Showing 19 open source projects for "mouse fast clicker"

View related business solutions
  • Vibes don’t ship, Retool does Icon
    Vibes don’t ship, Retool does

    Start from a prompt and build production-ready apps on your data—with security, permissions, and compliance built in.

    Vibe coding tools create cool demos, but Retool helps you build software your company can actually use. Generate internal apps that connect directly to your data—deployed in your cloud with enterprise security from day one. Build dashboards, admin panels, and workflows with granular permissions already in place. Stop prototyping and ship on a platform that actually passes security review.
    Build apps that ship
  • Outgrown Windows Task Scheduler? Icon
    Outgrown Windows Task Scheduler?

    Free diagnostic identifies where your workflow is breaking down—with instant analysis of your scheduling environment.

    Windows Task Scheduler wasn't built for complex, cross-platform automation. Get a free diagnostic that shows exactly where things are failing and provides remediation recommendations. Interactive HTML report delivered in minutes.
    Download Free Tool
  • 1
    LittleJS

    LittleJS

    The Tiny JavaScript Game Engine That Can!

    LittleJS is a super lightweight 2D JavaScript game engine with fast WebGL rendering. It is designed to be small, simple, and easy to use for various applications, from game jams to commercial releases. This engine has everything necessary to make high-quality games, including fast rendering, physics, particles, sound effects, music, keyboard/mouse/gamepad input handling, update/render loop, and debug tools.
    Downloads: 2 This Week
    Last Update:
    See Project
  • 2
    PixiJS

    PixiJS

    The HTML5 Creation Engine

    PixiJS is a fast and lightweight 2D rendering library that lets you create rich, interactive graphics, cross platform applications, and HTML5 games even without prior knowledge of WebGL. It’s a fantastic tool for creating rich, interactive content and with built-in cross platform compatibility and graceful degradation, there’s less work for you and more space for fun and creativity! PixiJS works across all devices and is incredibly fast. If you want to create exceptional experiences without...
    Downloads: 24 This Week
    Last Update:
    See Project
  • 3
    PlayCanvas Engine

    PlayCanvas Engine

    Fast and lightweight JavaScript game engine built on WebGL and glTF

    PlayCanvas is an open-source game engine. It uses HTML5 and WebGL to run games and other interactive 3D content in any mobile or desktop browser. PlayCanvas is used by leading companies in video games, advertising and visualization such as Animech, Arm, BMW, Disney, Facebook, Famobi, Funday Factory, IGT, King, Miniclip, Leapfrog, Mojiworks, Mozilla, Nickelodeon, Nordeus, NOWWA, PikPok, PlaySide Studios, Polaris, Product Madness, Samsung, Snap, Spry Fox, Zeptolab, Zynga. The PlayCanvas Engine...
    Downloads: 27 This Week
    Last Update:
    See Project
  • 4
    MonoGame

    MonoGame

    One framework for creating powerful cross-platform games

    One framework for creating powerful cross-platform games. The spiritual successor to XNA with thousands of titles shipped across desktop, mobile, and console platforms. MonoGame is a fully managed .NET open source game framework without any black boxes. Create, develop and distribute your games your way. By leveraging C# and other .NET languages on Microsoft and Mono platforms you can write modern, fast, and reliable game code. We currently support iOS, Android, MacOS, Linux, all Windows...
    Downloads: 62 This Week
    Last Update:
    See Project
  • Atera all-in-one platform IT management software with AI agents Icon
    Atera all-in-one platform IT management software with AI agents

    Ideal for internal IT departments or managed service providers (MSPs)

    Atera’s AI agents don’t just assist, they act. From detection to resolution, they handle incidents and requests instantly, taking your IT management from automated to autonomous.
    Learn More
  • 5
    Denise

    Denise

    C64/Amiga emulator with shader and runAhead

    ...Features already known from the C64 emulation, such as runAhead, savestates, drive sounds, PAL encoding, dynamic rate control, G-Sync/FreeSync, Warp, just in time polling are also available for the Amiga. Denise supports SuperCPU, Final Chesscard, REU, GeoRam, EasyFlash, EasyFlash³, Gmod2, Retro Replay, Action Replay, Final Cartridge, Light Guns/Pens, GunStick, Mouse 1351, Mouse Neos, Paddles, fast loaders such as ProfDOS, PrologicDOS, DolphinDOS, ProSpeed 1571, Turbo Trans, 1571, 1581, drag'n'drop and command line support. GIT repo: https://bitbucket.org/piciji/denise/src/master
    Leader badge
    Downloads: 372 This Week
    Last Update:
    See Project
  • 6
    Linux Air Combat

    Linux Air Combat

    Combat Flight Simulator for LINUX. WW2. Network and VOIP. Open-source.

