Search Results for "strategy games source code" - Page 83

Showing 2417 open source projects for "strategy games source code"

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  • 1
    Everborn is a fantasy multiplayer strategy game, with turn based empire control and real-time battles.
    Downloads: 0 This Week
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  • 2
    Neverwinter wine is a branch of the LGPL wine code to get the Neverwinter Nights Toolset to work under Linux.
    Downloads: 0 This Week
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  • 3
    Prolix is a "binary bot" chat interface and bot for various battle.net(tm) like services such as bnetd, fsgs, and possibly battle.net itself. Prolix offers a modular design allowing one to create and use custom controls, bots and displays.
    Downloads: 0 This Week
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  • 4
    Host Programm for a play-by-e-mail game. Generates turn reports for the players from their moves, which they send in via e-mail. The game is turn-based, and runs on a reactangular grid of regions. Every unit can have individual names and descriptions.
    Downloads: 0 This Week
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  • 5
    The development of Defkon 17, a Realtime Strategy game, originally from PCX Brothers, now under the GPL!
    Downloads: 0 This Week
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  • 6
    Circuit War 2 is an update to Circuit War, two-four player strategy game originally by R. Reed. The game requires the victorious player to crush the opposing CPU's by draining their energy levels to below zero.
    Downloads: 0 This Week
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  • 7
    Yerushalem is a massive multiplayer 3D game set in Jerusalem Israel where Jews, Christians and Moslems fight for control of the city by political or military means. It will use Crystal Space. After a very long hiatus, as of February 2006, work on this pr
    Downloads: 0 This Week
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  • 8
    PatchHack (Patched NetHack) is a mild variant of NetHack. Nethack is a roguelike, single-player role-playing game where the hero must venture through the depths of the Dungeon of Doom to retrieve the Amulet of Yendor.
    Downloads: 0 This Week
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  • 9
    WoD is a 3D gaming platform built on top of SDL. The platform includes dynamic scripting for the game engine, AI, widgets(for game settings and others), configurations, and so on. Eventually a test game will be built to show off WoD.
    Downloads: 0 This Week
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  • 10
    Java client/server for the TEG game, which is a pseudo-clone of the board game "risk", a multi-player networked turn-based strategy game.
    Downloads: 0 This Week
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  • 11
    A web-based game where users manage bands from the site's "fantasy" pop charts and try to win fame. Coded in PHP and uses mySQL.
    Downloads: 0 This Week
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  • 12
    Gefallenes Reich is a web-based multiplayer game that hopes to grow into a fully-functional game which meets the satisfaction of both players and developers. BACK IN DEVELOPMENT!
    Downloads: 0 This Week
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  • 13
    Battleships is multiplayer, network game for two people. It includes ships like destroyers, minesweepers and torpedo boats. Each ship has different weapons, movement, armor, and radar. YOU MUST INSTALL IT IN C:\BATTLESHIPS. Run server.bat, then gui.bat.
    Downloads: 0 This Week
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  • 14
    Not Yet Formal Universes is a real-time client/server C++ virtual world engine. Its provides a OpenGL interface (but not requieres any OpenGL hardware rendering device for decent playing).
    Downloads: 0 This Week
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  • 15
    An implementation of FASA's BattleTech board game for Windows and Linux, using Python, PyQt, and C++.
    Downloads: 0 This Week
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  • 16
    This is a online multiplayer space text stategy game.
    Downloads: 0 This Week
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  • 17
    This will be a clone of Master of Orion 2 (MOO 2), It will have many similarities and differences. Hopefully many of the problems and tedious things will be taken care of. It will not be a complete clone (some new stuff, some removed stuff)
    Downloads: 0 This Week
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  • 18
    A web based Romance of Three Kingdoms (RTK) game that allows players to register and play in a simulated RTK game setting.
    Downloads: 0 This Week
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  • 19
    The Freya Game Engine is a cross platform Java API for writing multiplayer turn based games. The engine produces XML turn descriptions based on XML command files and XML data dictionaries.
    Downloads: 0 This Week
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  • 20
    Code engine for parsing Quake 3 Arena console log files to produce player statistics. Engine designed to be extensible for use with ANY quake 3 mod. Example of a mod implemented (Urban Terror).
    Downloads: 1 This Week
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  • 21
    A networked battleship game. Support for multiples players and robots at the same time (one against the others). Support for IPv6 and GGZ
    Downloads: 0 This Week
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  • 22
    An intent of making a warcraft3 style game. Designers and developers are wellcome.
    Downloads: 0 This Week
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  • 23
    This is another RTS (real time strategy) with a few new features, such as customizable technologies and graphics, mutliple players per team, and more. This game is "Of the gamers, by the gamers, and for the gamers." We know what everyone wants in an RTS
    Downloads: 0 This Week
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  • 24
    Written in C++ with an OO design, designed to provide utmost flexibility for the designer to create complex worlds. Fully functional builder port, online interpreted specials code, flexible levels/quest/profession track system.
    Downloads: 0 This Week
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  • 25
    YACHT is an effort to code an intelligent clan management tool for team based games. It features all the usual features (news, roster, document library, member applications) as well as advanced features like automated battle plan generation
    Downloads: 0 This Week
    Last Update:
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