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Edit BZFlag world maps with 3D preview
Currently limited to basic objects; may support meshes later.
Reads and parses a bzw file, displays it with 3D camera, highlights selected object, shows object definition, edits the object, creates new objects, and saves to a bzw file.
Built with raylib, the Lua binding for raylib, and Fennel.
Enigma is a puzzle game inspired by Oxyd on the Atari ST and Rock and Roll on the Amiga. The object of the game is to find uncover pairs of identically colored Oxyd stones. Simple? Yes. Easy? Certainly not! Hidden traps, vast mazes, laser beams, and, most of all, countless hairy puzzles usually block your direct way to the Oxyd stones ...
LGCK Builder provides a unique development environment that can be easily used by novice and seasoned game creators to get the best results quickly. Our approach is different because the philosophy is geared toward simplicity and re-usability.
Quick 5 minute tutorial
http://www.youtube.com/watch?v=lN3gkZWr-PM
A complete 2D Game Engine with built in drag and drop editor
...Some features of the engine are:
- 2D levels and basic rasterized rendering
- Simple animations and timer systems
- A complete embedded Lua 5.1 scripting environment for level scripting
- A drag and drop level designer
- Support for all standard Windows Media Player compatible media types
- Background Music
- Sound Effects
- Simple object collision detection
- Pseudo 3D for making simulated 3D with 2D graphics
- Scriptable Menus, buttons, etc
- Custom Lua file manipulation libraries and script engine binding
- Cut scene videos
- Open Source
What Euphoria is NOT:
- A professional game design engine (maybe someday)
- Bug free
- Size Efficient (textures are stored as bitmaps
- 3D
- Covered Under Warranty
- A Game, this is a Kit to BUILD a game
An object-oriented application framework primarily designed for high-performance realtime applications, especially games. Yake abstracts interfaces between APIs and provides a wide range of general and application level functionality.
Falling Block Game is a free, open source block stacking game available for Windows and Linux. The object of the game is to move and rotate pieces in order to fill in complete rows. The more rows you clear at once, the more points you score!
Reality Factory 2 is a next-generation game authoring suite. It combines a flexible, fully scripted game development environment powered by Python with the Ogre3D engine, and supports all major desktop operating systems.
GuildAds is an interface addon to the World of Warcraft (TM) game. GuildAds allows multiple independant players to create a channel for chatting, exchange object more easily and organize events.
Framework and set of object-oriented and/or generic libraries designed for games and virtual reality simulations. Abstracts interfaces of APIs and provides additional general and high-level functionality for rapidly creating solid applications.
Zen Worlds is an object oriented C++ virtual worlds / MMO game engine framework. This project includes Zen Engine game engine client, Zen Enterprise, an Enterprise Service Bus, and a C++ Application Server, and Zen Studio, a game development IDE.
This project is created to permit the usage of a more-stable, easy to use MaNGOS object-oriented Massively Multiplayer Online Role-Playing Game Server (MMORPGS). It doesn't include unreviewed changes, so it may look more feature-less than MaNGOS.
CoPP is an object-oriented framework for developing algorithms for robot path planning. One of of the design goals is to make it easy to make comparisons between various path planning algorithms.
This project aims at writing a threaded, object-oriented and scriptable game engine targetting the .NET platform, using a mixture of c# or managed c++ ports of famous c/c++ components such as OGRE, CEGUI, Newton, Lua, Python, Audiere, OpenAL, etc...
Networix is a Open Source Framework programmed in c# to allow users to script in lua, c# and GLSL in a OpenGL Environment using an object based interface.