Showing 79 open source projects for "algorithm"

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  • 1
    lsfg-vk

    lsfg-vk

    Lossless Scaling Frame Generation on Linux

    The lsfg-vk project is a Vulkan layer developed primarily by PancakeTAS that hooks into Vulkan-based applications to enhance rendering by generating additional frames using the Lossless Scaling frame generation algorithm originally associated with the Lossless Scaling project. Instead of relying on driver-specific or hardware-accelerated upscaling, this layer intercepts Vulkan API calls and injects frame interpolation on the fly, effectively producing smoother motion in supported games and applications by creating synthetic intermediate frames. ...
    Downloads: 118 This Week
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  • 2
    DreamerV3

    DreamerV3

    Mastering Diverse Domains through World Models

    ...This approach enables the algorithm to efficiently learn policies for decision-making tasks that would otherwise require enormous amounts of data or computational resources. DreamerV3 was designed as a general reinforcement learning framework that can solve diverse tasks using the same configuration of hyperparameters across many environments. In research demonstrations, the algorithm has been shown to perform strongly across more than one hundred control tasks and complex simulated environments.
    Downloads: 1 This Week
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  • 3
    ArchiSteamFarm

    ArchiSteamFarm

    C# application with primary purpose of farming Steam cards

    ASF is a C# application with the primary purpose of farming Steam cards from multiple accounts simultaneously. Unlike Idle Master which works only for one account at a given time, while requiring Steam client running in the background and launching additional processes imitating "game-playing" status, ASF doesn't require any Steam client running in the background, doesn't launch any additional processes and is made to handle unlimited Steam accounts at once. In addition to that, it's meant...
    Downloads: 81 This Week
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  • 4
    AlphaZero.jl

    AlphaZero.jl

    A generic, simple and fast implementation of Deepmind's AlphaZero

    Beyond its much publicized success in attaining superhuman level at games such as Chess and Go, DeepMind's AlphaZero algorithm illustrates a more general methodology of combining learning and search to explore large combinatorial spaces effectively. We believe that this methodology can have exciting applications in many different research areas. Because AlphaZero is resource-hungry, successful open-source implementations (such as Leela Zero) are written in low-level languages (such as C++) and optimized for highly distributed computing environments. ...
    Downloads: 7 This Week
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  • 5
    ArchiSteamFarm

    ArchiSteamFarm

    A multi-account able app for farming cards in Steam

    ASF is a robust C# application designed to farm Steam cards from multiple accounts simultaneously. Unlike other tools like Idle Master, which manage only one account at a time and require the Steam client to be running, ASF operates without the Steam client or additional processes. This allows users to farm Steam cards from unlimited accounts efficiently. ASF is optimized for use on servers or headless machines and supports all major operating systems, including Windows, Linux, and macOS,...
    Downloads: 16 This Week
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  • 6
    Basic Blind Chess

    Basic Blind Chess

    Blind Chess using Taiwan rules

    Blind Chess also known as "Dark Chess" (暗棋) or "Banqi" or Half Chess , is a two-player Chinese board game played on a 4x8 grid, or half of the xiangqi (Chinese Chess) board. This application is using Taiwan rule. AI is using basic minimax tree structure and some rules. Advanced algorithm such as Upper Confidence bounds applied to Trees and Monte Carlo Tree Search are NOT used. This app is single player vs computer only. For English user, Christakis Giorgios made Software Requirements Specification(pdf file), it will help anyone that downloads this application to understand basic blind chess and use it. You can download this pdf in Files->Specification folder.
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    Downloads: 6 This Week
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  • 7
    grafx - Extensible Java Graphics Package

