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We aim to create a opensource networked realtime strategy game like thesettlers II (10ºaniversary). We are working with OpenGL, SDL, Enet, Lua & tinyXML (C++). Making the user interface and the base code of the net core.
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ShadeGE is an example implementation of features present in a modern 3D game engine. Games can be written using scripts in Python or Lua, or through the C++ API directly.
Operation: Assassination is an assassination Simulator, where you can use Lua to create your own scenarios. Maps can also be made for this game, with adjustable weapons.
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Gojo is a 2D game engine that permits rapid game development, like FENIX, but uses Lua. The engine is written completely in C and uses SDL for graphics, sound, input, and networking. It comes with standard libraries for common game needs such as sprites.
Networix is a Open Source Framework programmed in c# to allow users to script in lua, c# and GLSL in a OpenGL Environment using an object based interface.
Light-weight HealBot-like AddOn for healers in WoW (World of Warcraft, MMORPG) - Unit health, mana, buff, debuff, range are monitored - Casting spells with metakeys+mouse button combos. (particularly for healers but not limited)
Full service 3D game engine. Uses Ogre3D for the graphics and Aegia Physx for physics. Includes frame based memory allocation, component architecture and fully controllable through a Lua scripting API.
Aieros Racing is a 3D video game simulation race aircraft. The devices represent kinds of ULM. Racing is conducted through various landscapes such as mountains, the desert... and this project is based on a 3D game engine named SoftDreamEngine.