Showing 31 open source projects for "board game source code"

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  • 1
    Open Aimbot

    Open Aimbot

    Universal Aim Assist Framework

    Open Aimbot is an open-source aim assist framework created for Roblox and designed to provide a wide range of targeting and player-tracking features. The project offers a highly customizable interface that allows users to adjust targeting behavior, visual overlays, and activation settings. Built as a universal framework, it supports multiple exploit environments and device configurations. Open Aimbot includes numerous filtering options that can differentiate targets based on factors such as...
    Downloads: 1,905 This Week
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  • 2
    Fusion library

    Fusion library

    Futuristic Luau for every universe

    Fusion is a lightweight companion library for the Luau programming language designed to simplify application development, particularly for projects built on the Roblox platform. The framework provides tools for organizing program logic into reactive chains of data and state changes, allowing developers to build complex systems using clear and predictable code patterns. Fusion emphasizes a reactive programming style where user interface elements and other components automatically update when...
    Downloads: 3 This Week
    Last Update:
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  • 3
    Spring RTS Engine

    Spring RTS Engine

    Spring is a free RTS engine developed for Windows, Linux and Mac OS X.

    Spring is a versatile 3D RTS game engine. Using extensively Lua for scripting game-specific code to make nearly every aspect of the engine customizable, from GUI, to unit AI, to pathfinding.
    Downloads: 38 This Week
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  • 4
    LIKO-12

    LIKO-12

    LIKO-12 is an open source fantasy computer made using LÖVE

    LIKO-12 is a fantasy computer that you can use to make, play, and share tiny retro-looking games and programs. It comes with a default, fully customizable, DOS-like operating system installed, called DiskOS. DiskOS provides an environment with basic command-line programs and visual game editors. The created games and programs are saved as disk files that can be easily shared to friends or anyone else.
    Downloads: 5 This Week
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  • 5
    Planimeter Game Engine 2D

    Planimeter Game Engine 2D

    Planimeter Game Engine 2D - LÖVE-based game engine for Lua

    Planimeter Game Engine 2D - LÖVE-based game engine for Lua. Planimeter Game Engine 2D was designed for multiplayer-first game experiences and to bring professional-grade game engine features to the hobbyist community. It is the most feature-packed game engine you've ever heard of, and provides more functionality out-of-the-box than most other competing game engines.
    Downloads: 0 This Week
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  • 6
    OpenTomb

    OpenTomb

    Game engine for playing tomb raider 1 - 5 levels.

    PLEASE NOTE: Project development moved to Github! https://github.com/opentomb Here you can find ONLY nightly builds for Windows. OpenTomb is an engine that can play classic Tomb Raider 1 - 5 levels and custom TRLE levels. It is developed for fans and fun. Some code was taken from OpenRaider project and Quake Tenebrae project. Resource loading routines are taken from http://icculus.org/vt/vt/ project. It is developing in netbeans 7 + GCC TDM 4.9.2 Used libraries: SDL2, SDLimage with...
    Downloads: 1 This Week
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  • 7
    Zeta Engine

    Zeta Engine

    2D ARPG Engine

    Zeta Engine Is a simple 2-Dimensional Data Driven ARPG Engine aimed to create ARPG Games by desribing Data from XML Files and adding behaviour with Lua language. You can create simple to Advanced features without even touching the engine's core code thought an extensive Lua API. As for now, the gui System is CEGUI cause it can use the same data types as the Engine's. Currently Third Party software supported: Partial* Tiled Map support Partial* Dark Function Editor Support *By...
    Downloads: 0 This Week
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  • 8
    ReverSeeProject

    ReverSeeProject

    3d Reversi game

    - Challenge A.I. - Challenge a friend (offline) - Choose I.A. and its level (depth) - Create your own A.I. in LUA language. You just have to add your LUA script in ./data/ia (model on the existing files)
    Downloads: 0 This Week
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  • 9

    Input Control

    Log and Play Retro Controller Inputs

    Input Control is a project to allow users to create and play back logs of their play sessions on retro game consoles that use serial communication controllers. Only SNES is supported in the current version, but future updates can be expanded to most types of consoles. Firmware and some code originally based on jaburn's NintendoSpy project, but it has changed a lot for consistency and otherwise.
    Downloads: 0 This Week
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  • 10
    WORLDS 2D