    ...Control flight and views with mouse and keyboard, console game controller, or joystick, all easily configured from prominent configuration menus. Learn all about LAC from our primary, official Web Page: http://askmisterwizard.com/2019/LinuxAirCombat/LacOnlineDocs.htm Recent video clip: https://youtu.be/C77C-e8axWs
    Leader badge
    Downloads: 150 This Week
    Last Update:
    See Project
  • 7
    Eagle Mode

    Eagle Mode

    Zoomable user interface (ZUI) with file manager, file viewers and more

    Eagle Mode is a zoomable user interface (ZUI) with file manager, file viewers, games, and more. This project is about a futuristic style of human-computer interaction, where the user can visit almost everything simply by zooming in. It features a portable C++ toolkit API for developing such ZUIs, and it features the Eagle Mode application, which provides a virtual cosmos with plugin applications. The most important one is the professional file manager with its rich, scriptable command...
    Leader badge
    Downloads: 29 This Week
    Last Update:
    See Project
  • 8
    Bullet Physics SDK

    Bullet Physics SDK

    Real-time collision detection and multi-physics simulation for VR

    This is the official C++ source code repository of the Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc. We are developing a new differentiable simulator for robotics learning, called Tiny Differentiable Simulator, or TDS. The simulator allows for hybrid simulation with neural networks. It allows different automatic differentiation backends, for forward and reverse mode gradients. TDS can be trained...
    Downloads: 8 This Week
    Last Update:
    See Project
  • 9
    Flame Auto Clicker

    Flame Auto Clicker

    Fastest Auto Clicker on the market . Over 1000 CPS (For Real)

    Flame Auto Clicker is an Open Source minimalist Auto Clicker. The CPS limit is your PC, but you can also add delay or click limit, or change the click button or start/stop clicking with a HotKey, which can be edited too. This Auto Clicker can be used with ANY game, Minecraft, Roblox and more! Source Code: GitHub: https://github.com/PETEROLO291/Flame-Auto-Clicker TIP: Set delay to 0 to get super fast clicks.
    Leader badge
    Downloads: 687 This Week
    Last Update:
    See Project
  • Total Network Visibility for Network Engineers and IT Managers Icon
    Total Network Visibility for Network Engineers and IT Managers

    Network monitoring and troubleshooting is hard. TotalView makes it easy.

    This means every device on your network, and every interface on every device is automatically analyzed for performance, errors, QoS, and configuration.
    Learn More
  • 10
    Chromium B.S.U.

    Chromium B.S.U.

    fast paced, arcade-style, top-scrolling space shooter

    You are captain of the cargo ship Chromium B.S.U., responsible for delivering supplies to our troops on the front line. Chromium B.S.U. is a fast paced, arcade-style, top-scrolling shooter. It uses OpenGL for graphics, and OpenAL for sound effects.
    Leader badge
    Downloads: 143 This Week
    Last Update:
    See Project
  • 11
    Pixel

    Pixel

    A hand-crafted 2D game library in Go

    ...window.Bounds().Center() Full documentation and tutorial. Works on Linux, macOS and Windows. Window creation and manipulation (resizing, fullscreen, multiple windows, ...) Keyboard (key presses, text input) and mouse input without events. Well integrated with the Go standard library. Use "image" package for loading pictures. Pixel let's you draw stuff and do your job, it doesn't impose any particular style or paradigm.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 12
    SDL Framework
    SDL Framework (SDLFW) SDLFW is a cross-platform framework from the powerful SDL library to create your own 2D games with the Lua programming language. It's easy-to-use, free, open-source, and works on Windows and Linux.
    Downloads: 2 This Week
    Last Update:
    See Project
  • 13
    J3DWorkbench
    An extensible, real-time, 3D visualization, simulation, and game-design authoring tool. Integrates Java 3D and Eclipse RCP. Drag-&-Drop editing of a complex 3D scene graph. Fast world-building. Web delivery via Webstart or Applets.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 14
    G2

    G2

    A generic 2D engine for any kind of game

    This game engine uses the power of C++, OpenGL, and OpenAL to provide highly-portable, object-oriented code for programming a video game. Rather than tailoring to a specific type of game, the engine focuses on the fundamental components. It covers audio, graphics, controls, and data flow. With G2, developers have everything they need to create a 2D game without the need of expensive SDKs.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 15
    Elite Comix Reader

    Elite Comix Reader

    A simple java based comic book reader.

    A simple java based comic book reader. Reads .cbr, .cbz, .zip and .rar files. Image formats suported are jpg, png, bmp, wbmp etc. Reqirements : Requires jre 7 and javafx
    Downloads: 1 This Week
    Last Update:
    See Project
  • 16
    A -quite ambitious- project to create a functional Doom source port in pure Java, trying to keep as close as possible to the original source code while at the same time streamlining it into a more OO and Java-friendly form.
    Leader badge
    Downloads: 67 This Week
    Last Update:
    See Project
  • 17
    Don't Die
    Drive your dainty dot devoid of dastardly demon dots! In simpler terms, DON'T DIE. Use either the keyboard or the mouse to evade the hordes of enemies and use powerups with the SHIFT key! For Windows, Mac, Linux and even Android
    Downloads: 1 This Week
    Last Update:
    See Project
  • 18
    A C++ object orientated 2D game engine for Windows, Mac OS, Linux and iPhone.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 19
    MGL is a GLUT-like toolkit oriented to Game Programming. It supports OpenGL extensions, texture loading (BMP,TGA,RAW,DDS), native and DInput (Win32) keyboard input, mouse filtering, FSAA, internal GLU implementation (optional) and is fast and portable (W
    Downloads: 0 This Week
    Last Update:
    See Project
  • Previous
  • You're on page 1
  • Next