Showing 39 open source projects for "unity%20save%20editor"

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  • 1
    Pokemon Unity

    Pokemon Unity

    A framework to build Pokémon RPG games

    A framework to build Pokémon RPG games. I use IIcolour Spectrum's original Pokemon Unity as a base with Herbertmilhomme's framework. So far, this project use wrapper ( Legacy <=> Framework ), and in the future, I want to remove the wrapper. This project is playable, but it has some issues and some features are disabled. Use Unity Hub or Editor to import this project's folder (/Pokemon Unity). Build and run the project.
    Downloads: 10 This Week
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  • 2
    flutter_unity_widget

    flutter_unity_widget

    Embeddable unity game engine view for Flutter

    Flutter unity 3D widget for embedding unity in flutter. Now you can make awesome gamified features of your app in Unity and get it rendered in a Flutter app both in fullscreen and embeddable mode. Works great on Android, iPad OS, iOS, Web, with Windows nearing completion. There are now two unity app examples in the unity folder, one with the default scene and another based on Unity AR foundation samples.
    Downloads: 0 This Week
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  • 3
    Graph NotebookAmazon GameLift Unity

    Graph NotebookAmazon GameLift Unity

    Access GameLift resources and integrate GameLift into your Unity game

    The Amazon GameLift Plugin for Unity contains libraries and native UI that makes it easier to access GameLift resources and integrate GameLift into your Unity game. You can use the GameLift Unity Plugin to access GameLift APIs and deploy AWS CloudFormation templates for common gaming scenarios. Auth Only, this scenario creates a game backend service that performs only player authentication and no game server capability.
    Downloads: 1 This Week
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  • 4
    Netcode for GameObjects

    Netcode for GameObjects

    Netcode that provides networking capabilities to GameObject workflows

    Netcode for GameObjects is a Unity package that provides networking capabilities to GameObject & MonoBehaviour workflows. The framework is interoperable with many low-level transports, including the official Unity Transport Package. Visit the Multiplayer Docs Site for package & API documentation, as well as information about several samples which leverage the Netcode for GameObjects package.
    Downloads: 5 This Week
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  • 5
    XCharts

    XCharts

    A charting and data visualization library for Unity

    A charting and data visualization library for Unity. Unity data visualization chart plugin. A UGUIpowerful, easy-to-use, parameter-configurable data visualization chart plug-in. It supports ten built-in charts. A powerful, easy-to-use, configurable charting and data visualization library for Unity. Visual configuration of parameters, real-time preview of effects, and pure code drawing without additional resources.
    Downloads: 4 This Week
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  • 6
    UniTask

    UniTask

    Provides efficient allocation free async/await integration for Unity

    Provides an efficient allocation free async/await integration for Unity. Struct-based UniTask<T> and custom AsyncMethodBuilder to achieve zero allocation. Makes all Unity AsyncOperations and Coroutines awaitable. PlayerLoop-based task(UniTask.Yield, UniTask.Delay, UniTask.DelayFrame, etc..) that enables replacing all coroutine operations. MonoBehaviour Message Events and uGUI Events as awaitable/async-enumerable.
    Downloads: 3 This Week
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  • 7
    Svelto.ECS

    Svelto.ECS

    Svelto ECS C# Entity Component System

    ...Enables writing encapsulated, decoupled, maintainable, highly efficient, data-oriented, cache-friendly, code without pain. Although the framework is platform agnostic (compatible with c# 7 and above and .net standard 2.0 and above), it comes with several Unity extensions. Svelto.ECS is easy to start with, but full of tricks for expert users. The hardest problem to overcome is usually to shift mentality from OOP programming to ECS programming more than using the framework itself. Svelto.ECS wasn't born just from the needs of a large team, but also as a result of years of reasoning behind software engineering applied to game development. ...
    Downloads: 1 This Week
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  • 8
    JENGINE

    JENGINE

    The solution that allows unity games update in runtime

    JEngine is an out-of-the-box framework designed for Unity developers. It encapsulates powerful functions. Beginners can also get started quickly and easily create games that can be updated hotly. The master branch is the latest version that the developers think can be used normally and will not have too many problems. It is recommended to use and has the most powerful functions (fixes bugs in versions 0.6 and 0.5 at the same time); The 0.6.x branch is currently in use by most commercial projects, complete content, sufficient documentation and videos, and will not be updated or maintained anymore; The 0.5.x branch is being used by some commercial projects, will not be updated or maintained. ...
    Downloads: 0 This Week
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  • 9
    PuerTS

    PuerTS

    Write your game with TypeScript in UE or Unity

    Write your game with TypeScript in UE or Unity. PuerTS can be pronounced as pu-erh TS. PuerTS is a TypeScript programming solution within game engines. Facilitates game-building processes by combining JavaScript ecosystem with the rendering power of professional game engines. In contrast to lua script, TypeScript supports static type checking, which significantly improves code robustness and maintainability.
    Downloads: 0 This Week
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  • 10
    ET

    ET

    Unity3D Client And C# Server Framework

    ET is a game development framework combining a Unity3D client and a C# server architecture, intended to streamline common game modules, facilitate distributed server setups, and support AI-assisted development workflows. It emphasizes modular component design, networking, and automated tooling (e.g. test case generation, code scaffolding) to lighten the burden of writing game logic and server infrastructure. Modular component design allowing server modules to be composed based on role (e.g....
    Downloads: 1 This Week
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  • 11
    Melonloader

    Melonloader

    A Universal Mod-Loader for Games built in the Unity Engine

    LemonLoader is a lightweight, open-source software solution designed to simplify the process of loading and managing mods, add-ons, and custom content for various applications and games. Built with flexibility in mind, LemonLoader supports a wide range of file formats and provides an intuitive interface for users to easily install and configure their modifications. You can find mods for games by asking in their respective communities or by looking through our Officially Supported Games...
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    Downloads: 810 This Week
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  • 12
    RollingQuest

