Showing 26 open source projects for "net client"

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  • 1
    ArchiSteamFarm

    ArchiSteamFarm

    C# application with primary purpose of farming Steam cards

    ASF is a C# application with the primary purpose of farming Steam cards from multiple accounts simultaneously. Unlike Idle Master which works only for one account at a given time, while requiring Steam client running in the background and launching additional processes imitating "game-playing" status, ASF doesn't require any Steam client running in the background, doesn't launch any additional processes and is made to handle unlimited Steam accounts at once. In addition to that, it's meant to be run on servers or other desktop-less machines and features full cross-OS support, which makes it possible to launch on any operating system with .NET Core runtime, such as Windows, Linux, and macOS. ...
    Downloads: 56 This Week
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  • 2
    ClassicUO

    ClassicUO

    An open source implementation of the Ultima Online Classic Client

    ClassicUO is an open-source, modern client for Ultima Online, a beloved MMORPG originally released in the late 1990s. Designed as a drop-in replacement for outdated clients, ClassicUO supports high performance, modding, and quality-of-life improvements while preserving the game's core look and mechanics. It’s built using .NET Core and runs cross-platform, offering smoother input, faster rendering, and extensibility for private servers.
    Downloads: 7 This Week
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  • 3
    LocoNet over TCP
    Client-server based software that talks to Digitrax LocoNet. TCP server talks through a hardware interface (e.g. LocoBuffer) to LocoNet. (User interface) clients talk to that server.
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    Downloads: 12 This Week
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  • 4
    Java Games and Graphics is meant to be a fun project. The goal here is to have fun with JAVA graphics and JAVA games. There is no specific goal as to what kind of graphics or games.This project features an RPG Role Playing, MUD, and Turn Based Combat gam
    Downloads: 2 This Week
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  • Train ML Models With SQL You Already Know Icon
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  • 5
    Radegast is a light weight client for connecting to Second Life and other virtual worlds.
    Downloads: 0 This Week
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  • 6
    libopenmetaverse
    LibOpenMetaverse is a .NET based Client/Server library used for accessing and creating 3d virtual worlds.
    Downloads: 0 This Week
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  • 7
    Silver07

    Silver07

    Runescape 2007 / oldschool client with many features.

    Silver 07 - Rs 2007 client made by quho Have you been looking for an RSoldschool client which takes little space and is fast? This is the thing you seek. Silver07 is tiny, fast, simple and clear and has tons of features, such as world select, autotalker, timer, fast hiscores window and autoscreenshotsaving(can be disabled). Doesn't have keyloggers, malware or anything like that. Open source - licenced under GNU GPLv3 http://www.gnu.org/licenses/gpl.html Disclaimer: Runescape...
    Downloads: 0 This Week
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  • 8
    MMORpgmaker
    A MMORPG Game Engine Writted in Monogame GL full C# Very easy to make a game. With simple Level Editor. Whit cross-plattform Server on .NET Core Tecnology Build your Cross-Platform Game whitout programming! Aviable for Xbox one, PS4, Android, iOS and more platform. Try Live Demo: http://www.makingitalia.net/MireWEB/ Project are migrated on Mire Engine. See Updated at: http://www.makingitalia.net/mire/
    Downloads: 2 This Week
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  • 9
    Multiverse

    Multiverse

    Open Source Virtual World and MMOG Development Platform

    3D Client (Windows), Server, and Tools to easily create massively multiplayer games and virtual worlds. If you want to contribute to the source code please go to https://github.com/multiversemmo/MultiversePlatform
    Downloads: 10 This Week
    Last Update:
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    Build Securely on AWS with Proven Frameworks

    Lay a foundation for success with Tested Reference Architectures developed by Fortinet’s experts. Learn more in this white paper.

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  • 10
    monoMIG
    Ever wanted to use a Wii Remote, pheraps a Multitouch surface or the Microsoft Kinect to control your application/game even if web based? If so, then MonoMIG (Multi Input Gateway) is what you are looking for!
    Downloads: 0 This Week
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  • 11
    WeeBot is a .NET framework for hosting bots and testing game modifications to the Weewar online TBS game (weewar.com). It provides APIs for bot development as well as a client and single game server for hosting and testing bots offline.
    Downloads: 0 This Week
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  • 12
    An Open Source 3D based successor to the game SubSpace and the current client Continuum. (http://getcontinuum.com) Includes both Client and Server and support services. The main website and forums are accessible through http://subspace2.net.
    Downloads: 0 This Week
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  • 13
    Net-o-Grama is a networked anagram game, which can be played by up to 4 players, but playing alone is also supported. Currently the server and a terminal (ncurses) based client for Linux is ready, but a graphical client (sdl) is coming soon.
    Downloads: 1 This Week
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  • 14
    Asphodel♯
    Asphodel♯ (or Asphodel Sharp) is a C# game engine written from the ground up on top the SFML library. It is meant to be a C# port from the popular Mirage Source Engine written in Visual Basic.
    Downloads: 0 This Week
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  • 15

    Checkers Plus

    https://github.com/kesara/checkersplus

    Moved to github: https://github.com/kesara/checkersplus Client server based, platform independent, multi player American Checker (English Draughts) game. With J2EE based server, Java Client and a Windows.NET client.
    Downloads: 0 This Week
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  • 16
    Dark Matrix is a Shadowrun/Cyberpunk themed MMORPG in the making, using both C# and XNA, game clients will be playable via Vista and later possibly a X360 Client. Heavy matrix content is being pushed in this dev cycle.
    Downloads: 0 This Week
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  • 17
    Flash IRC client is a feature rich open source web-chat client. It's built in flash - no hassle in installation, cross platform, and secure. It is a convenient and affordable solution for adding state of the art chatroom(s) to any website.
    Downloads: 0 This Week
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  • 18
    This game consists of a client-side API, a server programm and some GUI. Players develop the artificial intelligence of a robot, which acts on a playground and tries to kill other robots.Everything is implemented in c# and works with Mono.
    Downloads: 0 This Week
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  • 19
    a-renet is a distributed chat and multiplayer games network for UNIX. Supported games are client-server, TCP based games.
    Downloads: 0 This Week
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  • 20
    Soccer Manager Unlimited is the game where user manages all aspects of his own team, including game tactics, training players, improving his stadium, buying and selling players, and much much more. Includes both web access and standalone dotnet client.
    Downloads: 0 This Week
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  • 21
    The Ovorp Game Engine is: Client/Server Networking, Object Management, Full Hardware Acceleration, Raytraced Collision Detection, Native C#/.Net Game Objects, Cross-Platform, Scalable from Pong to a MMPOG, MIT Licensed to encourage commercial development
    Downloads: 0 This Week
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  • 22
    A MUD server/library written in C#. Executable on any OS with the Microsoft .NET Framework installed. Featuring a completely object-oriented framework, It will be useable as a MUD server, or library to write another mud, client, or administration tool.
    Downloads: 0 This Week
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  • 23
    Open-Source Massive Multiplayer Online Role-Playing Game engine. Server is semi-free, open for non-commercial use. Client is free software and the content is proprietary. Rehash from a 5-year-old project, active again since august 2007.
    Downloads: 0 This Week
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  • 24
    ymusk is a perl/tk mush client. Written in Perl, its core engine is built on top and around the Tk and Net::Telnet Perl modules.
    Downloads: 0 This Week
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  • 25
    Open client/server based poker system for playing over the 'net. The server is developed in C using the GLib and GNet libraries. There will be clients for GNOME as well as Win32.
    Downloads: 0 This Week
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