Search Results for "data mining project with code"

Showing 26 open source projects for "data mining project with code"

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  • 1
    OpenRW

    OpenRW

    Recreation of the classic Grand Theft Auto III game executable

    OpenRW is a cross-platform, open-source re-implementation of the game engine behind Grand Theft Auto III (GTA III). Its goal is to recreate the original gameplay engine in a modern, maintainable codebase so that GTA III can run natively on modern Windows, Linux, macOS, and BSD systems — long after the original executable becomes unworkable. The project does not ship with game content: users still need a legitimate copy of GTA III (with its original assets) to play, making OpenRW strictly an...
    Downloads: 12 This Week
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  • 2
    Svelto.ECS

    Svelto.ECS

    Svelto ECS C# Entity Component System

    Real ECS framework for c#. Enables writing encapsulated, decoupled, maintainable, highly efficient, data-oriented, cache-friendly, code without pain. Although the framework is platform agnostic (compatible with c# 7 and above and .net standard 2.0 and above), it comes with several Unity extensions. Svelto.ECS is easy to start with, but full of tricks for expert users. The hardest problem to overcome is usually to shift mentality from OOP programming to ECS programming more than using the...
    Downloads: 0 This Week
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  • 3

    ZxSim

    API (C#) for simulating certain aspects of a ZX spectrum for porting.

    Initially this project is a showcase of my abilities to write code using C# and DotNet libraries, along with Design Patterns and SOLID techniques. The project itself is a bunch of libraries that make porting Spectrum games easier using C#. Originally I would use a popular UI and write code emulating the Z80. However over time those UIs would come out of favour or not compile on a modern OS, so the first aim is portability.
    Downloads: 0 This Week
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  • 4
    R3nzSkin

    R3nzSkin

    Skin changer for League of Legends (LOL)

    R3nzSkin is an internal skin changer for League of Legends. Change the skin of your champion, your ward, other champions, towers, minions, and jungle monsters in the game. If your CPU supports the AVX / AVX2 / AVX-512 instruction set, you can enable it in project settings. This should result in more performant code, optimized for your CPU. Currently, SSE2 instructions are selected in project settings. Change skins anytime and unlimited times in a single game. Supports all popular languages...
    Downloads: 8 This Week
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  • 5
    AdaGate

    AdaGate

    3D OpenGL dungeon game using Ada: a tribute to Narbacular Drop

    AdaGate is a 3D OpenGL strategy game with escape rooms in a Stargate fantasy setting. It is an elaborate example of modern OpenGL programming using the Ada language; and a tribute to Narbacular Drop, and Amelia Earhart. Each room has a barrier that must be circumvented using portals. The barriers include water with piranha, molten magma, and walls. Runs on Windows, OSX, and GNU/Linux. The linux binary now runs on many linux distros! Includes all source code, build scripts & resources.
    Downloads: 0 This Week
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  • 6
    KSFramework

    KSFramework

    QQ Group:538722494,KSFramework = KEngine + SLua(or xLua)

    KSFramework is a Unity3D Asset Bundle development framework that integrates KEngine, SLua/XLua/ILRuntime, and provides a set of auxiliary tools for programming, art, planning, and operation. Vika table vika.cn , API-supported data table, perfect real-time collaboration, can be used in 1000+ scenarios such as silky project management, game planning configuration table, data sorting, etc. Hot reloading is the development focus of KSFramework - without restarting the game, reloading the code and configuration table can immediately see the modification effect, maximizing the speed of development and debugging, and facilitating hot updates during the operation phase. ...
    Downloads: 9 This Week
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  • 7
    Sistop

    Sistop

    Measuring and managing laptimes at kart-slalom races

    The sistop-project was made to take and manage lap-times in slalom-kart races (german ADAC conditions). It consists of a stopwatch, that can be connected to a PC for managing the drivers times. The project contains all schematics for building the hardware and code for the used Arduino. Sistop is the management software, based on QT.
    Downloads: 0 This Week
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  • 8
    Escape From The Maze

    Escape From The Maze

    A fantasy RPG.

    THIS PROJECT HAS MOVED TO GITHUB Code and Releases hosted on GitHub: https://github.com/alanmclachlan/escapeftmaze Dev Blog: http://escapeftmaze.blogspot.com/
    Downloads: 0 This Week
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  • 9
    Scrolling Game Development Kit 2
    All-in-one program for creating 2D scrolling games. Compile your games into stand-alone .NET executables or customizable C# source code. The IDE and framework are build on OpenTK, which wraps OpenGL, so generated games can be cross-platform.
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    Downloads: 2 This Week
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  • 10
    NettyGameServer

    NettyGameServer

    A mobile game distributed server implemented using netty4.X

    A mobile game distributed server implemented using netty4.X, supports tcp, udp, http, websocket links, uses protobuf custom protocol stack for network communication, supports rpc remote calls, uses mybatis3 to support db storage sub-database sub-table, supports asynchronous mysql Storage, update the reids cache synchronously when the db is saved. Use the ExcelToCode project to generate java classes and json data dictionaries from excel data, and DictService directly reads json to reduce part of the data dictionary code. Use the game-executor project to increase the asynchronous event global service in the game, support event sharding, and balance asynchronous execution event logic. Use netty's proxy mode to increase gateway proxy forwarding.
    Downloads: 7 This Week
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  • 11
    open-dis

    open-dis

    Open-DIS implements the IEEE DIS protocol in multiple languages.

