Showing 14 open source projects for "3ds c++"

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  • 1
    3ds-examples

    3ds-examples

    Examples for 3DS using devkitARM, libctru, citro3d and citro2d

    Examples for 3DS using devkitARM, libctru, citro3d and citro2d.
    Downloads: 0 This Week
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  • 2
    Citra

    Citra

    A Nintendo 3DS Emulator

    Citra is an experimental open-source Nintendo 3DS emulator/debugger written in C++. It is written with portability in mind, with builds actively maintained for Windows, Linux and macOS. Citra emulates a subset of 3DS hardware and therefore is useful for running/debugging homebrew applications, and it is also able to run many commercial games! Some of these do not run at a playable state, but we are working every day to advance the project forward. (Playable here means compatibility of at least...
    Downloads: 70 This Week
    Last Update:
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  • 3
    Luma3DS

    Luma3DS

    Noob-proof (N)3DS Custom Firmware

    Luma3DS is a program to patch the system software of (New) Nintendo (2)3DS handheld consoles "on the fly", adding features such as per-game language settings, debugging capabilities for developers, and removing restrictions enforced by Nintendo such as the region lock. It also allows you to run unauthorized ("homebrew") content by removing signature checks. To use it, you will need a console capable of running homebrew software on the Arm9 processor. Since v8.0, Luma3DS has its own in-game menu...
    Downloads: 28 This Week
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  • 4
    Homebrew App Store

    Homebrew App Store

    GUI for downloading/managing homebrew apps for video game consoles

    .../appstore/, and run "HB App Store" from within hbmenu. When you're done, you can press the Home or Minus buttons to exit. To run this program, a modded Wii U is required. There are work-in-progress ports to 3DS and Wii, with varying degrees of feature support. These can be compiled using the instructions below, but aren't yet ready to be used by most users.
    Downloads: 24 This Week
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  • 5
    JKSV

    JKSV

    JK's Save Manager Switch Edition

    This started as a simple, straight port of my 3DS save manager I publicly released in 2016. Despite not originally wanting to take it too far, I continued working on it for fun when I can. Dump and restore account save data. Dump and restore device saves shared by all users (Games such as Animal Crossing). Dump and restore BCAT Data. Dump and restore cache Saves. Dump system save data. Dumping this data is always enabled, but writing back needs to be enabled from the options menu. Writing...
    Downloads: 14 This Week
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  • 6
    libctru

    libctru

    Homebrew development library for Nintendo 3DS/Horizon OS user mode

    Library for writing user mode ARM11 code for the 3DS (CTR) This library aims to provide the foundations necessary to write 3DS Homebrew, and straightforwardly access the different functionalities provided by the 3DS operating system. It is not meant to provide higher-level functions; to put things in perspective, the purpose of libctru would be to sit between the OS and a possible port of SDL rather than replace it. libctru is just a library and needs a toolchain to function. devkitARM (created...
    Downloads: 0 This Week
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  • 7
    G3D Innovation Engine
    G3D is a commercial-grade C++ 3D engine. It is used in commercial games, research papers, military simulators, and university courses. G3D supports real-time rendering, off-line rendering like ray tracing, and general purpose computation on GPUs. As of January 16, 2018, SourceForge is again the home of the active repository for G3D.
    Downloads: 25 This Week
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  • 8
    Dead Deer 3.14.6.2024

    Dead Deer 3.14.6.2024

    3D modeler, 3D game maker, 3D demo maker

    3D modeler, 3D game maker, 3D demo maker. to model and create games, demos. Scripting language allows you to code interactions in pseudo-C with the animation and synthesize your own rendering with own-made shaders. Import FBX, BLEND, GLTF, OBJ, 3DS, DAE, X, XML, STL, PCB, ASC, PLY, GSPLATS. Cross-platform project WINDOWS 32/64 /MACOSX 10.6/ 10.8+/APPLSilicon /LINUX/iOS/ANDROID/WINDOWS PHONE/GOOGLE VR/OPEN VR/OCULUS VR/WEBASM/UWP8/10/OPENXR, PIs (ARM32/64), RISCV Players and Editors...
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    Downloads: 24 This Week
    Last Update:
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  • 9
    LPub3D

    LPub3D

    LDraw™ editor for LEGO® style digital building instructions.

    LPub3D is an Open Source WYSIWYG editing application for creating LEGO® style digital building instructions. LPub3D is developed and maintained by Trevor SANDY. It uses the LDraw™ parts library, the most comprehensive library of digital Open Source LEGO® bricks available (www.ldraw.org/ ) and reads the LDraw LDR and MPD model file formats. LPub3D is available for free under the GNU Public License v3 and runs on Windows, Linux and macOS Operating Systems. LPub3D is also...
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    Downloads: 24 This Week
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  • 10
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a...
    Downloads: 1 This Week
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  • 11
    NIF File Format Library and Tools
    Attention : This project is currently being migrated, some services are no longer supported. NifTools aims to provide users with Tools to View, Edit, Create and Visualise 3D Models stored in the NetImmerse File Format. The NIF format is used by many popular games based on the NetImmerse/Gamebryo Game Engine such as Morrowind, Oblivion, Fallout 3, Fallout: New Vegas and Skyrim. We are creating a unified description of the NIF file format allowing our contributors to build...
    Downloads: 0 This Week
    Last Update:
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  • 12
    PixelLight

    PixelLight

    PixelLight is a cross-platform application framework

    PixelLight is a cross-platform application framework for any kind of 3D applications like games, interactive simulations or visualizations. It's written in C++ and has been designed with flexibility and extensibility as one of it's main goals.
    Downloads: 0 This Week
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  • 13
    The ZFX-Comunity-Engine is a realtime 3D engine developed from the members of the ZFX-Community. It supports different render-APIs like D3D and OpenGL aud works on differents platforms like Windows, Linux, BSD and others.
    Downloads: 1 This Week
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  • 14
    A Scene-Graph-API based on Aura (see http://aura.sourceforge.net). We are programming in C++ and will support Linux and Win32-Platforms. Scenes which are in 3DS-format can be imported. Other modifications include gameprogramming-algorithms.
    Downloads: 0 This Week
    Last Update:
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