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Discovery of Space is an Realtime Strategy Game with elements of RPG and Economics Simulation. It is designed for Massive Multiplayer Online Gaming ( MMOG )
A 2D Engine aimed to be a robust solution to handle most 2D games. The caveat to that is the code is in a constant flux with design changes and refactoring.
Forever War will be a 3D first person shooter with NetHack-like gameplay and fully destructible environments based on the PolyVox technology ( http://www.thermite3d.org ). A tech demo is available now.
A simple puzzle made with C++, SDL, FMOD Ex and some Lua script. The game objective is to complete the path between the starter and finish points by moving the blocks (runes).
The Gamebook Engine is the first free, cross-platform engine for writing gamebooks, such as the "Choose Your Own Adventure" series, or the "Lone Wolf" series. TGE can interpret scripts that use the "Hyena" gamebook format.
OpenFrag is an Open Source, multi-platform game. It plays in a medieval environment where Orcs and Humans fight to the death in a multiplayer session. Compile instructions and dependencies can be found on the following wiki page: http://wiki.openfrag.org
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Cross platform Space-based MMORPG: spaceship construction using basic bricks of structural elements with infinity modularity. Space exploration and trading, factory building, spaceship and weapon creation, development of guilds and politics.
An AddOn for the popular MMORPG World of Warcraft. This allows you to make custom game items such as books or notes, and items that say things in public channels.
This is something in-between of a turn-based/real-time strategy game set in Japan during the 16th and 17th centuries when warlords fought for control of the Japanese islands. Single and multi play is possible.
CastParty is a compact player framework for displaying player & other unit frames within the World of Warcraft. Additional functionality is provided for assigning mouse+metakey definitions to any frame.
This tool generates bitmaps from system fonts which can be converted for use in Doom engines supporting zdoom-style "font lumps" by using a utility like "imagetool".
LibJARL - Jump and Run Library. A library/engine for instant creation of platform games, aiming at gameplay similar to that of Prince of Persia, Flashback & relatives.
Excalibur: Morgana's Revenge is a first-person action shooter game that combines time travel to take the player through the jurassic period, camelot period, and into the future chasing down Morgana.
A open dynamic 3d game engine based around Ogre3d, Ageia PhysX, OpenAL, scriptable in the LUA language. The FPS demo game Monkeys in the Dark presenting the engine power with use of deferred shading, normal mapping and the new technic of dynamic sound.
The TGAN add on for World of Warcraft. It's a collection of smaller tools and utilities, not one huge add on in and of itself. It has many useful abilities, including but not limited to checking someone's rested XP, or the XP per kill they receive.