Search Results for "high performance computing" - Page 2

Showing 70 open source projects for "high performance computing"

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  • 1
    Spartan Engine

    Spartan Engine

    A game engine with an emphasis on real-time cutting-edge solutions

    SpartanEngine is a C++ game engine focused on cutting-edge real-time rendering and simulation, developed primarily as a long-running personal research project and now grown into a community-driven platform. It centers around a modern Vulkan renderer (with an in-progress DirectX 12 backend) and a fully bindless, unified deferred rendering pipeline designed to handle hundreds of millions of instances. The engine implements a wide range of advanced graphics features, such as atmospheric...
    Downloads: 2 This Week
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  • 2
    Mach Engine

    Mach Engine

    Zig game engine & graphics toolkit

    Mach is a game engine and graphics toolkit written in Zig, built with the goal of enabling high-performance, truly cross-platform 2D, 3D, GUI, and visualization applications. The project aims to deliver a modular, robust foundation where graphics, input, windowing, and rendering are unified under a modern, low-level but ergonomic API. Because Mach is written in Zig (with some shader code / WGSL), it leverages Zig’s performance and modern systems-level features while offering safe-ish abstractions compared to raw graphics APIs. ...
    Downloads: 2 This Week
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  • 3
    Torque2D

    Torque2D

    A completely free, open-source, 2D game engine

    Torque2D is a free and open-source game engine focused on 2D development, built on proven Torque technology and provided under the MIT license. It delivers a flexible and high-performance C++ framework that supports cross-platform development for Windows, macOS, Linux, iOS, Android, and the web from a single codebase, allowing developers to target a broad range of devices with minimal changes. The engine includes essential components such as a batched OpenGL renderer, Box2D physics integration, OpenAL audio support, automated asset management, and sprite and skeletal animation systems that simplify bringing characters and environments to life. ...
    Downloads: 1 This Week
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  • 4
    OpenFL

    OpenFL

    Open source library for creative expression on the web, desktop, etc.

    ...OpenFL supports 2D and limited 3D graphics rendering, audio playback, advanced user input (mouse, touch, keyboard, gamepads), rich text formatting, asset management, networking, and file system access, making it a comprehensive foundation for interactive experiences. Projects written with OpenFL can compile to native C++ executables, JavaScript/WebGL for web, or run through app runtimes like Electron without plugins, enabling high performance and broad reach.
    Downloads: 3 This Week
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  • 5
    Folia

    Folia

    Fork of Paper which adds regionized multithreading

    Folia is an experimental fork of the Paper Minecraft server software designed to improve scalability by introducing region-based multithreading. Traditional Minecraft servers run most game logic on a single main thread, which creates performance bottlenecks when many players are active simultaneously. Folia addresses this limitation by dividing the game world into independent regions composed of nearby chunks and assigning each region its own tick loop. These regions run concurrently on...
    Downloads: 0 This Week
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  • 6
    Fresh Animations Minecraft Resource Pack

    Fresh Animations Minecraft Resource Pack

    High-quality mob and player animations for Minecraft.

    Fresh Animations is a free, open-source Minecraft resource pack that enhances the game’s visuals by introducing smooth and expressive animations for mobs and players. Designed for both vanilla and modded Minecraft, it brings characters to life with realistic movement, idle behavior, and personality — all without altering gameplay.
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    Downloads: 628 This Week
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  • 7
    xBRZ

    xBRZ

    xBRZ: "Scale by rules" - high quality image upscaling filter by Zenju

    xBRZ is a high-quality image upscaling filter for creating beautiful HD representations from low-resolution images. Reference implementations for common emulators can be found in the download section: ● DOSBox ● ePSXe ● HqMAME ● ScummVM ● Snes9x ● Kega Fusion http://sourceforge.net/projects/xbrz/files/ Test the xBRZ scaler with your own images and compare against other scalers with the "Scaler Test"...
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    Downloads: 130 This Week
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  • 8
    Corporate Bullshit Generator

    Corporate Bullshit Generator

    A high-performance random text generator focused on corporate bullshit

    The Corporate Bullshit Generator is a best-in-class, high-performance random text generator that is focused on corporate bullshit. It is able to produce, per second, 1000 A4 full pages of inspired sentences like "Our turn-key branding strategy drives corporate, scalable, wide-ranging and profit-oriented idiosyncratic incentives." Online app: visit ----> https://tinyurl.com/y3d6wyd6 .
    Downloads: 5 This Week
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  • 9