    grafx - Extensible Java Graphics Package

    Extensible Line-drawing & Polygon-filling Rasterization Libs for Java

    Line-drawing and polygon-filling rasterization algorithms in Java. Simple 2D package and more complex 3D package with Z-buffering. Texture mapping not supported at the moment. Color interpolation for lines, Gouraud shading for polygons fully supported. Floating point vertex coordinates, not integer. Pixel-level aliasing, not endpoint aliasing. Doesn't use Bresenham line style! Works with all Java versions. No external dependencies. Suitable for study in academic institutions,...
    Downloads: 1 This Week
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  • 8
    A fast Rubik's cube solver with a Qt-frontend. This is a port from H. Kociemba's Two-Phase-Algorithm to C++ which can solve cubes with an average of 20 moves. Needs Qt 4 (<=cubesolver-0.1.1) or Qt 5 (>=cubesolver-0.2.1).
    Downloads: 0 This Week
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  • 9
    Sudoku Maker is a generator for Sudoku number puzzles. It uses a genetic algorithm internally, so it can serve as an introduction to genetic algorithms. The generated Sudokus are usually very hard to solve -- good for getting rid of a Sudoku addiction.
    Downloads: 1 This Week
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  • 10
    Starlight Fabric

    Starlight Fabric

    Rewrites the light engine to fix lighting performance

    ...The original Minecraft lighting system can be computationally expensive when generating terrain or updating large structures, which can cause performance problems on servers and heavily modded environments. Starlight replaces this system with a redesigned algorithm that processes lighting calculations more efficiently and reduces the number of updates required for each chunk. The project aims to improve chunk generation performance, reduce lag spikes, and eliminate certain lighting bugs that occur in the vanilla engine. Because it fundamentally replaces the default lighting system, Starlight can significantly improve performance on servers handling large numbers of block updates or terrain generation tasks.
    Downloads: 5 This Week
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  • 11

    uwindsortablut

    Viking chess (tablut) game with CPU player

    ...run the game from dist folder with java -jar tablut.jar Implemented By University of Windsor computer science students during Introduction to Artificial Intelligence course taught by Professor Kalyani Selvarajah. Please read the White Paper pdf for full game rules and description of CPU player artificial intelligence. CPU player chooses its moves using a minimaxer algorithm with alpha/beta pruning, using an evaluation function that considers 5 different board features.
    Downloads: 0 This Week
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  • 12
    The F.L.A.M.E.S Game

    The F.L.A.M.E.S Game

    Find your relationship with your dream partner.

    Find your relationship with your dream partner Friend, Love, Affection, Marriage, Enemy or Sibling (F.L.A.M.E.S). The F.L.A.M.E.S Game (a love calculator) is a fun way to check your relationship with your dream partner. The game uses an algorithm to compare both the partner's name and determine the relationship. Please note that this game is built for pure fun. The results shown in the game are not real and if reflecting real life relationships are purely coincidental. User discretion advised.
    Downloads: 0 This Week
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  • 13
    Sudoku command line solver

    Sudoku command line solver

    Solve 9x9 Sudoku Puzzles Using A Command Line Utility

    This tool written in C uses the Backtracking algorithm to solve Sudoku puzzles. The idea was born by participating a coding challenge of a German internet forum. https://www.coding-board.de/threads/coding-herbst-die-coding-board-de-coding-challenge.39297/ So it's rather made for fun. However, this code won in terms of speed. Unfortunately, the initiator of the contest has passed away in the meantime.
    Downloads: 0 This Week
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  • 14

    Asedio

    RTS game for learning Algorithm Design

    Downloads: 0 This Week
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  • 15

    absens

    game of nil or eternity

    Simple or complex game
    Downloads: 4 This Week
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  • 16

    Path Finder Qt

    finds the sortest path on the square board. GUI is implemented in Qt.

    The program demonstrates the usage of the A* algorithm to find the shortest path. It searches the shortest path between source piece and target piece on the rectangular board. On the board the obstacles (wall) can be constructed. In addition to the algorithm, the GUI is provided. The GUI is written in Qt. Using the GUI, one can construct and move interactively the obstacles on the board.
    Downloads: 0 This Week
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  • 17

    A star

    it is an implementation of A* algorithm with examples of its usage.

