Showing 61 open source projects for "python-4suite-xml"

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  • 1
    The Zombie engine is an open source game engine and framework based in The Nebula Device 2, the open source engine from Radon Labs. Developed by Tragnarion Studios, it is mainly oriented towards the creation of multiplayer PC action games.
    Downloads: 1 This Week
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  • 2
    UnBGameDev is a student game development project at the University of Brasilia/Brazil. Our main goal is to learn by means of producing small games using free technologies, such as Ogre3D, Lua and Microsoft XNA.
    Downloads: 0 This Week
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  • 3
    OpenGDK is short for Open Game Development Kit. It's supposed to be a plug-in BASED (it's different from OGRE. OGRE is plug-in friendly), cross-platform, open source, general purpose (2D, 3D, client, server, editor), game development kit.
    Downloads: 0 This Week
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  • 4
    Game-engine for windows- and unix-systems. Supports shader, scenemanagment, interface to the common render-apis, basic tools and a scripting support.
    Downloads: 0 This Week
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  • 5
    Making these little burgers with guns and hammers a bit better :)
    Downloads: 0 This Week
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  • 6
    libguiex is a platform independent embedded GUI system used in game,it uses xml to manage the ui widget and script such as lua to respond the event.
    Downloads: 0 This Week
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  • 7
    Zen Worlds is an object oriented C++ virtual worlds / MMO game engine framework. This project includes Zen Engine game engine client, Zen Enterprise, an Enterprise Service Bus, and a C++ Application Server, and Zen Studio, a game development IDE.
    Downloads: 0 This Week
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  • 8
    A creation system for 2D role-playing games based on a combination of concepts from "Final Fantasy 2/4" and "The Legend of Zelda: A Link to the Past".
    Downloads: 0 This Week
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  • 9
    A open dynamic 3d game engine based around Ogre3d, Ageia PhysX, OpenAL, scriptable in the LUA language. The FPS demo game Monkeys in the Dark presenting the engine power with use of deferred shading, normal mapping and the new technic of dynamic sound.
    Downloads: 0 This Week
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  • 10
    Realtime 3D game/visualization engine, written in C++, scriptable through Tcl/Tk, Python and Lua. Supports D3D and OpenGL for rendering, runs under Linux and Windows.
    Downloads: 2 This Week
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  • 11
    The main purpose of the Moonlight Engine is to be a general 2D game engine geared towards tile-based games, and RPGs specifically. Support for online games is also planned.
    Downloads: 3 This Week
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  • 12
    This project is set up for many programming projects to be started, but most likely never finished. This project will be used mostly to use the SVN Server, and to gain experience working with SVN with a variety of programming languages.
    Downloads: 0 This Week
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  • 13
    This project aims at writing a threaded, object-oriented and scriptable game engine targetting the .NET platform, using a mixture of c# or managed c++ ports of famous c/c++ components such as OGRE, CEGUI, Newton, Lua, Python, Audiere, OpenAL, etc...
    Downloads: 0 This Week
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  • 14
    This is a RPG that somebody has chosen to experiment their own knows and so could help somebody to verify that he has understood what he has learned. He could also be used to create a new 3D-RPG
    Downloads: 0 This Week
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  • 15
    A World of Warcraft API emulator, including WoW UI XML file parser, implemented wholly in Lua, for faster offline development and to gain debugging capabilities. Among other things, it supports logging in multiple, separate users that can communicate.
    Downloads: 0 This Week
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  • 16
    The time of Archmages will be an open-source MUD game. Players can be connected to the game server using either a special client or through IRC or they can use a Web-interface. This means that a player can reach the server from virtually any platform.
    Downloads: 0 This Week
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  • 17
    [DISBANDED] Isometric client/server based MMORG Featuring: 2d+ (isometric mapstacking), tilestretching (looks 3d) and realtime map editing. Uses SDL graphics library for portability.
    Downloads: 6 This Week
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  • 18
    The Brazier Project is a structured server and client system. It is designed to allow communities to place their own worlds and maps onto the server, and script them accordingly.
    Downloads: 0 This Week
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  • 19
    Robot Warfare is a real-time strategy game that gives the user an opportunity to manage and program a team of battling robots that autonomously face opposing teams in a network-enabled environment.
    Downloads: 0 This Week
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  • 20
    TG Online is an innovative MMORPG made by a team of dedicated roleplayers, for roleplayers. It combines a turnbased battle system with the involvement of a realtime persistant world. An extensive combination system guarantees that every player is unique.
    Downloads: 0 This Week
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  • 21
    The Aesir project is an open source framework for Massively Multiplayer Online game servers developed using the Microsoft .NET platform in C#, and in essence a rewrite of the current Athena project.
    Downloads: 0 This Week
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  • 22
    AdAge4 is a content module for the gCraft MMO Engine. gCraft can also be found within this project. gCraft will be a generic engine programmable in Lua/XML to provide an easy to modify gaming environment.
    Downloads: 0 This Week
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  • 23
    Crate Game Engine: A game engine designed to make creating games trivial.
    Downloads: 0 This Week
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  • 24
    NiL is a modular multi-purpose gaming engine including a multiplayer worm game a little like quake, except it's 2d and a little like worms except it's realtime.
    Downloads: 0 This Week
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  • 25
    CellAO Datalogging provides the raw data Databases / Scripts / and other Documentation for Emulating Anarchy Online or makeing bots and such.
    Downloads: 0 This Week
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