Showing 27 open source projects for "algorithm"

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  • 1
    AlphaZero.jl

    AlphaZero.jl

    A generic, simple and fast implementation of Deepmind's AlphaZero

    Beyond its much publicized success in attaining superhuman level at games such as Chess and Go, DeepMind's AlphaZero algorithm illustrates a more general methodology of combining learning and search to explore large combinatorial spaces effectively. We believe that this methodology can have exciting applications in many different research areas. Because AlphaZero is resource-hungry, successful open-source implementations (such as Leela Zero) are written in low-level languages (such as C++) and optimized for highly distributed computing environments. ...
    Downloads: 7 This Week
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  • 2
    Basic Blind Chess

    Basic Blind Chess

    Blind Chess using Taiwan rules

    Blind Chess also known as "Dark Chess" (暗棋) or "Banqi" or Half Chess , is a two-player Chinese board game played on a 4x8 grid, or half of the xiangqi (Chinese Chess) board. This application is using Taiwan rule. AI is using basic minimax tree structure and some rules. Advanced algorithm such as Upper Confidence bounds applied to Trees and Monte Carlo Tree Search are NOT used. This app is single player vs computer only. For English user, Christakis Giorgios made Software Requirements Specification(pdf file), it will help anyone that downloads this application to understand basic blind chess and use it. You can download this pdf in Files->Specification folder.
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    Downloads: 6 This Week
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  • 3

    uwindsortablut

    Viking chess (tablut) game with CPU player

    ...run the game from dist folder with java -jar tablut.jar Implemented By University of Windsor computer science students during Introduction to Artificial Intelligence course taught by Professor Kalyani Selvarajah. Please read the White Paper pdf for full game rules and description of CPU player artificial intelligence. CPU player chooses its moves using a minimaxer algorithm with alpha/beta pruning, using an evaluation function that considers 5 different board features.
    Downloads: 0 This Week
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  • 4

    absens

    game of nil or eternity

    Simple or complex game
    Downloads: 4 This Week
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  • 5

    Path Finder Qt

    finds the sortest path on the square board. GUI is implemented in Qt.

    The program demonstrates the usage of the A* algorithm to find the shortest path. It searches the shortest path between source piece and target piece on the rectangular board. On the board the obstacles (wall) can be constructed. In addition to the algorithm, the GUI is provided. The GUI is written in Qt. Using the GUI, one can construct and move interactively the obstacles on the board.
    Downloads: 0 This Week
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  • 6

    A star

    it is an implementation of A* algorithm with examples of its usage.

    A start (A*) is the algorithm for searching the shortest path in the weighted graphs. My implementation is provided with various interesting applications, i.e. 15 puzzle. This project is related to my other projects located at sourceforge as well: https://sourceforge.net/projects/path-finder-qt/ https://sourceforge.net/projects/shortest-path-graph-a-star/ For detail of A* algorithm see wiki page: https://en.wikipedia.org/wiki/A*_search_algorithm
    Downloads: 0 This Week
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  • 7

    Adaptive Difficulty Chinese Chess

    A Chinese chess game including an adaptive computer opponent.

    This project is an application of POSM algorithm on Chinese chess computer player. A computer player is implemented, which will adapt to the its opponent by adjusting its playing strength accordingly.
    Downloads: 0 This Week
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  • 8
    SHLOC Multiplayer BackGammon

    SHLOC Multiplayer BackGammon

    simple backgammon to be played over the net

    Some Hundred Lines of Code Multiplayer Backgammon Simple Backgammon-Game to be played over the network. Incorporates an algorithm to roll the dice in a way that can not be cheated
    Downloads: 3 This Week
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  • 9

    neurochess

    Self chess learning process by artificial neural network

    Self chess learning process by artificial neural network white random attribution to of values of chess game, before to pass opposed value to neural network and the desire successor of board with various part of game chess generated with minimax algorithm.
    Downloads: 0 This Week
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  • 10

