Showing 41 open source projects for "chat source code"

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  • 1
    Open Aimbot

    Open Aimbot

    Universal Aim Assist Framework

    Open Aimbot is a universal open source framework. It offers a wide selection of extensive functionality. We develop various utilities for Roblox, security systems, protection and scripts for specific games, and general scenarios.
    Downloads: 5,450 This Week
    Last Update:
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  • 2
    An open source NES Emulator for Windows and Unix that features solid emulation accuracy and state of the art tools for power users. FCEUX's source code is now hosted at https://github.com/TASVideos/fceux/ win32 autobuilds @ https://ci.appveyor.com/project/zeromus/fceux/build/artifacts
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    Downloads: 237 This Week
    Last Update:
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  • 3
    Spring RTS Engine

    Spring RTS Engine

    Spring is a free RTS engine developed for Windows, Linux and Mac OS X.

    Spring is a versatile 3D RTS game engine. Using extensively Lua for scripting game-specific code to make nearly every aspect of the engine customizable, from GUI, to unit AI, to pathfinding.
    Downloads: 41 This Week
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  • 4
    LIKO-12

    LIKO-12

    LIKO-12 is an open source fantasy computer made using LÖVE

    LIKO-12 is a fantasy computer that you can use to make, play, and share tiny retro-looking games and programs. It comes with a default, fully customizable, DOS-like operating system installed, called DiskOS. DiskOS provides an environment with basic command-line programs and visual game editors. The created games and programs are saved as disk files that can be easily shared to friends or anyone else.
    Downloads: 3 This Week
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  • 5
    AllTheHaxx

    AllTheHaxx

    Alternative Teeworlds Client with many exciting features!

    A modified client for the open source online multiplayer game Teeworlds, featuring a Lua API. Other highlights include smooth UI design, an identity management system, A* path finding for race maps and a great customizability.
    Downloads: 1 This Week
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  • 6
    Planimeter Game Engine 2D

    Planimeter Game Engine 2D

    Planimeter Game Engine 2D - LÖVE-based game engine for Lua

    Planimeter Game Engine 2D - LÖVE-based game engine for Lua. Planimeter Game Engine 2D was designed for multiplayer-first game experiences and to bring professional-grade game engine features to the hobbyist community. It is the most feature-packed game engine you've ever heard of, and provides more functionality out-of-the-box than most other competing game engines.
    Downloads: 1 This Week
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  • 7
    OpenTomb

    OpenTomb

    Game engine for playing tomb raider 1 - 5 levels.

    PLEASE NOTE: Project development moved to Github! https://github.com/opentomb Here you can find ONLY nightly builds for Windows. OpenTomb is an engine that can play classic Tomb Raider 1 - 5 levels and custom TRLE levels. It is developed for fans and fun. Some code was taken from OpenRaider project and Quake Tenebrae project. Resource loading routines are taken from http://icculus.org/vt/vt/ project. It is developing in netbeans 7 + GCC TDM 4.9.2 Used libraries: SDL2, SDLimage with...
    Downloads: 7 This Week
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  • 8
    Zeta Engine

    Zeta Engine

    2D ARPG Engine

    Zeta Engine Is a simple 2-Dimensional Data Driven ARPG Engine aimed to create ARPG Games by desribing Data from XML Files and adding behaviour with Lua language. You can create simple to Advanced features without even touching the engine's core code thought an extensive Lua API. As for now, the gui System is CEGUI cause it can use the same data types as the Engine's. Currently Third Party software supported: Partial* Tiled Map support Partial* Dark Function Editor Support *By...
    Downloads: 4 This Week
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  • 9

    Input Control

    Log and Play Retro Controller Inputs

    Input Control is a project to allow users to create and play back logs of their play sessions on retro game consoles that use serial communication controllers. Only SNES is supported in the current version, but future updates can be expanded to most types of consoles. Firmware and some code originally based on jaburn's NintendoSpy project, but it has changed a lot for consistency and otherwise.
    Downloads: 1 This Week
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  • 10
    WORLDS 2D

