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I wanted to make my own RPG dice roller, i know there are lots of programs out there that do dis, but HEY! i did this myself and i have just started learning C at the university.
Command-line tool to check ADFs (Amiga Disk Files) for errors and viruses.
A binary is included for Windows users; Linux users are advised to compile the application themselves.
Might also compile under plain DOS; but BE WARNED! When you scan files already renamed by the TOSEC standard, consider that file names may become insanely long in no time.
--UPDATE OCTOBER 2014--
This project is currently suspended! I can't currently find the time to fix/update anything with this program...
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LibProcTer is a library for generating planetary terrains, suitable for use in realtime simulations like flight simulators. The library can use existing data and fill in missing data with procedural terrain generation.
COLLADA Refinery is a GUI-based application for creating content pipelines for 3D assets using modular components called conditioners. Contact a project admin to become a developer!
This project has created a plugin for the Multi Purpose Viewer (MPV) an open source Image Generator (IG) used for testing the Common Image Generator Interface (CIGI). The code of this project is an adaptation of the ShaderManager from Delta3D.
PSP RSS Feed Generator is a commandline based PSP RSS Channel file creator intended for beginners' use. It scans a local directory and creates a PSP RSS Channel compatible XML file ready to be hosted on a web site. ***Supports directories with spaces***
A Windows tool for converting any TrueType font into a format suitable for use on 3D hardware. Template output system. Merging of visually identical characters. Aggressive atlasing. Anisotropic scale to support frame buffers with non-square pixels.
FreeNukum is an approach to rewrite the engine of the Duke Nukem 1 (2D, EGA graphics) game. It will be possible to play the game using the original graphics and level data, as well as you can play using your own graphics an level data.
DyConnect is a cross-platform networking library for C++. Features include: synchronized variables for rapid development of networked games, multi-threaded TCP/IP, low-level UDP sockets, support for IPv4 and IPv6, and data compression.
geWiz X1L was a masters degree project to explore development of a baseline architecture for a game engine in C++. It contains a variety of ideas, but nothing that was fully finished. Not compilable; use only as a resource to learn how not to do things.
The Embedded Systems 3D Game Software Development Kit, short ES 3D Game SDK, is an Open Source 3D Game Engine / SDK for embedded devices based upon OpenGL ES.
VSMap3D is an OpenGL universe explorer for Vega Strike universes. So far it features: route planning, system/sector selection, faction ownership visualization
A Maya plugin implementing a smooth skinning node doing dual quaternion skinning. Please visit the project's homepage for more information and downloads.
A free rendered GUI library providing windowing and widgets for the easy creation of HUDs for games. It supports themes/skinning, XML-based configuration, and works with any graphics API or rendering engine including Axiom, Irrlicht, and SDL.NET.
RunawayExtractor is an extraction and editing tool for the Runaway resource files (which contain the music, speech, images, etc. of the game). With this tool you can browse the resource files and save the gamedata to disk as WAV, BMP, etc.
FreeRA is a reimplementation of the gaming engine of the classic real time strategy game Command & Conquer RedAlert. WARNING: To play this game you need the data (.mix) files from the original Westwood Red Alert 1 game.
An academic project where computer-science students can practice datastructures principles. Based on the famous problem of the labyrinth rat, this application has an engine where you can run your own algorithms to help the robot to get out of the laby.
Dark Beginnings is a MUD server made in C++ using Qt4.3 and MySQL, it is aiming at having a higher number of stock deployment options by use of scripted modules. Anyone is free to join and help out.
SIMon Utils is a project contaning tools to deal with files from the game Simon The Sorcerer 3D. At this moment the project includes a script extractor/repackager, a textures extractor/repackager and a syntax checker.