    WORLDS 2D

    Created for Ludum Dare 30

    PLEASE NOTE: This project is no longer being updated on SourceForge. To download the latest version, please visit http://fleegle2000.itch.io/worlds-2d This is where you can download executables and source code for WORLDS 2D, a game originally created for the Ludum Dare #30 48-hour game-making competition. I have released a post-competition version, and you should download that version to get the intended experience - it is more polished than the original and has many more levels. The original competition version is included for historical reasons - you can check it out if you want to see what I was able to get done in 48 hours. ...
    Downloads: 0 This Week
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  • 11
    Yoshi's Egg - Game Engine

    Yoshi's Egg - Game Engine

    A Simple Game Engine

    A Simple Top Down Game Engine for Linux and Windows obs: in development pre-alpha stage, not fully playable
    Downloads: 0 This Week
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  • 12

    Cat And Rat

    A strategy game about a Lazy Cat and a Fat Rat!

    Mr. Fat Rat must get all the cheeses and runaway from Mr. Cat. This game work in turns and is implemented in Lua language with Löve 2D game framework.
    Downloads: 0 This Week
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  • 13
    LumenLiquid

    LumenLiquid

    RPG Games without coding!

    LumenLiquid is a game engine which offers high flexibility. Every user can create his own game without having to worry about code. Trough the high customisation there are almost endless possibilities to create games and stories. To show up the endless possibilities, LumenLiquid is deployed with an example game, Fabled Lands. The story is taken from the homonymous books written by Dave Morris and Jamie Thomson.
    Downloads: 1 This Week
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  • 14
    Panther game engine is being developed as part of a class on game engine development at Chapman University 2009/2010/2011. Development continues through December 2011.
    Downloads: 21 This Week
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  • 15
    Hovercraft is a game demo written in C++ (engine) and Lua (the game itself). Video presentation - www.youtube.com/watch?v=QDp6LFVs_Bc . Source code: http://hovercraft.svn.sourceforge.net/viewvc/hovercraft/trunk
    Downloads: 0 This Week
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  • 16
    The ZFX-Community-Engine is a Realtime-3D-Engine developed by members of the zfx-community, a game- and 3D-realtime-graphic programming board. It also offers a toolbox to develop games like state-machines, scripting and handling user interaction.
    Downloads: 0 This Week
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  • 17
    This is a source code mod for Sauerbraten that adds a Lua scripting environment powerful enough to allow UI customization, handling of various game events, and more.
    Downloads: 0 This Week
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  • 18
    Source code repository for user Red Ring Rico on Gametrailers.
    Downloads: 0 This Week
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  • 19
    Source code repository for computer games created by the GameTrailers Game Development Team
    Downloads: 0 This Week
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  • 20
    It use SDL in Linux and HGE in Windows for graphics platform, and use Lua for action script.it's easy to make a simple game and externable for more functions.
    Downloads: 0 This Week
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  • 21
    Tick5 is a board game known as gomoku, omok, piskvorky or wuziqi. Tick5 has a built-in AI and also allows users to build their own AI with script language Lua. Tick5 runs cross-platform and has both GUI and textual version.
    Downloads: 1 This Week
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  • 22
    Randomedia is an action game developed in Argentina, in C++ and Lua. A game with sheeps, aliens, other weird stuff. Very old code (2003).
    Downloads: 0 This Week
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  • 23
    This project is a portage of LUA on GP2X. It uses LUA source code from 5.0 version and SDL toolkit from dev.gp2x.com For more information see http://glua2x.memiks.info/
    Downloads: 0 This Week
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  • 24
    The World Domination Project is a Real Time Strategy game inspired by the board game Axis and Allies utilizing the Stratagus engine. It will emphasize strategy and not "see who can build the most units the fastest."
    Downloads: 0 This Week
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  • 25
    Crate Game Engine: A game engine designed to make creating games trivial.
    Downloads: 0 This Week
    Last Update:
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