    An open source implementation of the Distributed Interactive Simulation (IEEE-1278) standard in C++, C-Sharp, Objective-C, Java, Javascript and XML. Example applications including sending and receiving native DIS traffic, X-Plane plugin, and WebSocket/Javascript/WebGL applications. See the individual code directories for each package of interest. This project is inactive and has migrated to a GitHub project at https://github.com/open-dis
    Downloads: 1 This Week
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  • 12

    Sims 3 Package Interface

    Sims 3 (and other) game package library

    "Sims 3 Package Interface" provides a core library of portable code that "understands" Sims3 game packages. Note that (with some minor tweaks) the core library code also understands other game package formats (e.g. SimCity Online, Sims4). Along with the core library are a number of "wrappers" that provide the main part of the project. These handle deserialization and serialization of data within the package (or any other source).
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    Downloads: 505 This Week
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  • 13
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a...
    Downloads: 5 This Week
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  • 14
    (Please refer to the Wiki for updated information.) I've moved the project to GitHub: https://github.com/CAMongrel/WinWar There will be no more updates to the sourceforge project. WinWar is a Windows port of the original WarCraft: Orcs & Humans PC Game. It is completely rewritten from scratch using only the original art and level data. It REQUIRES the original game; no game data is included.
    Downloads: 4 This Week
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  • 15
    Yapeal

    Yapeal

    Yet Another PHP EVE API Library.

    *** Project Moved *** This is not the code you are looking for!!! Current development on this project has moved to GitHub. Look for the project at : http://github.com/Dragonrun1/yapeal Yapeal not only grabs the data from the API for you but also saves the data into a MySQL database as well. It was made to be ran from a crontab job or a scheduled task and works in the background to 'Auto-magically' as I call it, keep the database updated so all you have to do is work with the database tables not the API and XML. ...
    Downloads: 0 This Week
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  • 16

    GambleKit

    C++ Framework for slot machine games

    GambleKit is a free open-source C++ object oriented library for quick and easy building of slot machine and gambling games with reels and GUI management. It relies basically on declarative programming style, so the programmer needs simply to declare, for example at creation time, the basic layout and behavior of the game, and then leave the game flow, requiring as little additional intervention as possible. The project is welcoming contributors and feedback is appreciated! The next...
    Downloads: 1 This Week
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  • 17
    Arx Libertatis

    Arx Libertatis

    Cross-platform port of Arx Fatalis, a first-person role-playing game

    Arx Libertatis is a cross-platform, open source port of Arx Fatalis, a 2002 first-person role-playing game developed by Arkane Studios. Arx Fatalis features crafting, melee and ranged combat, as well as a unique casting system where the player draws runes in real time to effect the desired spell. The Arx Libertatis source code is based on the publicly released Arx Fatalis sources and available under the GPL 3+ license. This does however not include the game data, so you need to obtain...
    Downloads: 5 This Week
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  • 18
    A -quite ambitious- project to create a functional Doom source port in pure Java, trying to keep as close as possible to the original source code while at the same time streamlining it into a more OO and Java-friendly form.
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    Downloads: 30 This Week
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  • 19
    RenderTools

    RenderTools

    A cross-platform OpenGL based lightweight scenegraph library

    RenderTools is an OpenGL based scenegraph library in C++ for Windows, OSX and IOS supporting OpenGL|ES1.1, ES2.0, OpenGL1.5 and up to the latest version (currently 4.2). It allows the developer to easily (de)serialize a scenegraph to-and-from xml, create renderbuffers, framebuffers, samplers, vertexbuffers etc. and cross-reference those items. RenderTools allows you to completely specify an application, its resources, viewcontrollers and its renderpasses in one single xml. GraphNodes such...
    Downloads: 0 This Week
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  • 20

    EveMarketFeed

    Project to development common data format for Eve market order data

    Project was started to give a work space for anyone interested in developing a shared data format and code that web sites can use to exchange market order data both from the Eve client market order cache and Eve market order APIs.
    Downloads: 0 This Week
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  • 21
    jg3d
    Pure Java implementation of an interactive 3d graph rendering engine and editor using a spring embedder algorithm. Nice looking sterile real time 3d environment. Feel free to extend our project and build something awesome, just let us know please :D
    Downloads: 0 This Week
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  • 22
    Catalyst based application intended to be a robot fitting tool, character planner, mining yield planner and eventually also a killboard/corporation management tool for Perpetuum Online. This is the base project, without any non-free data.
    Downloads: 0 This Week
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  • 23
    This project has created a plugin for the Multi Purpose Viewer (MPV) an open source Image Generator (IG) used for testing the Common Image Generator Interface (CIGI). The code of this project is an adaptation of the ShaderManager from Delta3D.
    Downloads: 0 This Week
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  • 24
    The Deimos Project is a Java-based game development library collection. Includes Vertex Modeler, a 3D modeler that lets you programatically define models using Java source code. The modeler is also a simple scene graph API.
    Downloads: 0 This Week
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  • 25
    This is a PHP project for parsing Halo 2 XML logs from bungie.net and displaying the data in various ways, support for storing the data in a database may be added in the future. At the moment the code consist of a few PHP classes that parses the XML.
    Downloads: 0 This Week
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