Showing 136 open source projects for "interface library"

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  • 1
    raylib

    raylib

    A simple and easy-to-use library to enjoy videogames programming

    raylib is highly inspired by Borland BGI graphics lib and by XNA framework. Do you want to see all functions available in raylib? Check raylib cheatsheet. raylib is a programming library to enjoy videogames programming; no fancy interface, no visual helpers, no auto-debugging, just coding in the most pure spartan-programmers way. raylib has received several recognitions in the last years and many people have written about the library. Here there are the main awards received from Google and Epic Games. raylib supports multiple target platforms, it has been tested in the following platforms but, technically, any platform that supports C language and OpenGL graphics is valid for raylib or can be very easily ported to. raylib can be combined with several extra libraries for additional functionality, some of those libraries are already used internally while others are provided for user integration, most of these libraries are single-file header-only with no external dependencies.
    Downloads: 279 This Week
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  • 2
    RetroArch

    RetroArch

    RetroArch is a frontend for emulators, game engines and media players.

    RetroArch is a way to run classic games on a wide assortment of Operating Systems and Consoles. Support the Developers on their Patron! https://www.patreon.com/libretro
    Downloads: 80 This Week
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  • 3
    Heroic Games Launcher

    Heroic Games Launcher

    A Native GOG and Epic Games Launcher for Linux, Windows and Mac

    Heroic is an Open Source GOG and Epic games launcher for Linux, Windows and macOS. Also available on the SteamDeck! Check game details like description, publisher, download and install size, time played and more. On Linux and on MacOS you can select to install the Windows version of a native game. This might be handy in case the native version is not supported anymore. On Linux you can choose that for GOG games only. Go to the Epic or GOG store without even leaving Heroic. Get free games or...
    Downloads: 32 This Week
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  • 4
    OGRE

    OGRE

    scene-oriented, flexible 3D engine (C++, Python, C#, Java)

    OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce games and demos utilizing 3D hardware. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. We consider the results of our GL3Plus RenderSystem as the gold standard. The respective shaders are generated by the RTSS component with per-pixel specular lighting. ...
    Downloads: 4 This Week
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  • 5
    Botcraft

    Botcraft

    Botcraft is a cross-platform C++ library to create bots

    Botcraft is an advanced Minecraft bot framework that provides a full client implementation in Node.js, enabling bots to join Minecraft servers, interact with the world, and perform tasks like mining, fighting, and building. It leverages the mineflayer ecosystem to provide a highly programmable interface for automation and AI experimentation in Minecraft. Botcraft is particularly useful for AI researchers, game modders, and automation enthusiasts who want to explore pathfinding, environment...
    Downloads: 0 This Week
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  • 6
    raylib-go

    raylib-go

    Go bindings for raylib, a simple and easy-to-use library

    raylib-go is a Go (Golang) binding/wrapper around raylib, the light-weight C library for video game and multimedia programming. It allows Go developers to build 2D (and some simple 3D) games, graphical applications, or multimedia tools using a familiar and simple API, while leveraging Go’s language ergonomics, concurrency model, and ecosystem. With raylib-go, developers can draw graphics, handle input, play sound, manage textures, and manage game loops directly in Go — without needing to write or interface with C manually. ...
    Downloads: 0 This Week
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  • 7
    M64Py

    M64Py

    A frontend for Mupen64Plus

    M64Py is a Qt6 front-end (GUI) for Mupen64Plus, a cross-platform plugin-based Nintendo 64 emulator. Front-end is written in Python and it provides a user-friendly interface over the Mupen64Plus shared library.
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    Downloads: 238 This Week
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  • 8
    The EA app

    The EA app

    Powering EA's next generation of PC & Mac gaming

    ...Experience the convenience of managing your game library with ease. The app's unified library feature ensures all your EA games are organized in one place, making it simple to launch and switch between titles. The social connectivity options let you stay in touch with your gaming community, chat with friends in real-time, and join multiplayer sessions effortlessly. On SourceForge, currently only available for Windows.
    Downloads: 22 This Week
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  • 9
    OpenLauncher

    OpenLauncher

    OpenLauncher is an open source Minecraft launcher developed in Python.

