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LumenLiquid is a game engine which offers high flexibility. Every user can create his own game without having to worry about code. Trough the high customisation there are almost endless possibilities to create games and stories. To show up the endless possibilities, LumenLiquid is deployed with an example game, Fabled Lands. The story is taken from the homonymous books written by Dave Morris and Jamie Thomson.
Created by Grubby Paw Studios, Space[394] is the working title for an upcoming space combat game where you choose a team and take control of one of three fighters to try to destroy the enemy fleet. It's a game made by students, originally for the Game Development Capstone at DePaul, but now most of us have graduated but want to continue the project. Every part of the project is open source / free.
View the trailer at:
http://www.youtube.com/watch?v=kEofuaWR94o&feature=plcp
Kart racing game featuring characters from My Little Pony.
Ponykart is a kart racing game featuring characters and settings from the popular TV show My Little Pony: Friendship is Magic! Drive around Equestria in your physics-based vehicles as any of the main characters from the show!
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Avoision is a straightforward, yet captivating distillation of vintage arcade entertainment requiring strategy, precision, and perseverance with a singular objective: capture the red square while evading innumerable cruel, spiteful white squares.
Radius Engine is a Lua script-based real-time 2D graphics engine designed for rapidly prototyping games. Built on top of SDL and OpenGL, games made with Radius Engine are portable to both Windows and Linux.
UFO2000 is a turn based tactical squad simulation game with multiplayer support. It is heavily inspired by the famous X-COM: UFO Defense game and can load graphics resources and maps from it providing X-COM look and feel with multiplayer experience.
Enigma is a puzzle and dexterity game. It's 2D in gameplay and graphics, and available for Linux, Windows and Mac, and several languages. It features more than 1000 levels and is maintained by a vivid community, creating ever more inventive levels.
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Lashkar is a 3rd person action/simulation game. Allowing players to choose between different combat vehicles, like (tanks, mechs, choppers, air planes etc). Not true simulation but a blend of fun with simulation.
An object-oriented application framework primarily designed for high-performance realtime applications, especially games. Yake abstracts interfaces between APIs and provides a wide range of general and application level functionality.
The phoenix kit is a collection of tools & working samples to create cross platform role playing games(RPG) of various types including massively multi-player online role playing games (MMORPG).
XreaL is a heavily improved Quake 3 Arena engine. It's bundled with new tools and a demo game that was never finished. ET:XreaL is a subproject bringing all XreaL enhancements to Return to Castle Wolfenstein: Enemy Territory.
Panther game engine is being developed as part of a class on game engine development at Chapman University 2009/2010/2011. Development continues through December 2011.
Falling Block Game is a free, open source block stacking game available for Windows and Linux. The object of the game is to move and rotate pieces in order to fill in complete rows. The more rows you clear at once, the more points you score!
Hovercraft is a game demo written in C++ (engine) and Lua (the game itself). Video presentation - www.youtube.com/watch?v=QDp6LFVs_Bc . Source code: http://hovercraft.svn.sourceforge.net/viewvc/hovercraft/trunk
SuperRacing is a 3D racing game ,use ogre for render,and ode for dynamic system.openAL for Audio system. support Multiplayer,support drift,and Nitrous boost .