    Irrlicht Engine

    3D Engine c++

    The Irrlicht Engine is an open source high performance realtime 3D engine written and usable in C++. It is completely cross-platform, using D3D, OpenGL and its own software renderers.
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    Downloads: 140 This Week
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  • 10
    ArcadeGPU

    ArcadeGPU

    A Complete WebGPU Game Engine for Browser & Desktop Arcade Oriented

    ArcadeGPU is a high performance WebGPU game engine inspired by classic techniques that made retro games legendary. Explore demos: https://aliyah-corp.github.io/
    Downloads: 0 This Week
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  • 11
    Animation Compression Library

    Animation Compression Library

    Animation Compression Library

    Animation compression is a fundamental aspect of modern video game engines. Not only is it important to keep the memory footprint down but it is also critical to keep the animation clip sampling performance fast. The more memory an animation clip consumes, the slower it will be to sample it and extract a character pose at runtime. For these reasons, any game that attempts to push the boundaries of what the hardware can achieve will at some point need to implement some form of animation compression. While some degree of compression can easily be achieved with simple tricks, achieving high compression ratios, fast decompression, while simultaneously not compromising the accuracy of the resulting compressed animation requires a great deal of care. ...
    Downloads: 0 This Week
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  • 12
    AI for Games

    AI for Games

    Game framework with AI

    Provides a framework / game engine for building 2D games and includes sophisticated AI routines to manage state-driven entities and autonomous agents. Although this library makes several very powerful AI techniques available and take care of all the calculations needed to update and render the game entities.
    Downloads: 1 This Week
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  • 13
    Xonotic

    Xonotic

    Superproject containing build scripts and tools to download assets

    ...Players can enjoy a wide variety of multiplayer game modes—from traditional deathmatch and team captures to experimental variations like Nexball and Freeze Tag—each designed to exploit high mobility and deep map knowledge. The game includes dozens of official and community-created maps, robust server browsing, customizable HUD and controls, and even an integrated statistics system called XonStat for tracking performance.
    Downloads: 7 This Week
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  • 14
    Ambient

    Ambient

    The multiplayer game engine

    Ambient is an open-source, cross-platform runtime and engine for building and deploying high-performance multiplayer games and 3D applications, using a modern stack built on Rust, WebAssembly (WASM), and WebGPU. It aims to make multiplayer game development accessible and flexible, providing an entity-component-system (ECS) at its core that doubles as a real-time in-game database; everything in the game — from world objects to runtime data — is represented as entities + components, which can be synchronized across clients automatically. ...
    Downloads: 0 This Week
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  • 15
    spark

    spark

    A performance profiler for Minecraft clients, servers, and proxies

    spark is a performance profiling and diagnostic tool designed for Minecraft servers, clients, and proxy software. It helps developers and server administrators analyze performance issues such as lag, high CPU usage, and memory bottlenecks. The plugin collects statistical information about the server’s execution and generates detailed profiling data that can be used to identify inefficient code or problematic plugins. spark includes tools for CPU profiling, memory inspection, and monitoring server health metrics over time. ...
    Downloads: 2 This Week
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  • 16
    Rigel Engine

    Rigel Engine

    A modern re-implementation of the classic DOS game Duke Nukem II

    RigelEngine is a reverse-engineered, open-source reimplementation of the engine used in the classic DOS game Bio Menace by Apogee Software. It allows the original game to be played on modern systems with enhanced features such as widescreen support and modern controls. RigelEngine preserves the gameplay of the original while modernizing the backend for performance, usability, and modding. It’s perfect for retro gaming enthusiasts who want to revisit or preserve classic titles in a more...
    Downloads: 1 This Week
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  • 17
    Procgen

    Procgen

    Procedurally-Generated Game-Like Gym-Environments

    Procgen (short for Procedural Generation Benchmark) is a suite of 16 procedurally generated, game-like reinforcement learning environments designed to evaluate generalization and sample efficiency in RL agents. Unlike fixed, deterministic environments, Procgen generates new levels (layouts, obstacles, visual variation) each episode, making it impossible for an agent to simply memorize trajectories. The environments are designed to run very quickly (thousands of steps per second on a single...
    Downloads: 1 This Week
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  • 18
    CloudRetro