    A start (A*) is the algorithm for searching the shortest path in the weighted graphs. My implementation is provided with various interesting applications, i.e. 15 puzzle. This project is related to my other projects located at sourceforge as well: https://sourceforge.net/projects/path-finder-qt/ https://sourceforge.net/projects/shortest-path-graph-a-star/ For detail of A* algorithm see wiki page: https://en.wikipedia.org/wiki/A*_search_algorithm
    Downloads: 0 This Week
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  • 18

    Of Mages and Magic

    A Simple RPG fighting game for teaching Python

    Of Mages and Magic is an RPG based fighting game which may be used to teach simple programming concepts. Students write artificial intelligences which hook into the main Of Mages and Magic executable. These mages can be organised into teams which fight each other until only one team remains. The game is currently in early alpha, meaning some aspects of the interface are a bit clunky. However, in its current iteration, it is fairly suitable for teaching. Any and all feedback would be...
    Downloads: 0 This Week
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  • 19

    smartblob

    tiny code, html webcam game or plug brain in each blob, java server

    ...I'm planning a huge multiplayer world, some blobs played by people holding a bendable loop game controller (tape a 1 meter cut of thick extension cord into a loop) in front of webcam and bend it to bend your blob on screen, and other blobs controlled by AI. This is a game for general AI research in a fun way people can do together. The physics and vision algorithm is half working in version 0.3.0. The gameplay is better experienced in 0.2 which is controlled with the mouse so you dont have enough freedom of movement compared to webcam. This small file contains its own source code including occamserver, a tiny general java server I built which I'll adjust to allow http streaming connections to stay open for faster ajax than a new web call each time. ...
    Downloads: 0 This Week
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  • 20

    Adaptive Difficulty Chinese Chess

    A Chinese chess game including an adaptive computer opponent.

    This project is an application of POSM algorithm on Chinese chess computer player. A computer player is implemented, which will adapt to the its opponent by adjusting its playing strength accordingly.
    Downloads: 0 This Week
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  • 21
    New Terrain and 3D Map System

    New Terrain and 3D Map System

    a very lightweight advanced terrain-rendering and 3D map rendering sys

    ...(multitread vesion not released yet) 3. Seme as point 2.. Multithread terrain-rendering, roads on it, and vehicles to go around. The most important part is terrain-rendering. The Algorithm at the heart of it features my first and second theorem abut polygonal surface approximation. It took something like 2 years to develop it. It's technically a view-dependent, continuous dynamic level-of-detail rendering algorithm. Main features are simplicity and documentation. Does easily a 4k x 4k terrain, but also much more.
    Downloads: 1 This Week
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  • 22
    SHLOC Multiplayer BackGammon

    SHLOC Multiplayer BackGammon

    simple backgammon to be played over the net

    Some Hundred Lines of Code Multiplayer Backgammon Simple Backgammon-Game to be played over the network. Incorporates an algorithm to roll the dice in a way that can not be cheated
    Downloads: 3 This Week
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  • 23

    neurochess

    Self chess learning process by artificial neural network

    Self chess learning process by artificial neural network white random attribution to of values of chess game, before to pass opposed value to neural network and the desire successor of board with various part of game chess generated with minimax algorithm.
    Downloads: 0 This Week
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  • 24
    FlightCraft3D: The Return

    FlightCraft3D: The Return

    extreme 3D flight simulator with advanced terrain rendering

    A rough, 3D extreme flight simulator in which there's a large terrain on which one can land: as the terrain-rendering is advanced and thus terrain is large, detailed and well visible, one can do wild flights in valleys, one can experiment with landing in any casual point of a wild, colorful area including mountous, hilly and flatty areas as well. The flightmodel is primitive here, but acceptable. I will try to do a second release in which the JSBSim module will be used to provide a more...
    Downloads: 0 This Week
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  • 25
    Tetris Puzzle Solver

    Tetris Puzzle Solver

    Fills a rectangle using given tetris shapes

    Fills a rectangle using given tetris shapes (tetraminos) using an optimized brute force algorithm. A puzzle can have many different solutions; this solver will stop at the first one. Not all puzzles are solveable. Created to solve the annoying tetris puzzles in The Talos Principle and Sigils of Elohim.
    Downloads: 0 This Week
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