Showing 31 open source projects for "surface kernal linux"

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  • 1
    BlueMap

    BlueMap

    A Minecraft mapping tool that creates 3D models of your Minecraft

    BlueMap is a program that reads your Minecraft world files and generates not only a map, but also 3D models of the whole surface. With the web app you then can look at those in your browser and basically view the world as if you were ingame! Or just look at it from far away to get an overview. BlueMap comes as a Spigot/Paper or Sponge Plugin, as a Fabric or Forge-Mod and you can also use BlueMap without any Server from the Command-Line as a standalone tool. If installed as a Plugin/Mod,...
    Downloads: 10 This Week
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  • 2
    OGRE

    OGRE

    scene-oriented, flexible 3D engine (C++, Python, C#, Java)

    OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce games and demos utilizing 3D hardware. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. We consider the results of our GL3Plus RenderSystem as the gold standard. The respective...
    Downloads: 8 This Week
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  • 3
    Bloxshade

    Bloxshade

    Bloxshade installer source code.

    Improve Roblox with shaders. Bloxshade is a graphics enhancement tool designed to improve the visual quality of Roblox games through advanced shaders and post-processing effects. It allows players to customize lighting, color grading, reflections, and other visual elements to create a more immersive gaming experience. Built around NVIDIA Ansel and shader technology, Bloxshade transforms standard Roblox environments into more realistic and cinematic worlds. The platform offers customizable...
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    Downloads: 396 This Week
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  • 4
    QuakeIIxp is a multi-platform (windows, linux and freeBSD (experemental)) graphics port of the game Quake II developed by Id Software. Completely updated rendering takes full advantage of the latest graphics cards to get the perfect picture, preserving the original style of the game.
    Downloads: 12 This Week
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  • 5
    Java Games and Graphics is meant to be a fun project. The goal here is to have fun with JAVA graphics and JAVA games. There is no specific goal as to what kind of graphics or games.This project features an RPG Role Playing, MUD, and Turn Based Combat gam
    Downloads: 1 This Week
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  • 6
    Minecraft Coordinates surface

    Minecraft Coordinates surface

    Counts the number of blocks after giving the coordinates

    Downloads: 0 This Week
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  • 7

    jMonkeyCSG

    CSG for jMonkey

    Expanded Constructive Solid Geometry support for jMonkey. CSG supports boolean operations on primitive shapes, building up a complex surface from the addition/subtraction of simple cubes, spheres, etc. Check out the jMonkeyCSG website for more details.
    Downloads: 0 This Week
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  • 8

    Survivalcraft Explorer

    Web application for displaying in 3D a Survivalcraft world

    A small Web application that allows the users to display in 3D a Survivalcraft world, exported from the game. The application allows to visualize the surface, the caves and resources hidden in the underground. This was tested with Chrome.
    Downloads: 2 This Week
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  • 9
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a...
    Downloads: 9 This Week
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  • 10

    landshade

    realtime 3d surface rendering library

    landshade is a C++ library for quick tesselation of complex 3D data like terrain and other curves surfaces at different levels of detail on modern graphics hardware.
    Downloads: 0 This Week
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  • 11
    SimplePotter3D

    SimplePotter3D

    This application is a 3 dimensions object maker and viewer program.

    This application is a 3 dimensions object maker and viewer program. It creates 3D objects by a simple way. The made object viewable with 3D glass which has two different color glasses. The two colors of 3D image are settingable for the both glass-colors. The created object is walkable around, saveable, loadable back. The background color and object mono-color both are changeable. This application does not make surface on the object but makes a net by points. It is able to make a...
    Downloads: 0 This Week
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  • 12
    New Terrain and 3D Map System

    New Terrain and 3D Map System

    a very lightweight advanced terrain-rendering and 3D map rendering sys

    A very lightweight advanced terrain-rendering and 3D map rendering system. Minimal dependencies: OpenGL, SDL. It's distrib in 2-3 separate modules: 1. the C++ implementation of the terrain- and/or surface- rendering Algorithms I have developed: both a multithread and a non-multithread variant is relaeased. 2. Seme as at point 1. , but with a road-network rendering and collision-detection module I wrote before. It also adds some trees at the top of the terrain. (multitread vesion not...
    Downloads: 0 This Week
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  • 13
    Wacky Wheels Remake [DEAD]

    Wacky Wheels Remake [DEAD]

    Wacky Wheels Remake

    Project is dead. I'm trying to remake Wacky Wheels in Java using LWJGL. I'm not planning any 3D objects (except walls and static map objects), all entities are sprites with original textures + some modified or added. Expected features for v0.5: - Race single maps and campaigns like in original game - Play deathmatch maps - Split screen for all maps - AI opponennts for all maps - No network multiplayer - Maybe sounds - Possibility to write mods Expected features for...
    Downloads: 0 This Week
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  • 14

    Basic Hex Map Sphere

    A Basic Hexagonal map on the surface of a sphere.

