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This project will hopefully turn out to be a fully functional browser-based football manager. We are always open for suggestions and will try and provide support and updates as much as possible.
SIMOSS is the working title for a web-based multiplayer simulation and strategy game played using a browser. The game resolves around a simcity like "Base". Each "Base" has a "Hero" that can conquer and explore. Players can trade and form alliances
This project's aim is to create a turn-based strategic figurine game, like Warhammer (TM). One emphasized goal is to generate automagically as much code as possible, in order to keep modifications minimal when adding functionalities.
This project aim to provide a crowd movement simulation based on primitive human behaviours and emerging behaviours for research and educational purposes. The application (front-end) is generic and can be reused.
Project repository for a java turn-based strategy game that will include components such as a client-server based network model, a sophisticated GUI, etc. This is a project largely intended for an academic game development class.
Mulit Deviania is a clone of Devana. A Browser Stragegy game. Original game https://sourceforge.net/projects/devana/ Focus is on bugfixes, security and scaling.
In this Strategy/tycoon MMO, you’re in your mansion in the mountains of Colombia, near your cocaine plantation, your stash in your warehouse in California, is being attacked by street gangs. What’s your next move?
Gearborne is a futuristic, first-person real-time strategy game. Control your vehicles from the Command Module or jump into the fight by directly controlling your robots.
Persistent Multiplayer Browser Based Strategy Game.
This is the first open source PBBG Strategy Game. You will become a king, rule your own empire, create towns, build, train, fight, create alliances... all these and more.