    OpenLauncher is an open source Minecraft launcher developed in Python with PyQt5 that uses the minecraft_launcher_lib library.
    Downloads: 8 This Week
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  • 10
    LPub3D

    LPub3D

    LDraw™ editor for LEGO® style digital building instructions.

    LPub3D is an Open Source WYSIWYG editing application for creating LEGO® style digital building instructions. LPub3D is developed and maintained by Trevor SANDY. It uses the LDraw™ parts library, the most comprehensive library of digital Open Source LEGO® bricks available (www.ldraw.org/ ) and reads the LDraw LDR and MPD model file formats. LPub3D is available for free under the GNU Public License v3 and runs on Windows, Linux and macOS Operating Systems. LPub3D is also...
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    Downloads: 36 This Week
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  • 11
    kgmplayer

    kgmplayer

    Media Player and Media Tool Kit for Linux using Kulina Graphics

    'kgmplayer' is a Media Player and a media toolbox for Linux, based on'Mplayer' , ffmepg and a long list of many other open source projects and built using Kulina Graphics Library ( 'kglib' and 'kgdevelop'). It tries to hide the complex options of 'Mplayer' and provide (hopefully) an effective and simple interface to the user to play the media. It handles the input source like CD/DVD and output connections like HDMI.'kgmplayer' tries to include all dependencies and binary is statically linked with kulina libray and its dependencies and should run on any 64bit distribution like Debian, Ubuntu,Fedora etc. ...
    Downloads: 1 This Week
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  • 12
    Castle Game Engine

    Castle Game Engine

    Game engine supporting many 3D/2D formats and graphic effects

    This project has moved to: - Our website https://castle-engine.io/ - GitHub repo: https://github.com/castle-engine/castle-engine/ Cross-platform 3D and 2D game engine for Object Pascal. Rendering and processing of game assets in glTF, X3D, VRML, Collada, Spine and other formats. Many graphic effects including shadows, shaders, mirrors, screen effects. Animation, collision detection, 3D sound. Extensible system of 3D objects, with out-of-the-box levels, items, intelligent creatures...
    Downloads: 20 This Week
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  • 13
    ggez

    ggez

    Rust library to create a Good Game Easily

    ggez is a Rust library to create a Good Game Easily. More specifically, ggez is a lightweight cross-platform game framework for making 2D games with minimum friction. It aims to implement an API based on (a Rustified version of) the LÖVE game framework. This means it contains basic and portable 2D drawing, sound, resource loading, and event handling, but finer details and performance characteristics may be different than LÖVE. ggez is not meant to be everything to everyone, but rather a good...
    Downloads: 0 This Week
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  • 14
    Roact

    Roact

    A declarative UI library for Roblox Lua inspired by React

    Roact is a declarative view management library for Roblox that is similar to Facebook’s React. You can use Roact to create dynamic graphical user interfaces in Roblox games. Combine with Rodux for optimal syncing with game data when creating GUIs. Roact has many similarities with React: it exposes an API much like React’s, implements nearly identical semantics, and is made out of elements.
    Downloads: 15 This Week
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  • 15
    Develop an experimental framework for simulated multiplayer (model) railroads. It could be based on the VRML/X3D standard and it could use internal scripting with ECMAScript and MU systems that provide network sensor interfaces. Project Homepage: http://simulrr.sourceforge.net The SRR Framework has been used by the SrrTrains v0.01 project Demo 2012: https://www.youtube.com/watch?v=bHBwXmMfF1c Home of SrrTrains: https://lc-soc-lc.at/host
    Downloads: 2 This Week
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  • 16
    kiero

    kiero

    Graphical hook for a D3D9-D3D12, OpenGL and Vulkan based games

    Kiero is a lightweight and flexible hooking library designed to intercept graphics API functions, especially for injecting custom code into DirectX (9, 11, 12) and OpenGL-based applications. It’s often used for overlay rendering, game modifications, debugging, or reverse engineering purposes. By providing an easy-to-use interface for binding and overriding rendering calls, Kiero enables developers to create tools like custom HUDs, frame analyzers, or graphical overlays across a wide variety of games and applications.
    Downloads: 0 This Week
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  • 17
    NoahGameFrame