    Nand2Tetris - TicTacToe

    Tic Tac Toe Game for the Nand2Tetris Project

    This is an implementation of the classic Tic Tac Toe game on the Hack computer as part of the Nand2Tetris project. The game features a 1 or 2-player mode with a computer-controlled player for single player games. The computer AI uses a 'minimax' algorithm and has 3 levels of difficulty - the Impossible mode is unbeatable!
    Downloads: 0 This Week
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  • 11
    Chess Game AI Phantoms
    Phantoms Chess Where Pawns Can become Queens Chess Game is zero-sum two-player. Team Members: Phantoms Team * Leader Gehad Sayed Kaseb Gehad.Kaseb@gmail.com * Co-leader Rawia Ahmed * Research team Hagar Samir Safaa Mohamed * Design and Implementation team Ahmed Helal Aya Eid Aya Tarek Eman Saleh Fatma El zhraa Ibrahim Hanan Mohamed John Samir Mina Victor Nahla Ibrahim Samira Magdy Samr Ayman * Integration Team Marwa Ayman Nahla Essam * Interface...
    Downloads: 0 This Week
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  • 12
    GeneThello (read jə-ˈne-ˈthe-lō), is an acronym for genetic othello, an othello (reversi) playing program which based on Genetic Algorithm (GA). In principle GeneThello consist of an othello program and a genetic algorithm system.
    Downloads: 0 This Week
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  • 13
    blockem
    Open source clone of the board strategy game blokus, mainly the duo (1vs1) mode. Each player has 21 pieces to put on the board while preventing the opponent from doing the same. Also features solo or 4 players games and an expandable challenge mode.
    Downloads: 0 This Week
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  • 14
    A framework for creating board games and card games using a minimal amount of Java programming and playing them against AI or human opponents.
    Downloads: 0 This Week
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  • 15
    Reversi game with minimax algorithm
    Downloads: 0 This Week
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  • 16
    Classic game solved with MinMax algorithm (full solution tree) and simple Heuristics. Specially for learning and teaching computer AI
    Downloads: 0 This Week
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  • 17
    The algorithm used by this MasterMind applet is very simple. Yet it is also very fast and it uses relatively few guesses.
    Downloads: 0 This Week
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  • 18
    This is an attempt to make a X vs. O game, without using a back-tracing, or any other time wasteful algorithm. Instead, an arrays of bonuses are used. Bonuses are given for each move, after which empty fields are sorted.
    Downloads: 0 This Week
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  • 19
    A word game featuring double-letter score, triple-word score, etc. You play against the fast and furious robot. 100% Java. The project could use a look-ahead algorithm and some better choices of dictionaries.
    Downloads: 0 This Week
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  • 20
    A Go-playing program written in Java. Extensive support for graphical inspection of internals of strategy generation algorithm.
    Downloads: 0 This Week
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  • 21
    ...It will be configurable to any format of playground (fields, bonus-fields, etc.) and much types of letters (i18n, point value, two-letter-glues, etc.). The algorithm for quickly finding all anagrams for a given shelf of letters has proudly been used by the https://szarada.net -- a portal for enthusiasts of solving crosswords.
    Downloads: 0 This Week
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  • 22
    This program is based on a algorithm that solves a Master Mind combination. The algo seems to work but without hole and with 5 different colors in an atempt.
    Downloads: 0 This Week
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  • 23
    A java implementation of the board game SUSAN(tm), invented by Stephen Linhart in 1991. Network features. Computer algorithm.
    Downloads: 0 This Week
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  • 24
    A Chinese chess Java Applet using alpha-beta game algorithm. The code can be easily used to program other chess game by changing the chess rules.
    Downloads: 0 This Week
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  • 25
    ABKit is a C++ library intended to accelerate board games development by providing the thinking engine under the Alpha-Beta algorithm. The application just need to create a few C++ methods to adapt to the actual game (like Chess, Checkers, ...).
    Downloads: 0 This Week
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