Showing 302 open source projects for "data structures c"

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  • 1
    A 2D multiplayer strategy game where two teams of light-based lifeforms fight for the dominance of a cell-system. By harvesting resources, building structures and unlocking technologies, they unleash devastating viruses which will destroy the enemy base.
    Downloads: 0 This Week
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  • 2
    Data Rancher is a console (text) based game where you play as a data farmer, trying to defend your files from malicious infections using a variety of security measures.
    Downloads: 0 This Week
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  • 3
    A suite of plug-ins for the 3D modeling software Realsoft 3D that enables creation of new cities and other models for the Microsoft game "Midtown Madness 2".
    Downloads: 0 This Week
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  • 4
    Multi-purpose, platform/language independent Server with the ability to handle multiple concurrent connections on 1 socket, interactively/dynamically starting and stopping service modules. Needs only 1 port opened to access many different services.
    Downloads: 0 This Week
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  • 5

    zenitka

    Excessive Paratrooper clone

    Project is archived on GitHub. Please do not trust any data got from SourceForge.
    Downloads: 0 This Week
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  • 6
    WoWSystem is a World Of Warcraft Launcher make it possible to send data to a guild roster and have a package of let us addons which puts automatically up to date. This project have : - Windows Launcher - Java Launcher (for Mac & Linux) - PHP server
    Downloads: 0 This Week
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  • 7
    CSS:RPG Mod is a server plugin for Counter-Strike: Source. It's based off the UT2K4RPG Mod. All player data is saved into a SQLite Database. CSS:RPG is open source so that it can be ported to other Half-Life 2 mods or for learning HL2 plugin coding.
    Downloads: 2 This Week
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  • 8
    SWRSQL is a version of SWR:FUSS that is being reworked to save data to a MySQL database rather than flat files.
    Downloads: 0 This Week
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  • 9
    RPGCalc is a calculation engine designed to allow user/developers to model RPG systems and create tools like GM assistants and character generator. Using Scheme for math and XML+Xpath for data and structure any system can be modeled.
    Downloads: 0 This Week
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  • 10
    The Multi-Simulator Interface (MSI) is a simulation interconnection engine. It connects simulations by synchronizing their clocks and data. It is a light-weight HLA alternative.
    Downloads: 0 This Week
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  • 11
    NOTE: As of August 2006, development of this COLLADA plugin has migrated into the official OpenSceneGraph repository, so this SourceForge project is frozen for historical reference only. See http://openscenegraph.org/
    Downloads: 0 This Week
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  • 12
    A rewrite of the game engine for Doukoutsu Monogatari (Cave Story) using SDL. The original data files are required to play.
    Downloads: 0 This Week
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  • 13
    Prenzl!! is a desktop application and a screen saver running artistic cellular automata. The application is based on an Eclipse architecture and the rules can be in native. Our mission is to provide a viewer and an SDK for this kind of art, called CArt.
    Downloads: 0 This Week
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  • 14
    The development has been discontinued.
    Downloads: 0 This Week
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  • 15
    The development of an open source Prince Of Persia Level editor for PC, a new game engine and complementary tools.
    Downloads: 3 This Week
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  • 16
    MacMakk is a tournament management program for go, the asian boardgame. It uses a new ranking algorithm, called McMakko. It is intended to be portable, with Linux and Windows being the main targets.
    Downloads: 0 This Week
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  • 17
    Project to develop xVRML specs & related s/w tech. VRML97 put 3D worlds on the net & xVRML evolves it w/ Schema-based re-definition. Schema forms base for spec docs & model of the data in a VR world, as well as dev of tech-demo app & plugin s/w.
    Downloads: 0 This Week
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  • 18
    Pixel Toaster is a portable open source framebuffer library for C++. It provides a fast and easy way to get your pixels on the screen. Floating point and truecolor pixel formats are supported on Windows, Mac and Unix.
    Downloads: 0 This Week
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  • 19
    A cross-platform terrain rendering engine that uses advanced techniques such as dynamic tessellation to render complex landscapes at high frame rates. Suitable for use in games, engineering, simulation, etc.
    Downloads: 0 This Week
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  • 20
    The Fluxions 3D Engine is a full-featured 3D application toolkit for developing 3D simulations and games.
    Downloads: 0 This Week
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  • 21
    LMY image codec and tools for small, 16-bit (or higher) displays on devices with limited resources. Image file size and quality rival GIF, PNG, and JPEG, but decompression is much less complex. Used commercially by Lower Mars. C/C++ and Java/j2ME include
    Downloads: 0 This Week
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  • 22
    2ooM is a project aimed at remaking Master of Orion II, using the original game data files.
    Downloads: 1 This Week
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  • 23
    The Ability Driven Strategy Game Libary is a project which aims to provide a flexible datastructure that can be used to represent a variety of environments and objects.
    Downloads: 0 This Week
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  • 24
    Luciferino is a sidescroller game engine, that allows you to create your own sidescroller without any programming knowledge (you'll only have to read a pair of tutorials to understand the data files format).
    Downloads: 0 This Week
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  • 25
    A set of XML specifcations for game-related metadata, an API, and a collection of associated tools for managing data. This is to serve as a reusable infrastructure for creating game frontends able to deal with large numbers of games (such as MAME).
    Downloads: 0 This Week
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