: 0 This Week
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  • 2
     Super Mario Bros. Python Final

    Super Mario Bros. Python Final

    Super Mario Python Final

    This project has been discontinued for a while now. Recently I decided to come back and work a little bit more on it. I added some new stuff and here is the new result. This will be the final version of the game, I do not intend to release any new stuff in the nearby future. The game isn't perfect and I believe it has some broken code. Anyway, it should be playable. Thanks for looking! Sincerely - HJ.
    Downloads: 7 This Week
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  • 3

    PygameFrame

    Python/Pygame Game-Building Framework

    A template I created to help me organize my Pygame code, that I decided to share for everyone's use. I built it to help me organize all of the programming practices I have seen in different Pygames, tutorials, books, and other sources, to help me make a robust framework that I can simply copy-paste to start new projects with. This package was originally known as "Santo's Pygame Template", but I've renamed it to "PygameFrame" since. This is merely a skeleton to build a game from; and...
    Downloads: 0 This Week
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  • 4
    Jumper

    Jumper

    Fast and easy-to-use pathfinding library for grid-based games

    Jumper is a pathfinding library designed for grid-based games. It aims to be fast and lightweight. It features a wide range of search algorithms, built within a clean interface with chaining features which makes it very friendly and easy to use. Jumper is written in pure Lua. Thus, it is not framework-related and can be used in any project embedding Lua code.
    Downloads: 0 This Week
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  • 5
    yacen

    yacen

    Yet Another Chess ENgine

    ...To avoid confusion, I will rename my project soon and provide a link to the new site then. yacen is a simple chess engine with main focus on understandability of code and mechanisms rather than on pure performance. It is completely written in ANSI-C using nothing more than the standard library and thus is very portable and easy to compile on almost every platform. yacen uses the common UCI interface to communicate with any compatible GUI. NOTE: yacen is currently in pre-alpha status. This means that there is only source code available which is far from complete and thus cannot be compiled to a working binary yet. ...
    Downloads: 0 This Week
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  • 6

    zopoclient

    Scriptable GTK based Python MUD Client

    This is a scriptable mud client implemented in Python. Its only third party library is PyGTK. It is thus platform independent and provides a good looking interface in any system. Also, multiview scrolling is provided. Implemented features are triggers, macros and timers. Triggers and macros recognize patterns in the regular ways plus in an AL compatible mode. Actions can be defined by users as directly commands.
    Downloads: 0 This Week
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  • 7
    RenderTools

    RenderTools

    A cross-platform OpenGL based lightweight scenegraph library

    RenderTools is an OpenGL based scenegraph library in C++ for Windows, OSX and IOS supporting OpenGL|ES1.1, ES2.0, OpenGL1.5 and up to the latest version (currently 4.2). It allows the developer to easily (de)serialize a scenegraph to-and-from xml, create renderbuffers, framebuffers, samplers, vertexbuffers etc. and cross-reference those items. RenderTools allows you to completely specify an application, its resources, viewcontrollers and its renderpasses in one single xml. GraphNodes such...
    Downloads: 0 This Week
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  • 8
    CDIV GAMES STUDIO

    CDIV GAMES STUDIO

    C/C++ Programing with ALLEGRO 4.2.2 - Win32/64 - LINUX - MACOSX

    CDIV GAMES STUDIO is a programming environment for multimedia applications mostly games using the power of the C/C++ and the graphics library ALLEGRO two are combined in the library CDIV that provides a parallel processing system based on processes style DIV2. Each process is an independent, each running a separate code to other processes and can be assigned graphics, rotation angles, execution priority, etc ... In addition CDIV own libraries can be used any of the functions of C/C++ and any of the functions of ALLEGRO.
    Downloads: 0 This Week
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  • 9
    Ray enchanter

    Ray enchanter

    Experimental raycasting engine

    Mix between wolf3d and roguelike, put in techno-magic setting (....maybe....). 1/3 of code is made by tutorials by Lode.vandevenne, so credit goes to him. http://lodev.org/cgtutor/ Distributes under LGPL license.
    Downloads: 0 This Week
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  • 10

