Showing 98 open source projects for "module"

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  • 1
    Terasology

    Terasology

    Open source voxel world

    Terasology is a free and open-source survival and discovery game set in a voxel world. Influenced by Minecraft, Dwarf Fortress and Dungeon Keeper, it offers a unique and enjoyable building and playing experience. Terasology requires Java 8 and an updated graphics card driver.
    Downloads: 2 This Week
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  • 2
    KTX

    KTX

    Kotlin extensions for the libGDX game framework

    ..., Android and iOS applications. Supports other platforms through third-party libraries. Our main goals are usability and stability. Comprehensive test suites are written for every KTX feature. Each module is documented by a guide with a list of its features and extensions, as well as API usage examples.
    Downloads: 0 This Week
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  • 3
    PuerTS

    PuerTS

    Write your game with TypeScript in UE or Unity

    Write your game with TypeScript in UE or Unity. PuerTS can be pronounced as pu-erh TS. PuerTS is a TypeScript programming solution within game engines. Facilitates game-building processes by combining JavaScript ecosystem with the rendering power of professional game engines. In contrast to lua script, TypeScript supports static type checking, which significantly improves code robustness and maintainability. High efficiency: supports reflection binding throughout the platform (engine), no...
    Downloads: 0 This Week
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  • 4
    Downloads: 0 This Week
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  • 5
    A easy basic in order to make games in 2d style amos for linux and windows The basic it comprises a module runtime, ide examples and games.
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    Downloads: 17 This Week
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  • 6

    AuroraExt

    Helpful tools to extend the NWN Toolset

    AuroraExt is a collection of tools to overcome cerain limitations of the original Neverwinter Nights (NWN) Aurora Toolset and the NWN module development process.
    Downloads: 1 This Week
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  • 7
    Train Invaders

    Train Invaders

    Jupyter Notebook + Space Invaders

    Training a model can be a long long process. In the meantime, have a bit of fun with a competitive space invaders game. See if you can get your name to the top of the leaderboard.
    Downloads: 0 This Week
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  • 8

    Pfactris

    An Arithmetical Tetris Game. Numbered tiles divide and cancel out.

    Tetris, but with arithmetic, each tile has an integer on it. Drop a tile onto a tile below so that the numbers divide and cancel out. Once a tile drops and cancels with the tile below, it will attempt to cancel the next tile below that and so on. If no more below-cancellations happen it will also try to cancel with the tile to the left and then the tile to the right of it. For complete description go to Files tab and see readme.txt
    Downloads: 0 This Week
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  • 9
    pyirrlicht

    pyirrlicht

    Python ctypes module for the Irrlicht Engine SDK

    Python ctypes module for the Irrlicht Game Engine SDK (http://irrlicht.sourceforge.net)
    Downloads: 0 This Week
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  • 10
    Pulsar framework

    Pulsar framework

    Event driven concurrent framework for Python

    Event-driven concurrent framework for Python. Pulsar's goal is to provide an easy way to build scalable network programs. In the Hello world! webserver example above, many client connections can be handled concurrently. Pulsar tells the operating system (through epoll or select) that it should be notified when a new connection is made, and then it goes to sleep. Pulsar uses the asyncio module from the standard python library and it can be configured to run in multi-processing mode. The http...
    Downloads: 0 This Week
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  • 11
    Leaf

    Leaf

    A game server framework in Go (golang)

    Leaf, written in Go, is a open-source game server framework aiming to boost efficiency both in development and runtime. Simple APIs. Leaf tends to provide simple and plain interfaces which are always best for use. Self-healing. Leaf always tries to salvage the process from runtime errors instead of leaving it to crash. Multi-core support. Leaf utilize its modules and leaf/go to make use of CPU resouces at maximum while avoiding varieties of side effects may be caused. Each module runs inside...
    Downloads: 0 This Week
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  • 12

    Perl OpenGL 2

    Perl bindings to the Modern OpenGL API

    The Perl OpenGL 2 module provides bindings to the modern OpenGL APIs for use from the perl language.
    Downloads: 2 This Week
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  • 13
    development of the Java Client is discontinued in this project. Please refer to http://github.com/forkch/adhoc-railway. Development of AdHoc-Brain and the srcpd module is still conducted in this project
    Downloads: 0 This Week
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  • 14

    PrakeOut

    Cross platform BrakeOut with level editor

    BrakeOut clone in python 2.7, with level editor. Easily make your own multi stage levels, with custom graphics, music and sound. Executable for Win 32 OS available, but source will run on all platforms! PrakeOut currently only supports Python 2.7, so remember to download the correct Python version if you want to make your own build. The entry module for your project should be GameHandler.py
    Downloads: 0 This Week
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  • 15
    New Terrain and 3D Map System

