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Marc's Awesome Name Generator is a Java based library to allow the easy and fast generation of random first, middle and last names based on user-definded criteria, such as culture of origin or contained letters.
It's a simpler clone of RoboCode. It's a game which simulates tanks war. The focus is artificial intelligence AI, evolutive algorithms and neural networks. It's implemented in Java.
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This project is no longer hosted on sourceforge, please go to https://github.com/jodersky/sims instead.
A library for rigid body simulation written in Scala. This project was created under the terms of a one-year project at school (Gymnase de Burier). Another program for testing and visualizing SiMS, Graphyx, is included.
Electronic playing cards, shuffling and dealing. In addition to the main jar file, we also supply the source for tests and Java docs. The test cases should provide a nice example of how to use the component.
Independency will be a browser game set in space. It is written from scratch and uses Java Servlet Tech. Gameplay will be like OGame, but with more features.
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Convert a "line string" from a .kml file to a "route" in another .kml file. I started this project to use google maps for routing at home and a very simple GPS-device for following the route while on the road.
A big-sized project for Software Engineering at Complutense University of Madrid, Spain. E.V.A. stands for Artificial Life Evolution and it´s a game and simulator of living 3D creatures moving all over different environments and reacting to them.
A board game taking place between African Cities. Protagonists are seeking money but of course when they come in the way of each other fights begin!
Kowa is inspired by (but doesn't resemble to) : Monopoly, Dope Wars, Risk but adds much more
FengGUI is a highly customizable, XML centric graphical user interface (GUI) application programming interface (API) based on OpenGL for Java. It addresses game and multimedia developers.
An opensource game engine programmed in Java with LWJGL as a OpenGL interface. It's main desired features are great design, multithreaded for diferent systems, and easy of use with LUA (or Jython) scripting language and XML config files. There may be so
JavaDice is an Open Source Package for Java, containing methods and objects for handeling dice, primarly for use in Role-playing games or utilities. As well as methods for rolling dice, it contains methods for other tasks such as converting dice.
Java5 orbit visualization to demo game programming library.
Breed is a Java 5 game programming framework with several demos (including an Orbiter). It is based on JOGL, the Java OpenGL binding. Current status is incubating.
JavaSSS (Safe Secure, SandBox) is an update for Suns jdk. This update makes java more secure using only a properties file. Settings include max storage, # of files, # of threads, library & native methods. Host control, limit socket speeds, & more.
GamePlate is a Javalibrary for implementing strategic games. The name is an abbreviation of "game template". At the moment, it can be used for board games only, but might be extended by packages for card games. It cannot be used for action games etc.
The Reactive Plot Library runs interactive branching conversations, supports multiple undos and uses XML story scripts. It comes with Script Player, a choose-your-own-adventure game player. See project website (www.reactiveplot.com) for more info.
WiimoteCommander is a tool for connecting a wii remote or "wiimote" (with extensions) to a PC (Windows or Linux) or a MAC. You can then see up to 7 wiimotes and extensions in order to manage them (events, rumble, speaker, LEDs, and 3D viewer).