    RollingQuest

    3D puzzle game based on Kula World and Cubosphere

    ...Rollingcube is directly based on Kula World, a 1998 PS1 game. It is in turn the result of Project Crystal, an initiative to resurrect Cubosphere, restarting development using a new engine (Unity) and giving it a more modern look, as a good remake should be. You can join the community on this Discord server where we share more news: discord.gg/cQzGRCW
    Downloads: 3 This Week
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  • 13
    2D isometric MMORPG using the SDL framework. Daimonin offers a free public server at https://www.daimonin.org . A Unity client is also in active development.
    Downloads: 9 This Week
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  • 14
    Entitas Game Engine

    Entitas Game Engine

    Entitas is a super fast Entity Component System (ECS) Framework

    Entitas is a super fast Entity Component System Framework (ECS) specifically made for C# and Unity. Internal caching and blazing-fast component access make it second to none. Several design decisions have been made to work optimally in a garbage-collected environment and to go easy on the garbage collector. Entitas comes with an optional code generator which radically reduces the amount of code you have to write and makes your code read like well-written prose.
    Downloads: 0 This Week
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  • 15
    jynew

    jynew

    Heros of Jin Yong 3D Remastered

    Heros of Jin Yong 3D Remastered is an open world RPG game with turn-based battle system. It is a non-profit game project which remastered the classic game Legends of Kim-Yong. This project supplies a framework for MODs and secondary development. You can play it on PC, Mac, mobile platform(or other supported platform).
    Downloads: 0 This Week
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  • 16
    San Andreas Unity

    San Andreas Unity

    Open source reimplementation of GTA San Andreas game engine in Unity

    San Andreas Unity is an open-source reimplementation of GTA San Andreas game engine in Unity. This won't be a complete reimplementation, but the focus is on gameplay features, multiplayer, and creating a framework that will allow easy game extension and unlimited modding possibilities. When running for the first time, the game will ask you for a path to GTA installation.
    Downloads: 30 This Week
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  • 17
    AirSim

    AirSim

    A simulator for drones, cars and more, built on Unreal Engine

    AirSim is an open-source, cross platform simulator for drones, cars and more vehicles, built on Unreal Engine with an experimental Unity release in the works. It supports software-in-the-loop simulation with popular flight controllers such as PX4 & ArduPilot and hardware-in-loop with PX4 for physically and visually realistic simulations. It is developed as an Unreal plugin that can simply be dropped into any Unreal environment. AirSim's development is oriented towards the goal of creating a platform for AI research to experiment with deep learning, computer vision and reinforcement learning algorithms for autonomous vehicles. ...
    Downloads: 26 This Week
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  • 18

    SanAndreasUnity

    Open source reimplementation of GTA San Andreas game engine in Unity

    Downloads: 13 This Week
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  • 19
    Kailius

    Kailius

    2D Platform Game developed in Unity for Android, Windows, and Linux

    Kailius is a 2D platform game inspired by early RPGs, featuring 8-bit pixel art aesthetics. Developed in Unity, it is available for Android, Windows, and Linux platforms, offering a nostalgic gaming experience.
    Downloads: 0 This Week
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  • 20
    Lumix Engine

    Lumix Engine

    3D C++ Game Engine - yet another open source game engine

    ...It features a modern, component-based design (entity-component-system) and offers a full editor — enabling developers to build games in a WYSIWYG style similar to engines like Unity, while staying in a lightweight, open environment. The engine supports advanced rendering (with PBR, HDR, deferred rendering), physics, audio, animation, scripting (via Lua or even JavaScript via plugin), and more, giving it a robust feature set for realistic 3D games or simulations. Users appreciate that much of the engine — rendering, assets, scripting, editor — can be hot-reloaded, which greatly speeds up iteration. ...
    Downloads: 4 This Week
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  • 21

    2048-1

    Sdk library for creating 2048 game in c#.

    My take mini sdk libs for creating the 2048 game in C#. Suitable for any engine from console app to Unity game. Only 2048 game logic. A very simple customizable core for initialization game with params.
    Downloads: 0 This Week
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  • 22
    Arcadia

    Arcadia

    Clojure in Unity

    Arcadia integrates Clojure with the Unity3D game engine, enabling live coding of functional and dynamic Lisp code directly inside Unity. Built on the Clojure-CLR port, it brings REPL-driven development and functional programming to Unity's cross-platform environment. Arcadia is the integration of the Clojure programming language and the Unity 3D game engine. Bringing the expressive, live-coded power of a modern Lisp to the industry-standard game development platform has made our own work a lot more powerful, and we hope it can do the same for you.
    Downloads: 1 This Week
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  • 23
    DTL

    DTL

    Dungeon free resources (terrain & roguelike generation)

    Dungeon free resources (terrain & roguelike generation).
    Downloads: 1 This Week
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  • 24
    FPS Sample

    FPS Sample

    A first person multiplayer shooter example project in Unity

    The FPS Sample was created for internal validation of features and packages available at the time of Unity 2018.3 and is available for download including all assets. Game code that includes unsupported custom netcode with an authoritative server architecture supporting up to 16 players (not recommended for use in production). It’s intended as a source of inspiration and learning for intermediate and experienced developers using Unity 2018.3 or Unity 2018.4 LTS releases. ...
    Downloads: 2 This Week
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  • 25
    Unity3d CarComponents

    Unity3d CarComponents

    Car Systems Simulation With Unity3d

    Simulate Car's Systems With Unity ( the Engine, Transmission, Differential, ABS, TCS, ESP) and more.
    Downloads: 0 This Week
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