    NoahGameFrame

    A fast, scalable, distributed game server engine/framework for C++

    A fast, scalable, distributed game server engine/framework for C++, including the actor library, and network library, can be used as a real-time multiplayer game engine ( MMO RPG/MOBA ), which supports C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal. Easy-to-use, interface-oriented design. An extensible plugin framework that makes getting your application running quick and easy. A clean, uncluttered design and stable engine that has been used in several commercial products. ...
    Downloads: 2 This Week
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  • 18
    nunuStudio

    nunuStudio

    Web powered cross-platform 3D, WebXR game engine

    nunuStudio is an open-source editor + game development environment — a “studio” rather than just a library — designed to let developers create interactive 2D and 3D content through a user-friendly interface. It provides visual tools for scene editing, asset management, materials, and possibly scripting, aiming to reduce the friction of hand-coding every aspect from scratch. As an accessible entrypoint to game or interactive content creation, nunuStudio is well-suited for artists, designers, or developers who prefer a WYSIWYG (what you see is what you get) workflow instead of fully coding everything. ...
    Downloads: 0 This Week
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  • 19
    dgtdrv aims to be a uci/xboard/crafty compatible interface (input engine) for the DGT Electronic Chess board on POSIX platforms. It relies on the dgtnix library.
    Downloads: 0 This Week
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  • 20
    Java BiDiB Client

    Java BiDiB Client

    Java library to BiDiB (see http://www.bidib.org/)

    A Java library, providing an easy to use interface to the BiDiB protocol (see http://www.bidib.org/).
    Downloads: 0 This Week
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  • 21
    winebox

    winebox

    Run Windows applications on any computer.

    WineBOX is an Open Source implementation of the Windows API and a program loader, allowing many unmodified Windows binaries to run on x86-based computers with out need a operative system.
    Downloads: 11 This Week
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  • 22
    Asphyre

    Asphyre

    Asphyre is a cross-platform framework for Delphi and FreePascal.

    Asphyre, also known as Platform eXtended Library, is a cross-platform framework for developing video games and scientific applications in Delphi, and FreePascal/Lazarus. The framework provides facilities for real-time rendering of graphics (using DirectX, OpenGL or Software Renderer), text output, mathematics (including vectors and matrices) and networking communication, among other features. It also supports singleboard devices such as Raspberry PI, Intel Galileo, BeagleBone Black and...
    Downloads: 2 This Week
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  • 23
    Anywhere Board Games
    Anywhere Board Games (ABG) allows users to play board and card games on the web in real time on multiple machines (PC, Linux, iPhone, iPad, and Android). ABG runs as a stand-alone PHP app. Unlike other gaming environments, we had a peculiar vision: projecting the main board on our table and using laptops or tablets to control our hands (with other friends joining in remotely). ABG runs on PHP 5 and Apache (which is provided with the Windows installer). It supports flipping, stacking,...
    Downloads: 1 This Week
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  • 24

    Sims 3 Package Interface

    Sims 3 (and other) game package library

    "Sims 3 Package Interface" provides a core library of portable code that "understands" Sims3 game packages. Note that (with some minor tweaks) the core library code also understands other game package formats (e.g. SimCity Online, Sims4). Along with the core library are a number of "wrappers" that provide the main part of the project. These handle deserialization and serialization of data within the package (or any other source).
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    Downloads: 457 This Week
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  • 25
    Lightweight UI library for games, tailored for use with the allegro game dev library. Continuation of the original guichan library, mainly on allegro 4.4, 5.0 and 5.1.
    Downloads: 0 This Week
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