    WORLDS 2D

    Created for Ludum Dare 30

    ...Note that the source has not been thoroughly tested with OS/X or Linux, so use at your own risk.
    Downloads: 1 This Week
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  • 11
    A Java IRC bot, built with the PircBot framework, that can be used to host games created in Lua, ranging from simple word games to full-featured MUDs.
    Downloads: 0 This Week
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  • 12
    Yoshi's Egg - Game Engine

    Yoshi's Egg - Game Engine

    A Simple Game Engine

    A Simple Top Down Game Engine for Linux and Windows obs: in development pre-alpha stage, not fully playable
    Downloads: 1 This Week
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  • 13
    Jumper

    Jumper

    Fast and easy-to-use pathfinding library for grid-based games

    Jumper is a pathfinding library designed for grid-based games. It aims to be fast and lightweight. It features a wide range of search algorithms, built within a clean interface with chaining features which makes it very friendly and easy to use. Jumper is written in pure Lua. Thus, it is not framework-related and can be used in any project embedding Lua code.
    Downloads: 1 This Week
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  • 14
    Mac OS X and Windows OpenGL 3D Engine tools, content and code to create games and applications. Newton physics, OpenAL sound with OGG Vorbis, Lua, Revolution, written in C.
    Downloads: 0 This Week
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  • 15
    LumenLiquid

    LumenLiquid

    RPG Games without coding!

    LumenLiquid is a game engine which offers high flexibility. Every user can create his own game without having to worry about code. Trough the high customisation there are almost endless possibilities to create games and stories. To show up the endless possibilities, LumenLiquid is deployed with an example game, Fabled Lands. The story is taken from the homonymous books written by Dave Morris and Jamie Thomson.
    Downloads: 1 This Week
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  • 16
    The aims of this project are monitoring the multimedia-related software technology and developing an entertaining 3D application.
    Downloads: 0 This Week
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  • 17
    Panther game engine is being developed as part of a class on game engine development at Chapman University 2009/2010/2011. Development continues through December 2011.
    Downloads: 8 This Week
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  • 18
    Hovercraft is a game demo written in C++ (engine) and Lua (the game itself). Video presentation - www.youtube.com/watch?v=QDp6LFVs_Bc . Source code: http://hovercraft.svn.sourceforge.net/viewvc/hovercraft/trunk
    Downloads: 1 This Week
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  • 19
    Cycli is a 3d mmo rpg project. The emphasis has been put on maximal code sharing between server and client and optimising server performance.
    Downloads: 1 This Week
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  • 20
    The C++ port of AionEmu project. The orginal project's code can be found from here: http://www.aion-emu.com It's an educational project, to help developers get familar with large scale C++ and Lua development projects.
    Downloads: 0 This Week
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  • 21
    This is a source code mod for Sauerbraten that adds a Lua scripting environment powerful enough to allow UI customization, handling of various game events, and more.
    Downloads: 0 This Week
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  • 22
    Virtual Reality Chat (VRC) is developed using a framework (Yaf3D) which combines robust software libraries such as OpenScenegraph, Lua, ReplicaNet, and more. VRC provides text and voice chat in a 3D environment. YAG 2002 project is their home.
    Downloads: 0 This Week
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  • 23
    NOTE THAT THIS PROJECT HAS MOVED TO GOOGLE CODE https://code.google.com/p/bitfighter/ Bitfighter is a really fun (!) multiplayer shoot-em-up with customizable ships and Robotron-like controls. Solid networking for great Internet playability.
    Downloads: 0 This Week
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  • 24
    Source code repository for user Red Ring Rico on Gametrailers.
    Downloads: 0 This Week
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  • 25
    Source code repository for computer games created by the GameTrailers Game Development Team
    Downloads: 0 This Week
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