    New Terrain and 3D Map System

    a very lightweight advanced terrain-rendering and 3D map rendering sys

    A very lightweight advanced terrain-rendering and 3D map rendering system. Minimal dependencies: OpenGL, SDL. It's distrib in 2-3 separate modules: 1. the C++ implementation of the terrain- and/or surface- rendering Algorithms I have developed: both a multithread and a non-multithread variant is relaeased. 2. Seme as at point 1. , but with a road-network rendering and collision-detection module I wrote before. It also adds some trees at the top of the terrain. (multitread vesion...
    Downloads: 4 This Week
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  • 16
    CharlieShock

    CharlieShock

    Linux tools for Ps3 control under Gnu/Linux.

    This is a set of application that will help you to use the PS3 Control under Linux. The project contains: ps3tokey: Application that convert the ps3 control inputs into a keyboard input
    Downloads: 0 This Week
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  • 17
    FlightCraft3D: The Return

    FlightCraft3D: The Return

    extreme 3D flight simulator with advanced terrain rendering

    A rough, 3D extreme flight simulator in which there's a large terrain on which one can land: as the terrain-rendering is advanced and thus terrain is large, detailed and well visible, one can do wild flights in valleys, one can experiment with landing in any casual point of a wild, colorful area including mountous, hilly and flatty areas as well. The flightmodel is primitive here, but acceptable. I will try to do a second release in which the JSBSim module will be used to provide a more...
    Downloads: 0 This Week
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  • 18

    The Mind Module

    Gives agents personality, moods, emotions and emotional attachments.

    The Mind Module (MM) is a spreading activation network (SAN) that can be used as part of an avatar, non-player character (NPC), or agent architecture for providing dynamic and fine-grained states of mind. The MM models a character's personality as a collection of traits, maintains dynamic emotional state as a function of interactions with objects in the environment, and summarises an avatar's current emotional state in terms of `mood'. In the folder MMUnity (see Files) you will find...
    Downloads: 0 This Week
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  • 19

    KSTweak

    A game-management tool for Kerbal Space Program

    This project aims to serve as a tool for managing installations of Kerbal Space Program (available here: https://kerbalspaceprogram.com/en/). The primary goal is to allow savegame editing; however, other ideas include module management and part tweaking.
    Downloads: 0 This Week
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  • 20
    Gorgon Game Engine

    Gorgon Game Engine

    Gorgon Game Engine (GGE) is a C++ game engine that handles many tasks.

    Gorgon Game Engine (GGE) is a multi-module, interface driven, C++11 game engine that handles graphics, animations, sound, multimedia, input, operating system, resource management, simple effects and user interface. Its primary aim is to be easy to program on. Recent repository is moved to https://bitbucket.org/darkgazeorg/gorgon-game-engine
    Downloads: 0 This Week
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  • 21

    Insurrection

    Science Fiction, heavy assault, disestablishment of power.

    .... Weapons may be independently targeted, and it is possible to utilize anti-munition weapons during defense. Captured ships can be added to your fleet, and other AI players may join the cause. This project is currently pre-alpha, but preliminary code can be compiled to give the test environment with currently implemented functions. The intention is to introduce each game element as, and when, the implemented module is capable of supporting it.
    Downloads: 0 This Week
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  • 22

    rpg1 (perl)

    Very Beta ASCII Text RPG (in perl)

    RPG1 is a very beta but not as beta as it was before role playing game. Its graphix are provided by the perl ANSI::Color module and ASCII text. It looks best in gnome-term or the console. Highlights include: weapons, food depletion, armor, and magic. To play the game you move N S E W UP or DOWN from room to room (NOTE: it uses a top-down view orientation, ie: you're 'floating' above the room looking down). It currently only has a limited number of rooms and I would appriciate help...
    Downloads: 0 This Week
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  • 23
    A collection of python module, libraries and final users utilities in Python language. Targets can be end user desktop, but also Python developer.
    Downloads: 0 This Week
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  • 24
    osgXI is a general interface of GPU effects, resource managers, and game developing components. It also includes a NVIDIA CG module and an Autodesk Maya exporter for use. osgXI is based on the OpenSceneGraph project.
    Downloads: 1 This Week
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  • 25

    showmaster

    Keep track of your favourite TV shows.

    It's a simple application to keep track of your favourite tv shows. You can add tv shows to your library and view information about their latest and next episode. It uses tvrage.com to gather information (see tvrage.py) and stores it in a local sqlite database(see db.py). The application is written in Python 3.3 and uses the pyqt module to realize the user interface.
    Downloads: 0 This Week
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