Showing 1158 open source projects for "unit-api"

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  • 1
    PolskaOnLine
    PolskaOnLine is multiplayer online 2D game using Java and SQL.
    Downloads: 0 This Week
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  • 2
    X Speed Race

    X Speed Race

    Drive the super fast cars and become the best driver out there.

    Drive the super fast cars to see if you can beat the other ones and become the best driver out there. Arrow keys to drive Space - handbrake V - camera view B - back camera R - reset car O - Options Menu M - Car Select Menu
    Downloads: 39 This Week
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  • 3

    Perl OpenGL 2

    Perl bindings to the Modern OpenGL API

    The Perl OpenGL 2 module provides bindings to the modern OpenGL APIs for use from the perl language.
    Downloads: 3 This Week
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  • 4
    Happy farmer is a new-generation clone of the original Maxis Sim Farm game. This project has been moved to github.
    Downloads: 0 This Week
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  • 5
    Since version 3 (inclusive) the project was moved to https://github.com/bagaturchess/EGTB-In-Java Portable Java API for usage of Gaviota Endgame Tablebases
    Downloads: 1 This Week
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  • 6
    development of the Java Client is discontinued in this project. Please refer to http://github.com/forkch/adhoc-railway. Development of AdHoc-Brain and the srcpd module is still conducted in this project
    Downloads: 0 This Week
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  • 7
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a...
    Downloads: 3 This Week
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  • 8
    GamePlay

    GamePlay

    Open-source, cross-platform, C++ game engine for creating 2D/3D games

    ...With an Apache 2.0 license, developers have broad flexibility to use, modify, and distribute their projects commercially or personally. GamePlay also includes a well-documented API, tooling for asset processing, and examples that demonstrate how to use its systems effectively, making it approachable for both indie developers and experienced programmers.
    Downloads: 0 This Week
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  • 9

    qMind

    An open-source MasterMind clone

    qMind is an open-source MasterMind clone written in C++ against Qt. It supports single player against the computer, two players against each other (local) and hybrid local/network multiplayer against the computer.
    Downloads: 0 This Week
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  • 10
    BungeeCord

    BungeeCord

    BungeeCord, the 6th in a generation of server portal suites

    ...The project is maintained by SpigotMC and has long been used by server owners who operate lobby, minigame, survival, creative, and specialized game-mode networks. BungeeCord works as a layer between players and backend servers, forwarding connections and managing server-to-server transitions. It also provides an API that developers can use to create plugins and extend proxy behavior. Its main value is helping Minecraft communities scale beyond a single server while keeping navigation smoother for players.
    Downloads: 6 This Week
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  • 11

    Thermos

    MinecraftForge Server Software implementing the Spigot/Bukkit API

    Minecraft Forge Server Software implementing the Spigot/Bukkit API, formerly known as Cauldron/MCPC.
    Downloads: 28 This Week
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  • 12
    swaedit (Star Wars Mud Area Editor)
    swaedit is an area editor software for Polish Star Wars Mud developed by swmud.net team.
    Downloads: 0 This Week
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  • 13
    Moved to https://github.com/CymricNPG/Kicker
    Downloads: 0 This Week
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  • 14
    Downloads: 0 This Week
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  • 15
    PAL (physics abstraction layer) is a portable C++ physics abstraction API. It provides a unified interface to a number of physics engines.
    Downloads: 0 This Week
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  • 16
    Pathfinder Wiki-fr Crawler

    Pathfinder Wiki-fr Crawler

    Tous les sorts, les monstres, les dons et les objets magiques en VF

    Toutes les infos viennent du http://www.pathfinder-fr.org/Wiki/Pathfinder-RPG.MainPage.ashx Le logiciel permet aussi la création de liste de sorts détaillé, d'exportation de de chaque type de données.
    Downloads: 0 This Week
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  • 17
    RunesOfMagic

    RunesOfMagic

    Runes Of Magic

    Runes Of Magic World Düşsel fantastik bir dünyada geçen Runes of magic'te karakter yaratırken seçebilecek 10 temel sınıf vardır. Dwarf Karakterleri Geldi www.runesofmagicworld.com Web Sitemizi Ziyaret Ediniz.
    Downloads: 0 This Week
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  • 18

    physicsmata

    API for all possible cellular automata that work same at all angles

    ...This could be used as a game interface for evolvable musical instruments or fluid puzzle games. Physicsmata is similar in effect to SmoothLife but simpler and pure Java. The cellular automata API takes a function to run at each point. Its parameters are sums of screen brightness (n color dimensions are optional) at concentric circles around each point, efficiently costing only the perimeter of those circles (instead of the area) because of the tree of squares. You can create any function, or to get started try the visual function editor where each click changes if a column is sine/sigmoid/half/double/exp/etc or which of the 0, 1, or 2 columns to the left are its params. ...
    Downloads: 0 This Week
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  • 19

    AnkerWorld

    3D Architecture modelling and physics simulation system

    AnkerWorld is a graphical application. It is used to create and visualize 3d architecture models based on the famous Anker (TM) architecture blocks invented in 1880. The static behaviour of the buildings can be simulated with bullet physics. The animations can be raytraced with povray. See an example: http://www.youtube.com/watch?v=PpXdiH_gvBg
    Downloads: 0 This Week
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  • 20

    evilrpg

    plugin-based RPG manager in C++ and Qt5

    Plugin-based RPG manager written in C++11 and Qt 5. Currently focused on Pathfinder (as that's what I spend my time on), but intended to be game-agnostic for most functions. Network-centric with a user-defined central list server (with a default public list server) to find games and players or just chat/spectate. Intended to manage game assets (character sheets, effects, initiatives, automate rules, etc) with a print function so you're not bound to the application to play your...
    Downloads: 0 This Week
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  • 21

    D Game Engine

    A game engine written in the D programming language

    An implementation of a game engine in the D programming language. It is currently in an early pre-alpha state. The goal is to make a flexible, reasonably efficient engine with a simple API.
    Downloads: 0 This Week
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  • 22
    The Butterfly Effect

    The Butterfly Effect

    Physics Game like "The Incredible Machine"

    An open source game that uses realistic physics simulations to combine lots of simple mechanical elements to achieve a simple goal in the most complex way possible.
    Downloads: 0 This Week
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  • 23

    MAD Game Engine

    A 3D game engine in java.

    A 3D game engine in java. This game engine should be usable by anyone that want to create 3d game in java without having to use vbo, shader or direct call to opengl. This api most be easy to use and efficient.
    Downloads: 0 This Week
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  • 24

    ThrTek2XPlane

    Throttle control for QPAC A320 V2 Basic plane on X-Plane on Linux

    This program converts the output from the ThrottleTek-G throttle unit (Airbus 320 version) to input for the QPAC A320 plane, version 2.0 Basic, running on Linux in the X-Plane flight simulator. It converts the linear output range of the unit into forward and reverse power ranges, openng and closing the thrust-reversers round the 25% point of the unit's range. The built-in disconnect buttons on the handles can be used as intended; the end-switches at the full-reverse position of the handles are not used.
    Downloads: 0 This Week
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  • 25
    Tabula Chess
    Tabula is Java library which furnishes a free-standing chess board component and an API through which clients of the library may extend the behavior of the board and interact with it.
    Downloads: 0 This Week
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