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EGE game engine aims to be a simple, easy to use, yet powerful game engine. It also aims to run on multiple platforms and to accomplish this, EGE will use OpenGL and SDL as backends. EGE is heavily influenced by HGE(hge.relishgames.com).
Computer chess engine written using Qt4, which works under Knights, Jose, Arena and other chess board GUI games. Uses bitboard game representation and alpha beta brute-force search to analyse chess positions.
TuxBlocks is a clone of the classic TI Calculator game Block Dude, but with a level editor, and a score display. It features Tux as the main character and the objective is to move blocks around the level to try and reach the door (exit).
XorbZ is a strategy/puzzle game played on a customizable, hexagonal grid. If you have played Hexxagon or Assimilation, you will be familiar with this game.
A text map creator for MUDs. Allows quick mapping using num pad keys for direction. Creates unicode text maps that can be posted, emailed or used to create maps that appear in the mud. Offers user the ability to mark rooms, extend hallways and add notes.
There's now two versions of this and the newer Java version actually paints the map instead of creating it with text.
If you're looking for a feature just email me; community feedback is really what drives me to work on this.
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Simulty is a city-building game (simulation) that you can play alone, against AIs or with your friends. Build a glorious city together or compete and try to ruin each other. Right now there isn't much to see here but there will be!
This is yet another cross platform(written in java) implementation of the classic tetris game. It focuses on funny multiplayer features as well as 2d, 3d and maybe even 4d gameplay modes. Basic 2d single and multiplayer game is already implemented.
Python PS3 support library, primarily designed to support game development under Linux. At its core, there is an optimised SPU alpha-blended blit for fast 2D rendering, and also offers full support for multiple game controllers and sound playback.
Battle Star Wars TCG is a program to play the Star Wars trading card game online. It uses all the official trading cards from the Wizards of the Coast expansions and the IDC expansions. Eventually an AI will be built so you can play against the computer.
Forever War will be a 3D first person shooter with NetHack-like gameplay and fully destructible environments based on the PolyVox technology ( http://www.thermite3d.org ). A tech demo is available now.
The Imaginary Game Engine project tries to create a full-featured, modular and multi-threaded game engine in C#, usable with both Microsoft's .NET runtime and Mono.
A game being worked on thoroughly by Alex Gutierrez A.K.A. Alix. This game is a custom Pokemon game and is in NO way related to Nintendo. http://pokemon-abit.wiki.sourceforge.net/
JavaScript Pairs is a memory game similar to Pairs or "Memory". The goal is to uncover pairs of matching images. The game can easily configured to use own images and can easily integrated into any website.
Orion Ex Machina is a Master Of Orion II: Battle At Antares clone. It combines the very good gameplay of MOO2 and some new features like quests, an improved multiplayer mode and an easy way to extends the game with new content (buildings, weapons etc).