    A Basic Hexagonal map on the surface of a sphere. Project still in development.
    Downloads: 1 This Week
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  • 15

    Emergency Flight Path Planner (Lite)

    Emergency Flight Path Planner (Lite)

    This software is a functional sample of a tool which allows retrieval off data from the FlightGear flight simulator into Matlab and evaluation of the position of the airplane with regards to the terrain and its surface characteristics which are used to determine a safe place for landing and plan a safe path for landing. The tool allows for guidance along the planned path to the closest safe landing place. The planner is ilustrated at http://www.youtube.com/watch?v=iPH_eeze5sg .
    Downloads: 0 This Week
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  • 16
    Megalui

    Megalui

    Megalui: 2D/3D OpenGL & C/C++ Library for Scientific Visualizations

    Megalui supports Immediate-mode OpenGL drawing and GUI widgets based on the GLUI open source project. It is running on Windows & Linux. Features: Simple and powerful 'C' API; 2D/3D Drawing (Onscreen or 2D Plane); 3D Height Map Rendering; Seamless WebCam-Capture via Video-For-Windows API; 2D/3D Text Rendering; Alpha-Blending Drawing of all primitives; Drawing images on-screen and on-surface (plane); Images with Alpha-Blending; 3D Object/Surface Picking By using 2D screen coordinates; Line, Rectangle, Circle, Ellipse, Rectangle, Polygon, Points drawing primitives; Complex 2D Path drawing including bezier and quad curves; Draw Lines with Arrow Head in 3D; Generate out-of-the-box images using 'uiChessboardImage' or 'uiNamedImage'; Draw 3D text using printf like API; 3D camera path animation For fly-Over Animations; LaTEX-style Mathematical Formula Rendering; Cartoon Shaders; Lights; Multiple Views Rendering
    Downloads: 0 This Week
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  • 17
    monoMIG
    Ever wanted to use a Wii Remote, pheraps a Multitouch surface or the Microsoft Kinect to control your application/game even if web based? If so, then MonoMIG (Multi Input Gateway) is what you are looking for!
    Downloads: 0 This Week
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  • 18
    Lagrange_Motocross

    Lagrange_Motocross

    2D motorcycle simulator done using Lagrangian equations of motion

    2D simulation game using exlusively Lagrangian equations of motion. It's a 2D motocross game similar to X-Moto, ActionSupercross and such. Some stability issues persist but mostly it's good already. I shall compile it soon for Windows: one of the problems is that Windows compilers must periodically be reinstalled, and that's annoying. Using Lagrangians in games is not a well documented thing, but it allows to achieve exellent results in very little time, soon after a good parametrization...
    Downloads: 0 This Week
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  • 19
    MapTool_L

    MapTool_L

    Python-based tool for Table-top Gaming Maps

    A map tool with network support, allowing users to move icons or tokens on the map surface, with chat.
    Downloads: 0 This Week
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  • 20
    The Perl 3D-extension of MFPic LaTeX package aimed to high quality draw of spatial objects, such as vectors, curves, bounded surfaces.
    Downloads: 0 This Week
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  • 21
    Turkish Airborne Simulator is a 3D flight simulation. You can fly above the all earth surface or roam the earth with using mouse like Google Earth. TAsim is based on OpenSceneGraph and VirtualPlanetBuilder.
    Downloads: 1 This Week
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  • 22
    GridRover is a simple game that can be played either by a human or a program. The object of the game is to gather items from a planetary surface to get as high a score as possible before batteries run out. Helps teach program design.
    Downloads: 0 This Week
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  • 23
    ImageSlider = ``Slide Puzzle". On a surface are 8x6 slideable buttons. Each button holds one sub image of a given one. The buttons can be mixed and the player needs to rearange the image by sliding the sub image buttons.
    Downloads: 0 This Week
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  • 24
    A simple to use library for continuous-field iso-surface generation and triangulation
    Downloads: 0 This Week
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  • 25
    gl-Moku is a circles-and-crosses (gomoku) game, with a twist: the game board is the surface of a torus, and thus it folds upon itself. It uses OpenGL & SDL for graphics. TCP/IP internet play supported, and there is an AI to practise against.
    Downloads: 0 This Week
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