    Game of Life JS/jQuery

    Conway's Game of Life for Javascript

    This is an implementation of Conway's Game of Life. Its main use was on our Website, but we wanted to publish the code and documentation for the public. We are open for feature request, just use the ticket system. Further information on the game of life can be found on Wikipedia: http://en.wikipedia.org/wiki/Conway%27s_Game_of_Life
    Downloads: 0 This Week
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  • 11

    EveMarketFeed

    Project to development common data format for Eve market order data

    Project was started to give a work space for anyone interested in developing a shared data format and code that web sites can use to exchange market order data both from the Eve client market order cache and Eve market order APIs.
    Downloads: 0 This Week
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  • 12
    SpaceNOutX

    SpaceNOutX

    Space Exploration Game

    http://templates.services.openoffice.org/en/template/lulucom-cd-dvd-label (another very old app, server side code was lost) SpaceNOutX is a flash/php based game that (will) let players carve out their own piece of a a virtual universe. Creating a new user and the map system should work. Load the map then zoom waaaaay out to see probably the coolest thing about the game so far. This version is being compiled from several previous versions from Android, BASIC, and ActionScript.
    Downloads: 0 This Week
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  • 13
    QtCritters

    QtCritters

    Simple Qt/C++ Project for learning simulation programming.

    QtCritters is a simple critter simulation in C++ using Qt, currently under development. The goal of this project is to simulate a simple ecology of various kinds of animals, and to make the source easy to understand and modify. Still very very alpha...
    Downloads: 1 This Week
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  • 14
    An Open Source portable pure Java game library with example games, Swing-based sprite animation engine, deployment framework, and firewall tunneling networking. The code is documented in the book Advanced Java Game Programming by David Wallace Croft.
    Downloads: 0 This Week
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  • 15
    Ileor (ih-lay-or) is a modular server framework for the deployment of massively multiplayer online games. It consists of a core server written in C with all game logic written as dynamically loadable modules.
    Downloads: 0 This Week
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  • 16
    Open Game Studio
    The Open Game Studio is a project that targets game developers (mostly hobbyists). The goal of this project is to create a development environment that focuses on developing the game content. An engine that can run the created games is in work too.
    Downloads: 0 This Week
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  • 17
    Using C++, STL, OpenGL, SDL, Box2D and ODE. This project strives for platform independance, code readability and speed. The main target is to provide a convincing driving and physical simulation through the use of ODE at a reasonable frame rate.
    Downloads: 0 This Week
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  • 18
    This is a 2D shooting action game for two players for GNU/Linux, Mac OS X, and Windows. Current release written in C++ using the SDL library with its extensions. Next release will be in Java.
    Downloads: 0 This Week
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  • 19

    VisualCube

    A php script for generating Rubik's cube visualisations

    INSTALLATION INSTRUCTIONS These instructions are for installing the script on your own web server. If you do not have access to your own server, or would just like to try out the software, please visit: http://cube.crider.co.uk/visualcube.php PREREQUISITES You will need: * Access to an Apache web server with PHP and ImageMagic installed. * A MySQL database. This is optional, but will improve performance if you have a high traffic website. STEPS 1. Download the code using...
    Downloads: 0 This Week
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  • 20
    jg3d
    Pure Java implementation of an interactive 3d graph rendering engine and editor using a spring embedder algorithm. Nice looking sterile real time 3d environment. Feel free to extend our project and build something awesome, just let us know please :D
    Downloads: 0 This Week
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  • 21
    A dynamic interpreted language for scripting,games,apps,etc in under 500 lines of VB.NET code(using sharpdevelop,not vb). the current version makes it easy to create point and click style games. perfect for interactive business card cds and kiosks!
    Downloads: 0 This Week
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  • 22
    AquaGL is a small experimental project to develop and provide open-source game development tools and library code.
    Downloads: 0 This Week
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  • 23
    An experimental Sudoku solver that is written using 64 lines or less of C code. Meant as a general experiment in seeing if Sudoku can be solved in that small amount of code.
    Downloads: 0 This Week
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  • 24
    Quad-Ren is a hardware accelerated resolution independent 2D graphics engine with the primary focuses being on ease of use, simplicity and minimalism.
    Downloads: 0 This Week
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  • 25
    Browser based ai game where the players play by writing the AI code on the browser itself.
    Downloads: 0 This Week
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