    CloudRetro

    Web-based Cloud Gaming service for Retro Game

    CloudRetro provides an open-source cloud gaming platform for retro games. It started as an experiment for testing cloud gaming performance with WebRTC and Libretro, and now it aims to deliver the most modern and convenient gaming experience through technology. Theoretically, in cloud gaming, games are run on remote servers and media are streamed to the player optimally to ensure the most comfortable user interaction. It opens the ability to play any retro games on a web-browser directly,...
    Downloads: 2 This Week
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  • 19
    acme-resource-pack

    acme-resource-pack

    A 1940s inspired high resolution resource pack for Minecraft.

    Inspired by the design aesthetics of 1950s North America and artists such as Chuck Jones, the ACME Resource Pack for Minecraft has been providing a family friendly approach since 2011 for all release versions of Mojang's internationally known game. Built also for serious designers, this resource pack has a consistent palette and is kept up to date with art of increasing quality.
    Downloads: 1 This Week
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  • 20
    Amethyst Game Engine

    Amethyst Game Engine

    Data-oriented and data-driven game engine written in Rust

    Data-driven game engine written in Rust. Amethyst uses a rigorous Entity Component System (ECS) architecture to organize game logic. This abstracts away some of the parallelism work, allowing easier exploitation of multi-threading in games. The ECS is rich in features and very efficient, as it never does any memory locking while remaining entirely thread-safe. Amethyst uses gfx-rs to render graphics with Vulkan or Metal. It is meant to be used for 2D and 3D, with various utilities for both...
    Downloads: 0 This Week
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  • 21
    Feather Minecraft

    Feather Minecraft

    A Minecraft server implementation in Rust

    A minimalistic, lightweight Minecraft server written in Rust, designed to handle simple multiplayer tasks.
    Downloads: 29 This Week
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  • 22
    NoahGameFrame

    NoahGameFrame

    A fast, scalable, distributed game server engine/framework for C++

    ...An extensible plugin framework that makes getting your application running quick and easy. A clean, uncluttered design and stable engine that has been used in several commercial products. A high-performance actor model (by a safe thread pool). Event and attribute-driven, making it clear and easy to maintain your business. Based on standard C++ development, ensuring cross-platform support. An existing C++ and C# game client for rapid development. Cross-platform support.
    Downloads: 2 This Week
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  • 23
    ELF (Extensive Lightweight Framework)

    ELF (Extensive Lightweight Framework)

    An End-To-End, Lightweight and Flexible Platform for Game Research

    ELF (Extensive, Lightweight, and Flexible) is a high-performance platform for reinforcement learning research that unifies simulation, data collection, and distributed training. A C++ core provides fast environments and concurrent actors, while Python bindings expose simple APIs for agents, replay, and optimization loops. It supports both single-agent and multi-agent settings, with batched stepping and shared-memory queues that keep GPUs saturated during training.
    Downloads: 0 This Week
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  • 24
    OpenSpades

    OpenSpades

    Compatible client of Ace of Spades 0.75

    OpenSpades is a high-performance, visually enhanced client for Ace of Spades, the voxel-based first-person shooter known for combining Minecraft-like block building with fast-paced combat. OpenSpades replaces the original client with a more modern implementation using OpenGL for better graphics, animations, and overall responsiveness. It is compatible with the classic Ace of Spades 0.75 protocol and focuses on improving player experience while staying true to the original mechanics. ...
    Downloads: 5 This Week
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  • 25
    Imagine Engine

    Imagine Engine

    A project to create a blazingly fast Swift game engine

    Welcome to Imagine Engine, an ongoing project that aims to create a fast, high-performance Swift 2D game engine for Apple's platforms that is also a joy to use. You are hereby invited to participate in this new community to build a tool with an ambitious but clear goal - to enable you to easily build any game that you can imagine. Imagine Engine uses Core Animation as its rendering backend - just like Apple's UI frameworks like UIKit and AppKit do.
    Downloads: 0 This Week
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