Showing 11 open source projects for "computer adaptive testing"

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  • 1
    XMage

    XMage

    Magic Another Game Engine

    ...Local server supports a special test mode for testing combos and other game situations with pre-defined conditions. There are public servers where you can play XMage against other players. You can also host your own server to play against the AI and/or your friends. Supports special formats like Commander (up to 10 players), Oathbreaker, Cube, Tiny Leaders, Super Standard, Historic Standard and more.
    Downloads: 4 This Week
    Last Update:
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  • 2
    Handmade Math

    Handmade Math

    A simple math library for games and computer graphics

    A single-file, cross-platform, public domain game math library for C/C++. Fully inlined HandmadeMath.h. No need for HANDMADE_MATH_IMPLEMENTATION anymore. Added extra parentheses around some macros. Renamed the 'Rows' member of hmm_mat4 to 'Columns'. Since our matrices are column-major, this should have been named 'Columns' from the start. 'Rows' is still present, but has been deprecated. Added array subscript operators for vector and matrix types in C++. This is provided as a convenience,...
    Downloads: 0 This Week
    Last Update:
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  • 3

    Adaptive Difficulty Chinese Chess

    A Chinese chess game including an adaptive computer opponent.

    This project is an application of POSM algorithm on Chinese chess computer player. A computer player is implemented, which will adapt to the its opponent by adjusting its playing strength accordingly.
    Downloads: 0 This Week
    Last Update:
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  • 4

    NullBot

    An adaptive skirmish AI for Warzone 2100.

    NullBot is a skirmish AI for Warzone 2100 v3.1+ (see http://wz2100.net) that tries to reproduce many strategies used by human players in actual multiplayer games. Most of the NullBot development and testing happens in the following wz2100 forum thread: http://forums.wz2100.net/viewtopic.php?f=10&t=8826
    Downloads: 1 This Week
    Last Update:
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  • 5
    Chess Game AI Phantoms
    ...Team Members: Phantoms Team * Leader Gehad Sayed Kaseb Gehad.Kaseb@gmail.com * Co-leader Rawia Ahmed * Research team Hagar Samir Safaa Mohamed * Design and Implementation team Ahmed Helal Aya Eid Aya Tarek Eman Saleh Fatma El zhraa Ibrahim Hanan Mohamed John Samir Mina Victor Nahla Ibrahim Samira Magdy Samr Ayman * Integration Team Marwa Ayman Nahla Essam * Interface and Communication team Abderahmn Samy Sherif Ibrahim * Testing team Gehad Ahmed Hassan Mohamed * Documentation team Nasma Abdallah Nourhan Tarek Egypt, Cairo University, Faculty of Engineering, Computer Department
    Downloads: 0 This Week
    Last Update:
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  • 6
    KludgopolB
    Monopoly clone written in Java for 2-8 players (including computer players) that was designed to make quite a lot of things customisable from the user's point of view. Four board files are included. Two are based on regional variations of Monopoly but with places named after colours instead, the other two are there more to demonstrate what can be done. Hopefully there are no major bugs in the game - I cannot guarantee that there are none, but I've done some testing on Linux and Windows systems and with some luck have more or less ironed out the worst bugs that would affect the game on either system. ...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 7
    Ships Clock will ring a bell on every half-hour in the style of the standard ship's clock used for centuries on sailing ships around the world and still used in the world's navies today.
    Downloads: 3 This Week
    Last Update:
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  • 8
    MorseLab
    Java-based free software for learning audio and flashing-light Morse code. Features include very flexible audio system, drills based on live news feeds, and adaptive drilling strategies.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 9
    This project collects information about the economic system of the computer game "Pirates of the Burning Sea" from "Flying Labs System". All those informations were collected manually.
    Downloads: 0 This Week
    Last Update:
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  • 10
    Computer chess engine written using Qt4, which works under Knights, Jose, Arena and other chess board GUI games. Uses bitboard game representation and alpha beta brute-force search to analyse chess positions.
    Downloads: 0 This Week
    Last Update:
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  • 11
    SSTPong is a breakout style pong game used to test both a player's skill and web services. Players use a paddle to hit a ball towards rows of bricks. When the bricks are hit, computer generated test data is sent to the web service.
    Downloads: 6 This Week
    Last Update:
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