Deploy Red Hat Enterprise Linux on Microsoft Azure for a secure, reliable, and scalable cloud environment, fully integrated with Microsoft services.
Red Hat Enterprise Linux (RHEL) on Microsoft Azure provides a secure, reliable, and flexible foundation for your cloud infrastructure. Red Hat Enterprise Linux on Microsoft Azure is ideal for enterprises seeking to enhance their cloud environment with seamless integration, consistent performance, and comprehensive support.
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Conquests is a turn-based 4X Civilization-like 3D strategy game for Windows and Linux. You can discover new technologies from the stone age to the space age, explore the world, and wage war on your opponents. It supports both Direct3D and OpenGL graphics, and can run in both 2D and 3D modes.
Babylon5: War Without End is a modification to the 3D real-time strategy game Homeworld2, created by Relic. the mod is an attempt to re-create some of the epic space battles seen in Babylon5 series and movies with the Homeworld2 engine.
bWars is an FPS PC-based game written in LUA(Cry engine) that shows the adrenaline and the history of the most importants brazilians conflicts, since the Rags war to MINUSTAH.
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War In Space (AATM) is a classic space shooting game, with a LUA underground.
For the less technical people, it's just a fun space shooting game that starts very extremely easy but will get harder as the game progresses. Fun for hours.
Engines of War brings you nonstop RTT action from the first second of the game. It is inspired by DotA's gameplay, but free content on the Spring Engine! Developers, check the trac page: https://sourceforge.net/apps/trac/enginesofwar/wiki/
Open-Source Massive Multiplayer Online Role-Playing Game engine. Server is semi-free, open for non-commercial use. Client is free software and the content is proprietary. Rehash from a 5-year-old project, active again since august 2007.
Eternal Warfare is turn driven, browser based game. It will have multiple realms to play through and eventually travel back to. Development will be focused mainly on community driven systems and will also create a flexible character development system.