Showing 14 open source projects for "node"

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  • 1
    Sprinkled Doom

    Sprinkled Doom

    A fork of Chocolate Doom with small Quality of Life enhancements

    Sprinkled Doom is a fork of the latest Chocolate Doom with an emphasis on slight modernisation, allowing for Widescreen and enhancements such as Always Gibbing enemies. It is also a strong limit-removing source port with support for Hexen map formats and additional node support as well as several fixes for effects such as infinite ocean. Sprinkled Doom does not fix any bugs that appear in vanilla Doom. It is the only vanilla compatible Doom source port that retains the original look and feel while being Limit Removing. Sprinkled Doom is a Doom Only source port, unlike Chocolate Doom, this does not provide updates for Heretic, Hexen or Strife.
    Downloads: 2 This Week
    Last Update:
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  • 2
    Spotify Web API JS

    Spotify Web API JS

    A client-side JS wrapper for the Spotify Web API

    ...It doesn't have any dependencies and supports callbacks and promises. It is intended to be run on a browser, but if you want to use Node.JS to make the requests, please check spotify-web-api-node. A list of selected wrappers for different languages and environments is available on the Developer site's Libraries page. User's emails, product type, display name, birthdate, image. Search albums, artists, tracks, playlists, shows, and episodes. Add, remove, and get tracks on a user's library.
    Downloads: 0 This Week
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  • 3
    Mire Engine

    Mire Engine

    2D Game Engine

    A Cross Platform 2d Rpg Game Engine for mobile and Console.
    Downloads: 0 This Week
    Last Update:
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  • 4

    Aventura en html

    Una aventura conversacional en un único archivo en HTML

    ...El desarrollo tambien sirve para entretener al autor de la misma :-) . El resultado es una aventura conversacional en texto, que puede jugarse directamente desde el navegador. Hay una versión en node, que se usó para el desarrollo, pero el objetivo es generar un archivo único en html. Por este motivo se recomienda jugar directamente desde el navegador, ya que la versión mas reciente será siempre para navegador. . Para jugar basta con descargar la versión 1.1, descomprimir y lanzar desde el navegador, o directamente desde el enlace web del proyecto (Ver página mas abajo)
    Downloads: 1 This Week
    Last Update:
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  • 5
    Maya2OSG
    Toolkit for exporting/importing Maya scenes to/from OpenSceneGraph
    Downloads: 0 This Week
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  • 6
    A Maya plugin implementing a smooth skinning node doing dual quaternion skinning. Please visit the project's homepage for more information and downloads.
    Downloads: 0 This Week
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  • 7
    A Open Source 3D Immersive simulation environment, like the "second life", with some distribuited processing tools, to make the GRID power growup with every new node (client machine) attached.
    Downloads: 0 This Week
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  • 8
    A C++ database library stores a taxonomy that is represented with DAG(Directed Acyclic Graph). It structure like normal taxonomy, but each node can have more than one direct parent node.
    Downloads: 0 This Week
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  • 9
    Doom MetaMod (DMM) is a Doom3 modification that acts as a node between the engine and game mod, allowing plugins to be loaded which can change normally inaccessible game behavoir or add new functionality.
    Downloads: 0 This Week
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  • 10
    osgQ3 is a set of modules for the OpenSceneGraph to handle Quake III resources. It contains plugins to load BSP and MD3 files and a generic node kit for Q3 shaders.
    Downloads: 0 This Week
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  • 11
    A java based neural network framework. The Auratus network is built around an XML messaging system, allowing for a complete MVC design. Additionally, Auratus networks are constructed and at the node/edge level, allowing for advanced topologies.
    Downloads: 0 This Week
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  • 12
    BSP is the de facto standard node builder for the classic 3D shoot'em'up Doom.
    Downloads: 0 This Week
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  • 13
    A model specification, scenegraph and importers for jWMdl, a hybrid model format with many useful features, such as Forward Kinematic animations, animation targeting, animation, texture, and mesh instancing, and a volatile data hierarchy.
    Downloads: 0 This Week
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  • 14
    Original Creator -> http://www.donhopkins.com Original SimCity projects by Don Hopkins: http://www.art.net/~hopkins/Don/simcity/index.html from: http://www.donhopkins.com/drupal/node/130 GPL Open Source Code of OLPC SimCity to be called Micropolis
    Downloads: 0 This Week
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